M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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SandBox.Missions.AgentBehaviors.EscortAgentBehavior Member List

This is the complete list of members for SandBox.Missions.AgentBehaviors.EscortAgentBehavior, including all inherited members.

AddEscortAgentBehavior(Agent ownerAgent, Agent targetAgent, OnTargetReachedDelegate onTargetReached)SandBox.Missions.AgentBehaviors.EscortAgentBehaviorstatic
AgentBehavior(AgentBehaviorGroup behaviorGroup)SandBox.Missions.AgentBehaviors.AgentBehaviorprotected
BehaviorGroupSandBox.Missions.AgentBehaviors.AgentBehaviorprotected
CheckIfAgentIsEscortedBy(Agent ownerAgent, Agent escortedAgent)SandBox.Missions.AgentBehaviors.EscortAgentBehaviorstatic
CheckStartWithBehavior()SandBox.Missions.AgentBehaviors.AgentBehaviorvirtual
CheckTimeSandBox.Missions.AgentBehaviors.AgentBehavior
ConversationTick()SandBox.Missions.AgentBehaviors.AgentBehaviorvirtual
EscortAgentBehavior(AgentBehaviorGroup behaviorGroup)SandBox.Missions.AgentBehaviors.EscortAgentBehavior
EscortedAgentSandBox.Missions.AgentBehaviors.EscortAgentBehavior
GetAvailability(bool isSimulation)SandBox.Missions.AgentBehaviors.EscortAgentBehaviorvirtual
GetDebugInfo()SandBox.Missions.AgentBehaviors.EscortAgentBehaviorvirtual
Initialize(Agent escortedAgent, Agent targetAgent, OnTargetReachedDelegate onTargetReached=null)SandBox.Missions.AgentBehaviors.EscortAgentBehavior
Initialize(Agent escortedAgent, UsableMachine targetMachine, OnTargetReachedDelegate onTargetReached=null)SandBox.Missions.AgentBehaviors.EscortAgentBehavior
Initialize(Agent escortedAgent, Vec3? targetPosition, OnTargetReachedDelegate onTargetReached=null)SandBox.Missions.AgentBehaviors.EscortAgentBehavior
IsActiveSandBox.Missions.AgentBehaviors.AgentBehavior
IsEscortFinished()SandBox.Missions.AgentBehaviors.EscortAgentBehavior
MissionSandBox.Missions.AgentBehaviors.AgentBehavior
NavigatorSandBox.Missions.AgentBehaviors.AgentBehavior
OnActivate()SandBox.Missions.AgentBehaviors.AgentBehaviorprotectedvirtual
OnAgentRemoved(Agent agent)SandBox.Missions.AgentBehaviors.AgentBehaviorvirtual
OnDeactivate()SandBox.Missions.AgentBehaviors.EscortAgentBehaviorprotectedvirtual
OnSpecialTargetChanged()SandBox.Missions.AgentBehaviors.AgentBehaviorvirtual
OnTargetReachedDelegate(Agent agent, ref Agent escortedAgent, ref Agent targetAgent, ref UsableMachine targetMachine, ref Vec3? targetPosition)SandBox.Missions.AgentBehaviors.EscortAgentBehavior
OwnerAgentSandBox.Missions.AgentBehaviors.AgentBehavior
RemoveEscortBehaviorOfAgent(Agent ownerAgent)SandBox.Missions.AgentBehaviors.EscortAgentBehaviorstatic
SetCustomWanderTarget(UsableMachine customUsableMachine)SandBox.Missions.AgentBehaviors.AgentBehaviorvirtual
TargetAgentSandBox.Missions.AgentBehaviors.EscortAgentBehavior
Tick(float dt, bool isSimulation)SandBox.Missions.AgentBehaviors.EscortAgentBehaviorvirtual