M&B: Bannerlord 1.0.0
The horns sound, the ravens gather.
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TaleWorlds.Core.WeaponComponentData Member List

This is the complete list of members for TaleWorlds.Core.WeaponComponentData, including all inherited members.

AccuracyTaleWorlds.Core.WeaponComponentData
AmmoClassTaleWorlds.Core.WeaponComponentData
AmmoOffsetTaleWorlds.Core.WeaponComponentData
BodyArmorTaleWorlds.Core.WeaponComponentData
CanHitMultipleTargetsTaleWorlds.Core.WeaponComponentData
CenterOfMassTaleWorlds.Core.WeaponComponentData
CenterOfMass3DTaleWorlds.Core.WeaponComponentData
Deserialize(ItemObject item, XmlNode node)TaleWorlds.Core.WeaponComponentData
FlyingSoundCodeTaleWorlds.Core.WeaponComponentData
FrameTaleWorlds.Core.WeaponComponentData
GetItemTypeFromWeaponClass(WeaponClass weaponClass)TaleWorlds.Core.WeaponComponentDatastatic
GetMissileStartingFrame()TaleWorlds.Core.WeaponComponentData
GetRealWeaponLength()TaleWorlds.Core.WeaponComponentData
GetRelevantSkillFromWeaponClass(WeaponClass weaponClass)TaleWorlds.Core.WeaponComponentDatastatic
HandlingTaleWorlds.Core.WeaponComponentData
InertiaTaleWorlds.Core.WeaponComponentData
Init(string weaponUsageName, string physicsMaterial, string itemUsage, DamageTypes thrustDamageType, DamageTypes swingDamageType, int bodyArmor, int weaponLength, float weaponBalance, float inertia, float centerOfMass, int handling, float swingDamageFactor, float thrustDamageFactor, short maxDataValue, string passBySoundCode, int accuracy, int missileSpeed, MatrixFrame stickingFrame, WeaponClass ammoClass, float sweetSpot, int swingSpeed, int swingDamage, int thrustSpeed, int thrustDamage, Vec3 rotationSpeed, WeaponTiers tier, Int16 reloadPhaseCount)TaleWorlds.Core.WeaponComponentData
IsAmmoTaleWorlds.Core.WeaponComponentData
IsConsumableTaleWorlds.Core.WeaponComponentData
IsMeleeWeaponTaleWorlds.Core.WeaponComponentData
IsPolearmTaleWorlds.Core.WeaponComponentData
IsRangedWeaponTaleWorlds.Core.WeaponComponentData
IsShieldTaleWorlds.Core.WeaponComponentData
ItemUsageTaleWorlds.Core.WeaponComponentData
MaxDataValueTaleWorlds.Core.WeaponComponentData
MissileDamageTaleWorlds.Core.WeaponComponentData
MissileSpeedTaleWorlds.Core.WeaponComponentData
PassbySoundCodeTaleWorlds.Core.WeaponComponentData
PhysicsMaterialTaleWorlds.Core.WeaponComponentData
RelevantSkillTaleWorlds.Core.WeaponComponentData
ReloadPhaseCountTaleWorlds.Core.WeaponComponentData
RotationSpeedTaleWorlds.Core.WeaponComponentData
SetAmmoOffset(Vec3 ammoOffset)TaleWorlds.Core.WeaponComponentData
SetFrame(MatrixFrame frame)TaleWorlds.Core.WeaponComponentData
StickingFrameTaleWorlds.Core.WeaponComponentData
SweetSpotReachTaleWorlds.Core.WeaponComponentData
SwingDamageTaleWorlds.Core.WeaponComponentData
SwingDamageFactorTaleWorlds.Core.WeaponComponentData
SwingDamageTypeTaleWorlds.Core.WeaponComponentData
SwingSpeedTaleWorlds.Core.WeaponComponentData
ThrustDamageTaleWorlds.Core.WeaponComponentData
ThrustDamageFactorTaleWorlds.Core.WeaponComponentData
ThrustDamageTypeTaleWorlds.Core.WeaponComponentData
ThrustSpeedTaleWorlds.Core.WeaponComponentData
TrailParticleNameTaleWorlds.Core.WeaponComponentData
WeaponBalanceTaleWorlds.Core.WeaponComponentData
WeaponClassTaleWorlds.Core.WeaponComponentData
WeaponComponentData(ItemObject item, WeaponClass weaponClass=WeaponClass.Undefined, WeaponFlags weaponFlags=0)TaleWorlds.Core.WeaponComponentData
WeaponDescriptionIdTaleWorlds.Core.WeaponComponentData
WeaponFlagsTaleWorlds.Core.WeaponComponentData
WeaponLengthTaleWorlds.Core.WeaponComponentData
WeaponTierTaleWorlds.Core.WeaponComponentData
WeaponTiers enum nameTaleWorlds.Core.WeaponComponentData