M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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SandBox.View.Map.MapCameraView Member List

This is the complete list of members for SandBox.View.Map.MapCameraView, including all inherited members.

_customMaximumCameraHeightSandBox.View.Map.MapCameraViewprotected
AdditionalElevationSandBox.View.Map.MapCameraViewprotected
CalculateCameraElevation(float cameraDistance)SandBox.View.Map.MapCameraViewprotectedvirtual
CameraSandBox.View.Map.MapCameraView
CameraAnimationInProgressSandBox.View.Map.MapCameraView
CameraBearingSandBox.View.Map.MapCameraViewprotected
CameraBearingVelocitySandBox.View.Map.MapCameraViewprotected
CameraDistanceSandBox.View.Map.MapCameraView
CameraFastMoveMultiplierSandBox.View.Map.MapCameraView
CameraFollowMode enum nameSandBox.View.Map.MapCameraView
CameraFrameSandBox.View.Map.MapCameraView
ComputeMapCamera(ref Vec3 cameraTarget, float cameraBearing, float cameraElevation, float cameraDistance, ref Vec2 lastUsedIdealCameraTarget)SandBox.View.Map.MapCameraViewprotectedvirtual
ContextAlphaModifierSandBox.View.Map.MapViewprotectedstatic
CurrentCameraFollowModeSandBox.View.Map.MapCameraViewprotected
FastMoveCameraToMainParty()SandBox.View.Map.MapCameraViewvirtual
FastMoveCameraToPosition(Vec2 target, bool isInMenu)SandBox.View.Map.MapCameraViewvirtual
GetCameraTargetForParty(PartyBase party)SandBox.View.Map.MapCameraViewprotectedvirtual
GetCameraTargetForPosition(Vec2 targetPosition)SandBox.View.Map.MapCameraViewprotectedvirtual
GetMapCameraInput(InputInformation inputInformation)SandBox.View.Map.MapCameraViewprotectedvirtual
HandleLeftMouseButtonClick(bool isMouseActive)SandBox.View.Map.MapCameraViewvirtual
HandleMouse(bool rightMouseButtonPressed, float verticalCameraInput, float mouseMoveY, float dt)SandBox.View.Map.MapCameraViewvirtual
IdealCameraTargetSandBox.View.Map.MapCameraViewprotected
Initialize()SandBox.View.Map.MapCameraViewvirtual
IsCameraLockedToPlayerParty()SandBox.View.Map.MapCameraViewvirtual
IsFinalizedSandBox.View.SandboxView
LayerSandBox.View.SandboxView
MapCameraView()SandBox.View.Map.MapCameraView
MapScreenSandBox.View.Map.MapView
MapStateSandBox.View.Map.MapView
MaximumCameraHeightSandBox.View.Map.MapCameraViewprotected
OnActivate(bool leftButtonDraggingMode, Vec3 clickedPosition)SandBox.View.Map.MapCameraViewvirtual
OnBeforeTick(in InputInformation inputInformation)SandBox.View.Map.MapCameraViewvirtual
OnEscapeMenuToggled(bool isOpened)SandBox.View.Map.MapCameraViewvirtual
OnExit()SandBox.View.Map.MapCameraViewvirtual
OnRefreshMapSiegeOverlayRequired(bool isMapSiegeOverlayViewNull)SandBox.View.Map.MapCameraViewvirtual
OnSetMapSiegeOverlayState(bool isActive, bool isMapSiegeOverlayViewNull)SandBox.View.Map.MapCameraViewvirtual
ProcessCameraInputSandBox.View.Map.MapCameraView
ResetCamera(bool resetDistance, bool teleportToMainParty)SandBox.View.Map.MapCameraViewvirtual
SetCameraMode(CameraFollowMode cameraMode)SandBox.View.Map.MapCameraViewvirtual
SetCustomMaximumHeight(List< String > strings)SandBox.View.Map.MapCameraViewprotectedstatic
SiegeEngineClick(MatrixFrame siegeEngineFrame)SandBox.View.Map.MapCameraViewvirtual
StartCameraAnimation(Vec2 targetPosition, float animationStopDuration)SandBox.View.Map.MapCameraViewvirtual
TargetCameraDistanceSandBox.View.Map.MapCameraViewprotected
TeleportCameraToMainParty()SandBox.View.Map.MapCameraViewvirtual
UpdateMapCamera(bool _leftButtonDraggingMode, Vec3 _clickedPosition)SandBox.View.Map.MapCameraViewprotectedvirtual