Add(IEnumerable< FlattenedTroopRosterElement > elementList) | TaleWorlds.CampaignSystem.Roster.TroopRoster | |
Add(TroopRoster troopRoster) | TaleWorlds.CampaignSystem.Roster.TroopRoster | |
Add(TroopRosterElement troopRosterElement) | TaleWorlds.CampaignSystem.Roster.TroopRoster | |
AddToCounts(CharacterObject character, int count, bool insertAtFront=false, int woundedCount=0, int xpChange=0, bool removeDepleted=true, int index=-1) | TaleWorlds.CampaignSystem.Roster.TroopRoster | |
AddToCountsAtIndex(int index, int countChange, int woundedCountChange=0, int xpChange=0, bool removeDepleted=true) | TaleWorlds.CampaignSystem.Roster.TroopRoster | |
AddXpToTroop(int xpAmount, CharacterObject attackerTroop) | TaleWorlds.CampaignSystem.Roster.TroopRoster | |
AddXpToTroopAtIndex(int xpAmount, int index) | TaleWorlds.CampaignSystem.Roster.TroopRoster | |
CalculateCachedStatsOnLoad() | TaleWorlds.CampaignSystem.Roster.TroopRoster | static |
CheckValidity() | TaleWorlds.CampaignSystem.Roster.TroopRoster | |
Clear() | TaleWorlds.CampaignSystem.Roster.TroopRoster | |
ClearTempXp() | TaleWorlds.CampaignSystem.Roster.TroopRoster | |
CloneRosterData() | TaleWorlds.CampaignSystem.Roster.TroopRoster | |
Contains(CharacterObject character) | TaleWorlds.CampaignSystem.Roster.TroopRoster | |
Count | TaleWorlds.CampaignSystem.Roster.TroopRoster | |
CreateDummyTroopRoster() | TaleWorlds.CampaignSystem.Roster.TroopRoster | static |
Equals(object obj) | TaleWorlds.CampaignSystem.Roster.TroopRoster | |
FillMembersOfRoster(int neededNumber, CharacterObject basicTroop=null) | TaleWorlds.CampaignSystem.Roster.TroopRoster | |
FindIndexOfTroop(CharacterObject character) | TaleWorlds.CampaignSystem.Roster.TroopRoster | |
GetCharacterAtIndex(int index) | TaleWorlds.CampaignSystem.Roster.TroopRoster | |
GetElementCopyAtIndex(int index) | TaleWorlds.CampaignSystem.Roster.TroopRoster | |
GetElementNumber(int index) | TaleWorlds.CampaignSystem.Roster.TroopRoster | |
GetElementNumber(CharacterObject character) | TaleWorlds.CampaignSystem.Roster.TroopRoster | |
GetElementWoundedNumber(int index) | TaleWorlds.CampaignSystem.Roster.TroopRoster | |
GetElementXp(int index) | TaleWorlds.CampaignSystem.Roster.TroopRoster | |
GetElementXp(CharacterObject character) | TaleWorlds.CampaignSystem.Roster.TroopRoster | |
GetHashCode() | TaleWorlds.CampaignSystem.Roster.TroopRoster | |
GetManAtIndexFromFlattenedRosterWithFilter(int indexOfTroop, bool includeHeroes=false, bool countOnlyHealthyOnes=false) | TaleWorlds.CampaignSystem.Roster.TroopRoster | |
GetTroopCount(CharacterObject troop) | TaleWorlds.CampaignSystem.Roster.TroopRoster | |
GetTroopRoster() | TaleWorlds.CampaignSystem.Roster.TroopRoster | |
IsPrisonRoster | TaleWorlds.CampaignSystem.Roster.TroopRoster | |
KillNumberOfMenRandomly(int numberOfMen, bool includeHeroes) | TaleWorlds.CampaignSystem.Roster.TroopRoster | |
OnHeroHealthStatusChanged(Hero hero) | TaleWorlds.CampaignSystem.Roster.TroopRoster | |
operator!=(TroopRoster a, TroopRoster b) | TaleWorlds.CampaignSystem.Roster.TroopRoster | static |
operator==(TroopRoster a, TroopRoster b) | TaleWorlds.CampaignSystem.Roster.TroopRoster | static |
RemoveIf(Predicate< TroopRosterElement > match) | TaleWorlds.CampaignSystem.Roster.TroopRoster | |
RemoveTroop(CharacterObject troop, int numberToRemove=1, UniqueTroopDescriptor troopSeed=default(UniqueTroopDescriptor), int xp=0) | TaleWorlds.CampaignSystem.Roster.TroopRoster | |
RemoveZeroCounts() | TaleWorlds.CampaignSystem.Roster.TroopRoster | |
Reset() | TaleWorlds.CampaignSystem.Roster.TroopRoster | |
SetElementNumber(int index, int number) | TaleWorlds.CampaignSystem.Roster.TroopRoster | |
SetElementWoundedNumber(int index, int number) | TaleWorlds.CampaignSystem.Roster.TroopRoster | |
SetElementXp(int index, int number) | TaleWorlds.CampaignSystem.Roster.TroopRoster | |
SlideTroops(int firstTroopIndex, int newIndex) | TaleWorlds.CampaignSystem.Roster.TroopRoster | |
Sum(Func< TroopRosterElement, int > selector) | TaleWorlds.CampaignSystem.Roster.TroopRoster | |
ToFlattenedRoster() | TaleWorlds.CampaignSystem.Roster.TroopRoster | |
TotalHealthyCount | TaleWorlds.CampaignSystem.Roster.TroopRoster | |
TotalHeroes | TaleWorlds.CampaignSystem.Roster.TroopRoster | |
TotalManCount | TaleWorlds.CampaignSystem.Roster.TroopRoster | |
TotalRegulars | TaleWorlds.CampaignSystem.Roster.TroopRoster | |
TotalWounded | TaleWorlds.CampaignSystem.Roster.TroopRoster | |
TotalWoundedHeroes | TaleWorlds.CampaignSystem.Roster.TroopRoster | |
TotalWoundedRegulars | TaleWorlds.CampaignSystem.Roster.TroopRoster | |
TroopRoster(PartyBase ownerParty) | TaleWorlds.CampaignSystem.Roster.TroopRoster | |
UpdateVersion() | TaleWorlds.CampaignSystem.Roster.TroopRoster | |
ValidateTroopListCache() | TaleWorlds.CampaignSystem.Roster.TroopRoster | |
VersionNo | TaleWorlds.CampaignSystem.Roster.TroopRoster | |
WoundMembersOfRoster(float woundedRatio) | TaleWorlds.CampaignSystem.Roster.TroopRoster | |
WoundNumberOfTroopsRandomly(int numberOfMen) | TaleWorlds.CampaignSystem.Roster.TroopRoster | |
WoundTroop(CharacterObject troop, int numberToWound=1, UniqueTroopDescriptor troopSeed=default(UniqueTroopDescriptor)) | TaleWorlds.CampaignSystem.Roster.TroopRoster | |