_onResetCurrent | TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.TownManagement.SettlementProjectVM | protected |
_onSelection | TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.TownManagement.SettlementProjectVM | protected |
_onSetAsCurrent | TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.TownManagement.SettlementProjectVM | protected |
AlreadyAtMaxText | TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.TownManagement.SettlementBuildingProjectVM | |
Building | TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.TownManagement.SettlementProjectVM | |
CanBuild | TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.TownManagement.SettlementBuildingProjectVM | |
CollectPropertiesAndMethods() | TaleWorlds.Library.ViewModel | static |
CurrentPositiveEffectText | TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.TownManagement.SettlementProjectVM | |
DevelopmentLevelText | TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.TownManagement.SettlementBuildingProjectVM | |
DevelopmentQueueIndex | TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.TownManagement.SettlementBuildingProjectVM | |
ExecuteAddToQueue() | TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.TownManagement.SettlementBuildingProjectVM | virtual |
ExecuteCommand(string commandName, object[] parameters) | TaleWorlds.Library.ViewModel | |
ExecuteResetCurrent() | TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.TownManagement.SettlementBuildingProjectVM | virtual |
ExecuteSetAsActiveDevelopment() | TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.TownManagement.SettlementBuildingProjectVM | virtual |
ExecuteSetAsCurrent() | TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.TownManagement.SettlementBuildingProjectVM | virtual |
Explanation | TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.TownManagement.SettlementProjectVM | |
GetPropertyType(string name) | TaleWorlds.Library.ViewModel | |
GetPropertyValue(string name, PropertyTypeFeeder propertyTypeFeeder) | TaleWorlds.Library.ViewModel | |
GetPropertyValue(string name) | TaleWorlds.Library.ViewModel | |
GetViewModelAtPath(BindingPath path, bool isList) | TaleWorlds.Library.ViewModel | |
GetViewModelAtPath(BindingPath path) | TaleWorlds.Library.ViewModel | |
Index | TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.TownManagement.SettlementProjectVM | |
IsCurrentActiveProject | TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.TownManagement.SettlementProjectVM | |
IsDaily | TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.TownManagement.SettlementProjectVM | |
IsInQueue | TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.TownManagement.SettlementBuildingProjectVM | |
IsSelected | TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.TownManagement.SettlementBuildingProjectVM | |
Level | TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.TownManagement.SettlementBuildingProjectVM | |
MaxLevel | TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.TownManagement.SettlementBuildingProjectVM | |
Name | TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.TownManagement.SettlementProjectVM | |
NextPositiveEffectText | TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.TownManagement.SettlementProjectVM | |
OnFinalize() | TaleWorlds.Library.ViewModel | virtual |
OnPropertyChanged([CallerMemberName] string propertyName=null) | TaleWorlds.Library.ViewModel | |
OnPropertyChangedWithValue(bool value, [CallerMemberName] string propertyName=null) | TaleWorlds.Library.ViewModel | |
OnPropertyChangedWithValue(int value, [CallerMemberName] string propertyName=null) | TaleWorlds.Library.ViewModel | |
OnPropertyChangedWithValue(float value, [CallerMemberName] string propertyName=null) | TaleWorlds.Library.ViewModel | |
OnPropertyChangedWithValue(uint value, [CallerMemberName] string propertyName=null) | TaleWorlds.Library.ViewModel | |
OnPropertyChangedWithValue(Color value, [CallerMemberName] string propertyName=null) | TaleWorlds.Library.ViewModel | |
OnPropertyChangedWithValue(double value, [CallerMemberName] string propertyName=null) | TaleWorlds.Library.ViewModel | |
OnPropertyChangedWithValue(Vec2 value, [CallerMemberName] string propertyName=null) | TaleWorlds.Library.ViewModel | |
OnPropertyChangedWithValue< T >(T value, [CallerMemberName]string propertyName=null) | TaleWorlds.Library.ViewModel | |
ProductionCostText | TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.TownManagement.SettlementProjectVM | |
ProductionText | TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.TownManagement.SettlementProjectVM | |
Progress | TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.TownManagement.SettlementProjectVM | |
PropertyChanged | TaleWorlds.Library.ViewModel | |
PropertyChangedWithBoolValue | TaleWorlds.Library.ViewModel | |
PropertyChangedWithColorValue | TaleWorlds.Library.ViewModel | |
PropertyChangedWithDoubleValue | TaleWorlds.Library.ViewModel | |
PropertyChangedWithFloatValue | TaleWorlds.Library.ViewModel | |
PropertyChangedWithIntValue | TaleWorlds.Library.ViewModel | |
PropertyChangedWithUIntValue | TaleWorlds.Library.ViewModel | |
PropertyChangedWithValue | TaleWorlds.Library.ViewModel | |
PropertyChangedWithVec2Value | TaleWorlds.Library.ViewModel | |
RefreshProductionText() | TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.TownManagement.SettlementBuildingProjectVM | virtual |
RefreshValues() | TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.TownManagement.SettlementBuildingProjectVM | virtual |
SetField< T >(ref T field, T value, string propertyName) | TaleWorlds.Library.ViewModel | protected |
SetPropertyValue(string name, object value) | TaleWorlds.Library.ViewModel | |
SettlementBuildingProjectVM(Action< SettlementProjectVM, bool > onSelection, Action< SettlementProjectVM > onSetAsCurrent, Action onResetCurrent, Building building) | TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.TownManagement.SettlementBuildingProjectVM | |
SettlementProjectVM(Action< SettlementProjectVM, bool > onSelection, Action< SettlementProjectVM > onSetAsCurrent, Action onResetCurrent, Building building) | TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.TownManagement.SettlementProjectVM | protected |
UIDebugMode | TaleWorlds.Library.ViewModel | static |
ViewModel() | TaleWorlds.Library.ViewModel | protected |
VisualCode | TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.TownManagement.SettlementProjectVM | |