M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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TaleWorlds.CampaignSystem.BattleSimulation Member List

This is the complete list of members for TaleWorlds.CampaignSystem.BattleSimulation, including all inherited members.

BattleObserverTaleWorlds.CampaignSystem.BattleSimulation
BattleResultsReady()TaleWorlds.CampaignSystem.BattleSimulation
BattleSimulation(FlattenedTroopRoster selectedTroopsForPlayerSide, FlattenedTroopRoster selectedTroopsForOtherSide)TaleWorlds.CampaignSystem.BattleSimulation
FastForward()TaleWorlds.CampaignSystem.BattleSimulation
HeroSkillIncreased(BattleSideEnum side, IBattleCombatant battleCombatant, BasicCharacterObject heroCharacter, SkillObject skill)TaleWorlds.CampaignSystem.BattleSimulation
IsSimulationFinishedTaleWorlds.CampaignSystem.BattleSimulation
IsSimulationPausedTaleWorlds.CampaignSystem.BattleSimulation
MapEventTaleWorlds.CampaignSystem.BattleSimulation
OnReturn()TaleWorlds.CampaignSystem.BattleSimulation
Play()TaleWorlds.CampaignSystem.BattleSimulation
ResetSimulation()TaleWorlds.CampaignSystem.BattleSimulation
SelectedTroopsTaleWorlds.CampaignSystem.BattleSimulation
SimulateBattleFromUi()TaleWorlds.CampaignSystem.BattleSimulationstatic
Skip()TaleWorlds.CampaignSystem.BattleSimulation
TeamsTaleWorlds.CampaignSystem.BattleSimulation
tempRosterRefsTaleWorlds.CampaignSystem.BattleSimulation
Tick(float dt)TaleWorlds.CampaignSystem.BattleSimulation
TroopNumberChanged(BattleSideEnum side, IBattleCombatant battleCombatant, BasicCharacterObject character, int number=0, int numberKilled=0, int numberWounded=0, int numberRouted=0, int killCount=0, int numberReadyToUpgrade=0)TaleWorlds.CampaignSystem.BattleSimulation
TroopSideChanged(BattleSideEnum prevSide, BattleSideEnum newSide, IBattleCombatant battleCombatant, BasicCharacterObject character)TaleWorlds.CampaignSystem.BattleSimulation