Activate() | SandBox.ViewModelCollection.BoardGame.BoardGameVM | |
BoardGameType | SandBox.ViewModelCollection.BoardGame.BoardGameVM | |
BoardGameVM() | SandBox.ViewModelCollection.BoardGame.BoardGameVM | |
CanRoll | SandBox.ViewModelCollection.BoardGame.BoardGameVM | |
CloseText | SandBox.ViewModelCollection.BoardGame.BoardGameVM | |
CollectPropertiesAndMethods() | TaleWorlds.Library.ViewModel | static |
DiceResult | SandBox.ViewModelCollection.BoardGame.BoardGameVM | |
DiceRoll(int roll) | SandBox.ViewModelCollection.BoardGame.BoardGameVM | |
ExecuteCommand(string commandName, object[] parameters) | TaleWorlds.Library.ViewModel | |
ExecuteForfeit() | SandBox.ViewModelCollection.BoardGame.BoardGameVM | |
ExecuteRoll() | SandBox.ViewModelCollection.BoardGame.BoardGameVM | |
ForfeitText | SandBox.ViewModelCollection.BoardGame.BoardGameVM | |
GetPropertyType(string name) | TaleWorlds.Library.ViewModel | |
GetPropertyValue(string name, PropertyTypeFeeder propertyTypeFeeder) | TaleWorlds.Library.ViewModel | |
GetPropertyValue(string name) | TaleWorlds.Library.ViewModel | |
GetViewModelAtPath(BindingPath path, bool isList) | TaleWorlds.Library.ViewModel | |
GetViewModelAtPath(BindingPath path) | TaleWorlds.Library.ViewModel | |
Instructions | SandBox.ViewModelCollection.BoardGame.BoardGameVM | |
IsGameUsingDice | SandBox.ViewModelCollection.BoardGame.BoardGameVM | |
IsPlayersTurn | SandBox.ViewModelCollection.BoardGame.BoardGameVM | |
OnFinalize() | SandBox.ViewModelCollection.BoardGame.BoardGameVM | virtual |
OnPropertyChanged([CallerMemberName] string propertyName=null) | TaleWorlds.Library.ViewModel | |
OnPropertyChangedWithValue(bool value, [CallerMemberName] string propertyName=null) | TaleWorlds.Library.ViewModel | |
OnPropertyChangedWithValue(int value, [CallerMemberName] string propertyName=null) | TaleWorlds.Library.ViewModel | |
OnPropertyChangedWithValue(float value, [CallerMemberName] string propertyName=null) | TaleWorlds.Library.ViewModel | |
OnPropertyChangedWithValue(uint value, [CallerMemberName] string propertyName=null) | TaleWorlds.Library.ViewModel | |
OnPropertyChangedWithValue(Color value, [CallerMemberName] string propertyName=null) | TaleWorlds.Library.ViewModel | |
OnPropertyChangedWithValue(double value, [CallerMemberName] string propertyName=null) | TaleWorlds.Library.ViewModel | |
OnPropertyChangedWithValue(Vec2 value, [CallerMemberName] string propertyName=null) | TaleWorlds.Library.ViewModel | |
OnPropertyChangedWithValue< T >(T value, [CallerMemberName]string propertyName=null) | TaleWorlds.Library.ViewModel | |
PropertyChanged | TaleWorlds.Library.ViewModel | |
PropertyChangedWithBoolValue | TaleWorlds.Library.ViewModel | |
PropertyChangedWithColorValue | TaleWorlds.Library.ViewModel | |
PropertyChangedWithDoubleValue | TaleWorlds.Library.ViewModel | |
PropertyChangedWithFloatValue | TaleWorlds.Library.ViewModel | |
PropertyChangedWithIntValue | TaleWorlds.Library.ViewModel | |
PropertyChangedWithUIntValue | TaleWorlds.Library.ViewModel | |
PropertyChangedWithValue | TaleWorlds.Library.ViewModel | |
PropertyChangedWithVec2Value | TaleWorlds.Library.ViewModel | |
RefreshValues() | SandBox.ViewModelCollection.BoardGame.BoardGameVM | virtual |
RollDiceKey | SandBox.ViewModelCollection.BoardGame.BoardGameVM | |
RollDiceText | SandBox.ViewModelCollection.BoardGame.BoardGameVM | |
SetField< T >(ref T field, T value, string propertyName) | TaleWorlds.Library.ViewModel | protected |
SetPropertyValue(string name, object value) | TaleWorlds.Library.ViewModel | |
SetRollDiceKey(HotKey key) | SandBox.ViewModelCollection.BoardGame.BoardGameVM | |
SwitchTurns() | SandBox.ViewModelCollection.BoardGame.BoardGameVM | |
TurnOwnerText | SandBox.ViewModelCollection.BoardGame.BoardGameVM | |
UIDebugMode | TaleWorlds.Library.ViewModel | static |
ViewModel() | TaleWorlds.Library.ViewModel | protected |