M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
Loading...
Searching...
No Matches
SandBox.AI.PassageAI Member List

This is the complete list of members for SandBox.AI.PassageAI, including all inherited members.

GetScriptedFrameFlags(Agent agent)SandBox.AI.PassageAIprotectedvirtual
GetSuitableAgentForStandingPoint(UsableMachine usableMachine, StandingPoint standingPoint, IEnumerable< Agent > agents, List< Agent > usedAgents)TaleWorlds.MountAndBlade.UsableMachineAIBasestatic
GetSuitableAgentForStandingPoint(UsableMachine usableMachine, StandingPoint standingPoint, List< ValueTuple< Agent, float > > agents, List< Agent > usedAgents, float weight)TaleWorlds.MountAndBlade.UsableMachineAIBasestatic
HandleAgentStopUsingStandingPoint(Agent agent, StandingPoint standingPoint)TaleWorlds.MountAndBlade.UsableMachineAIBaseprotectedvirtual
HasActionCompletedTaleWorlds.MountAndBlade.UsableMachineAIBase
NextOrderTaleWorlds.MountAndBlade.UsableMachineAIBaseprotected
OnTick(Agent agentToCompareTo, Formation formationToCompareTo, Team potentialUsersTeam, float dt)SandBox.AI.PassageAIprotectedvirtual
PassageAI(UsableMachine usableMachine)SandBox.AI.PassageAI
StopUsingStandingPoint(StandingPoint standingPoint)TaleWorlds.MountAndBlade.UsableMachineAIBase
TeleportUserAgentsToMachine(List< Agent > agentList)TaleWorlds.MountAndBlade.UsableMachineAIBasevirtual
Tick(Agent agentToCompareTo, Formation formationToCompareTo, Team potentialUsersTeam, float dt)TaleWorlds.MountAndBlade.UsableMachineAIBase
UsableMachineTaleWorlds.MountAndBlade.UsableMachineAIBaseprotected
UsableMachineAIBase(UsableMachine usableMachine)TaleWorlds.MountAndBlade.UsableMachineAIBaseprotected