M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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SandBox.ViewModelCollection.SandBoxUIHelper Member List

This is the complete list of members for SandBox.ViewModelCollection.SandBoxUIHelper, including all inherited members.

GetAllPrisonerMembersAmount(MobileParty party)SandBox.ViewModelCollection.SandBoxUIHelperstatic
GetAllWoundedMembersAmount(MobileParty party)SandBox.ViewModelCollection.SandBoxUIHelperstatic
GetBattleLootAwardTooltip(float lootPercentage)SandBox.ViewModelCollection.SandBoxUIHelperstatic
GetCharacterCode(CharacterObject character, bool useCivilian=false)SandBox.ViewModelCollection.SandBoxUIHelperstatic
GetExplainedNumberTooltip(ref ExplainedNumber explanation)SandBox.ViewModelCollection.SandBoxUIHelperstatic
GetIssueType(IssueBase issue)SandBox.ViewModelCollection.SandBoxUIHelperstatic
GetItemSoldNotificationText(ItemRosterElement item, int itemAmount, bool fromHeroToSettlement)SandBox.ViewModelCollection.SandBoxUIHelperstatic
GetMapEventVisualTypeFromMapEvent(MapEvent mapEvent)SandBox.ViewModelCollection.SandBoxUIHelperstatic
GetPartyHealthyCount(MobileParty party)SandBox.ViewModelCollection.SandBoxUIHelperstatic
GetPartyPrisonerText(int prisonerAmount)SandBox.ViewModelCollection.SandBoxUIHelperstatic
GetPartyWoundedText(int woundedAmount)SandBox.ViewModelCollection.SandBoxUIHelperstatic
GetPrisonersSoldNotificationText(int soldPrisonerAmount)SandBox.ViewModelCollection.SandBoxUIHelperstatic
GetQuestsRelatedToHero(Hero hero)SandBox.ViewModelCollection.SandBoxUIHelperstatic
GetQuestsRelatedToParty(MobileParty party)SandBox.ViewModelCollection.SandBoxUIHelperstatic
GetQuestsRelatedToSettlement(Settlement settlement)SandBox.ViewModelCollection.SandBoxUIHelperstatic
GetQuestStateOfHero(Hero queriedHero)SandBox.ViewModelCollection.SandBoxUIHelperstatic
GetRecruitNotificationText(int recruitmentAmount)SandBox.ViewModelCollection.SandBoxUIHelperstatic
GetSiegeEngineInProgressTooltip(SiegeEvent.SiegeEngineConstructionProgress engineInProgress)SandBox.ViewModelCollection.SandBoxUIHelperstatic
GetSiegeEngineTooltip(SiegeEngineType engine)SandBox.ViewModelCollection.SandBoxUIHelperstatic
GetSkillEffectText(SkillEffect effect, int skillLevel)SandBox.ViewModelCollection.SandBoxUIHelperstatic
GetTroopGivenToSettlementNotificationText(int givenAmount)SandBox.ViewModelCollection.SandBoxUIHelperstatic
GetWallSectionTooltip(Settlement settlement, int wallIndex)SandBox.ViewModelCollection.SandBoxUIHelperstatic
IsHeroInformationHidden(Hero hero, out TextObject disableReason)SandBox.ViewModelCollection.SandBoxUIHelperstatic
IsQuestRelatedToSettlement(QuestBase quest, Settlement settlement)SandBox.ViewModelCollection.SandBoxUIHelperstatic
IssueQuestFlags enum nameSandBox.ViewModelCollection.SandBoxUIHelper
IssueQuestFlagsValuesSandBox.ViewModelCollection.SandBoxUIHelperstatic
MapEventVisualTypes enum nameSandBox.ViewModelCollection.SandBoxUIHelper