CalculateReliabilityConstant(Hero hero, float maxValueConstant=1.0f) | Helpers.HeroHelper | static |
CalculateTotalStrength(Hero hero) | Helpers.HeroHelper | static |
DefaultRelation(Hero hero, Hero otherHero) | Helpers.HeroHelper | static |
DetermineInitialLevel(Hero hero) | Helpers.HeroHelper | static |
GetCharacterTypeName(Hero hero) | Helpers.HeroHelper | static |
GetClosestSettlement(Hero hero) | Helpers.HeroHelper | static |
GetLastSeenText(Hero hero) | Helpers.HeroHelper | static |
GetOccupiedEventReasonText(Hero hero) | Helpers.HeroHelper | static |
GetProbabilityForClan(Clan clan, IEnumerable< Settlement > applicableSettlements, Hero notable) | Helpers.HeroHelper | static |
GetRandomBirthDayForAge(float age) | Helpers.HeroHelper | static |
GetRandomClanForNotable(Hero notable) | Helpers.HeroHelper | static |
GetRandomDeathDayAndBirthDay(int deathAge, out CampaignTime birthday, out CampaignTime deathday) | Helpers.HeroHelper | static |
GetTitleInIndefiniteCase(Hero hero) | Helpers.HeroHelper | static |
GetVolunteerTroopsOfHeroForRecruitment(Hero hero) | Helpers.HeroHelper | static |
HeroCanRecruitFromHero(Hero buyerHero, Hero sellerHero, int index) | Helpers.HeroHelper | static |
IsCompanionInPlayerParty(Hero hero) | Helpers.HeroHelper | static |
LordWillConspireWithLord(Hero lord, Hero otherLord, bool suggestingBetrayal) | Helpers.HeroHelper | static |
NPCPersonalityClashWithNPC(Hero firstNPC, Hero secondNPC) | Helpers.HeroHelper | static |
NPCPoliticalDifferencesWithNPC(Hero firstNPC, Hero secondNPC) | Helpers.HeroHelper | static |
OrderHeroesOnPlayerSideByPriority() | Helpers.HeroHelper | static |
SetPlayerSalutation() | Helpers.HeroHelper | static |
SetPropertiesToTextObject(this Hero hero, TextObject textObject, string tagName) | Helpers.HeroHelper | static |
SetPropertiesToTextObject(this Settlement settlement, TextObject textObject, string tagName) | Helpers.HeroHelper | static |
SpawnHeroForTheFirstTime(Hero hero, Settlement spawnSettlement) | Helpers.HeroHelper | static |
StartRecruitingMoneyLimit(Hero hero) | Helpers.HeroHelper | static |
StartRecruitingMoneyLimitForClanLeader(Hero hero) | Helpers.HeroHelper | static |
TraitHarmony(Hero considerer, TraitObject trait, Hero consideree, bool sensitive) | Helpers.HeroHelper | static |
UnderPlayerCommand(Hero hero) | Helpers.HeroHelper | static |
WillLordAttack() | Helpers.HeroHelper | static |