AvailableProjects | TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.TownManagement.SettlementProjectSelectionVM | |
CollectPropertiesAndMethods() | TaleWorlds.Library.ViewModel | static |
CurrentDailyDefault | TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.TownManagement.SettlementProjectSelectionVM | |
CurrentDevelopmentQueue | TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.TownManagement.SettlementProjectSelectionVM | |
CurrentSelectedProject | TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.TownManagement.SettlementProjectSelectionVM | |
DailyDefaultList | TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.TownManagement.SettlementProjectSelectionVM | |
DailyDefaultsText | TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.TownManagement.SettlementProjectSelectionVM | |
ExecuteCommand(string commandName, object[] parameters) | TaleWorlds.Library.ViewModel | |
GetPropertyType(string name) | TaleWorlds.Library.ViewModel | |
GetPropertyValue(string name, PropertyTypeFeeder propertyTypeFeeder) | TaleWorlds.Library.ViewModel | |
GetPropertyValue(string name) | TaleWorlds.Library.ViewModel | |
GetViewModelAtPath(BindingPath path, bool isList) | TaleWorlds.Library.ViewModel | |
GetViewModelAtPath(BindingPath path) | TaleWorlds.Library.ViewModel | |
LocalDevelopmentList | TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.TownManagement.SettlementProjectSelectionVM | |
OnFinalize() | TaleWorlds.Library.ViewModel | virtual |
OnPropertyChanged([CallerMemberName] string propertyName=null) | TaleWorlds.Library.ViewModel | |
OnPropertyChangedWithValue(bool value, [CallerMemberName] string propertyName=null) | TaleWorlds.Library.ViewModel | |
OnPropertyChangedWithValue(int value, [CallerMemberName] string propertyName=null) | TaleWorlds.Library.ViewModel | |
OnPropertyChangedWithValue(float value, [CallerMemberName] string propertyName=null) | TaleWorlds.Library.ViewModel | |
OnPropertyChangedWithValue(uint value, [CallerMemberName] string propertyName=null) | TaleWorlds.Library.ViewModel | |
OnPropertyChangedWithValue(Color value, [CallerMemberName] string propertyName=null) | TaleWorlds.Library.ViewModel | |
OnPropertyChangedWithValue(double value, [CallerMemberName] string propertyName=null) | TaleWorlds.Library.ViewModel | |
OnPropertyChangedWithValue(Vec2 value, [CallerMemberName] string propertyName=null) | TaleWorlds.Library.ViewModel | |
OnPropertyChangedWithValue< T >(T value, [CallerMemberName]string propertyName=null) | TaleWorlds.Library.ViewModel | |
ProjectsText | TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.TownManagement.SettlementProjectSelectionVM | |
PropertyChanged | TaleWorlds.Library.ViewModel | |
PropertyChangedWithBoolValue | TaleWorlds.Library.ViewModel | |
PropertyChangedWithColorValue | TaleWorlds.Library.ViewModel | |
PropertyChangedWithDoubleValue | TaleWorlds.Library.ViewModel | |
PropertyChangedWithFloatValue | TaleWorlds.Library.ViewModel | |
PropertyChangedWithIntValue | TaleWorlds.Library.ViewModel | |
PropertyChangedWithUIntValue | TaleWorlds.Library.ViewModel | |
PropertyChangedWithValue | TaleWorlds.Library.ViewModel | |
PropertyChangedWithVec2Value | TaleWorlds.Library.ViewModel | |
QueueText | TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.TownManagement.SettlementProjectSelectionVM | |
Refresh() | TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.TownManagement.SettlementProjectSelectionVM | |
RefreshValues() | TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.TownManagement.SettlementProjectSelectionVM | virtual |
SetField< T >(ref T field, T value, string propertyName) | TaleWorlds.Library.ViewModel | protected |
SetPropertyValue(string name, object value) | TaleWorlds.Library.ViewModel | |
SettlementProjectSelectionVM(Settlement settlement, Action onAnyChangeInQueue) | TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.TownManagement.SettlementProjectSelectionVM | |
UIDebugMode | TaleWorlds.Library.ViewModel | static |
ViewModel() | TaleWorlds.Library.ViewModel | protected |