M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
Loading...
Searching...
No Matches
TaleWorlds.Engine.GameEntity Member List

This is the complete list of members for TaleWorlds.Engine.GameEntity, including all inherited members.

ActivateRagdoll()TaleWorlds.Engine.GameEntity
AddAllMeshesOfGameEntity(GameEntity gameEntity)TaleWorlds.Engine.GameEntity
AddBodyFlags(BodyFlags bodyFlags, bool applyToChildren=true)TaleWorlds.Engine.GameEntity
AddChild(GameEntity gameEntity, bool autoLocalizeFrame=false)TaleWorlds.Engine.GameEntity
AddComponent(GameEntityComponent component)TaleWorlds.Engine.GameEntity
AddEditDataUserToAllMeshes(bool entityComponents, bool skeletonComponents)TaleWorlds.Engine.GameEntity
AddLight(Light light)TaleWorlds.Engine.GameEntity
AddMesh(Mesh mesh, bool recomputeBoundingBox=true)TaleWorlds.Engine.GameEntity
AddMeshToBone(sbyte boneIndex, Mesh mesh)TaleWorlds.Engine.GameEntity
AddMultiMesh(MetaMesh metaMesh, bool updateVisMask=true)TaleWorlds.Engine.GameEntity
AddMultiMeshToSkeleton(MetaMesh metaMesh)TaleWorlds.Engine.GameEntity
AddMultiMeshToSkeletonBone(MetaMesh metaMesh, sbyte boneIndex)TaleWorlds.Engine.GameEntity
AddParticleSystemComponent(string particleid)TaleWorlds.Engine.GameEntity
AddTag(string tag)TaleWorlds.Engine.GameEntity
AttachNavigationMeshFaces(int faceGroupId, bool isConnected, bool isBlocker=false, bool autoLocalize=false)TaleWorlds.Engine.GameEntity
BodyFlagTaleWorlds.Engine.GameEntity
BreakPrefab()TaleWorlds.Engine.GameEntity
BurstEntityParticle(bool doChildren)TaleWorlds.Engine.GameEntity
CallScriptCallbacks()TaleWorlds.Engine.GameEntity
CenterOfMassTaleWorlds.Engine.GameEntity
ChangeMetaMeshOrRemoveItIfNotExists(MetaMesh entityMetaMesh, MetaMesh newMetaMesh)TaleWorlds.Engine.GameEntity
CheckPointWithOrientedBoundingBox(Vec3 point)TaleWorlds.Engine.GameEntity
CheckResources(bool addToQueue, bool checkFaceResources)TaleWorlds.Engine.GameEntity
ChildCountTaleWorlds.Engine.GameEntity
ClearComponents()TaleWorlds.Engine.GameEntity
ClearEntityComponents(bool resetAll, bool removeScripts, bool deleteChildEntities)TaleWorlds.Engine.GameEntity
ClearOnlyOwnComponents()TaleWorlds.Engine.GameEntity
ClothSimulatorComponentCountTaleWorlds.Engine.GameEntity
ComponentType enum nameTaleWorlds.Engine.GameEntity
CopyComponentsToSkeleton()TaleWorlds.Engine.GameEntity
CopyFrom(Scene scene, GameEntity entity)TaleWorlds.Engine.GameEntitystatic
CopyFromPrefab(GameEntity prefab)TaleWorlds.Engine.GameEntitystatic
CopyScriptComponentFromAnotherEntity(GameEntity otherEntity, string scriptName)TaleWorlds.Engine.GameEntity
CreateAndAddScriptComponent(string name)TaleWorlds.Engine.GameEntity
CreateEmpty(Scene scene, bool isModifiableFromEditor=true)TaleWorlds.Engine.GameEntitystatic
CreateEmptyDynamic(Scene scene, bool isModifiableFromEditor=true)TaleWorlds.Engine.GameEntitystatic
CreateEmptyWithoutScene()TaleWorlds.Engine.GameEntitystatic
DeselectEntityOnEditor()TaleWorlds.Engine.GameEntity
EntityFlagsTaleWorlds.Engine.GameEntity
EntityVisibilityFlagsTaleWorlds.Engine.GameEntity
GetAllMeshesWithTag(string tag)TaleWorlds.Engine.GameEntity
GetBoneCount()TaleWorlds.Engine.GameEntity
GetBoneEntitialFrameWithIndex(sbyte boneIndex)TaleWorlds.Engine.GameEntity
GetBoneEntitialFrameWithName(string boneName)TaleWorlds.Engine.GameEntity
GetBoundingBoxMax()TaleWorlds.Engine.GameEntity
GetBoundingBoxMin()TaleWorlds.Engine.GameEntity
GetBoundingBoxRadius()TaleWorlds.Engine.GameEntity
GetCameraParamsFromCameraScript(Camera cam, ref Vec3 dofParams)TaleWorlds.Engine.GameEntity
GetChild(int index)TaleWorlds.Engine.GameEntity
GetChildren()TaleWorlds.Engine.GameEntity
GetChildrenRecursive(ref List< GameEntity > children)TaleWorlds.Engine.GameEntity
GetClothSimulator(int clothSimulatorIndex)TaleWorlds.Engine.GameEntity
GetComponentAtIndex(int index, ComponentType componentType)TaleWorlds.Engine.GameEntity
GetComponentCount(ComponentType componentType)TaleWorlds.Engine.GameEntity
GetEditModeLevelVisibility()TaleWorlds.Engine.GameEntity
GetEntityAndChildren()TaleWorlds.Engine.GameEntity
GetFactorColor()TaleWorlds.Engine.GameEntity
GetFirstMesh()TaleWorlds.Engine.GameEntity
GetFirstScriptOfType< T >()TaleWorlds.Engine.GameEntity
GetFirstScriptOfTypeInFamily< T >()TaleWorlds.Engine.GameEntity
GetFrame()TaleWorlds.Engine.GameEntity
GetFrame(out MatrixFrame frame)TaleWorlds.Engine.GameEntity
GetGlobalFrame()TaleWorlds.Engine.GameEntity
GetGlobalScale()TaleWorlds.Engine.GameEntity
GetGuid()TaleWorlds.Engine.GameEntity
GetHasFrameChanged()TaleWorlds.Engine.GameEntity
GetLight()TaleWorlds.Engine.GameEntity
GetLocalScale()TaleWorlds.Engine.GameEntity
GetLodLevelForDistanceSq(float distSq)TaleWorlds.Engine.GameEntity
GetMeshBendedFrame(MatrixFrame worldSpacePosition, ref MatrixFrame output)TaleWorlds.Engine.GameEntity
GetMetaMesh(int metaMeshIndex)TaleWorlds.Engine.GameEntity
GetOldPrefabName()TaleWorlds.Engine.GameEntity
GetPhysicsMinMax(bool includeChildren, out Vec3 bbmin, out Vec3 bbmax, bool returnLocal)TaleWorlds.Engine.GameEntity
GetPrefabName()TaleWorlds.Engine.GameEntity
GetPreviousGlobalFrame()TaleWorlds.Engine.GameEntity
GetQuickBoneEntitialFrame(sbyte index, ref MatrixFrame frame)TaleWorlds.Engine.GameEntity
GetScenePointer()TaleWorlds.Engine.GameEntity
GetScriptComponents()TaleWorlds.Engine.GameEntity
GetScriptComponents< T >()TaleWorlds.Engine.GameEntity
GetUpgradeLevelMask()TaleWorlds.Engine.GameEntity
GetUpgradeLevelMaskCumulative()TaleWorlds.Engine.GameEntity
GetUpgradeLevelOfEntity()TaleWorlds.Engine.GameEntity
GetVisibilityExcludeParents()TaleWorlds.Engine.GameEntity
GetVisibilityLevelMaskIncludingParents()TaleWorlds.Engine.GameEntity
GlobalBoxMaxTaleWorlds.Engine.GameEntity
GlobalBoxMinTaleWorlds.Engine.GameEntity
GlobalPositionTaleWorlds.Engine.GameEntity
HasComplexAnimTree()TaleWorlds.Engine.GameEntity
HasComponent(GameEntityComponent component)TaleWorlds.Engine.GameEntity
HasPhysicsBody()TaleWorlds.Engine.GameEntity
HasScene()TaleWorlds.Engine.GameEntity
HasScriptComponent(string scName)TaleWorlds.Engine.GameEntity
HasScriptOfType(Type t)TaleWorlds.Engine.GameEntity
HasScriptOfType< T >()TaleWorlds.Engine.GameEntity
HasTag(string tag)TaleWorlds.Engine.GameEntity
Instantiate(Scene scene, string prefabName, bool callScriptCallbacks)TaleWorlds.Engine.GameEntitystatic
Instantiate(Scene scene, string prefabName, MatrixFrame frame)TaleWorlds.Engine.GameEntitystatic
IsGhostObject()TaleWorlds.Engine.GameEntity
IsGuidValid()TaleWorlds.Engine.GameEntity
IsSelectedOnEditor()TaleWorlds.Engine.GameEntity
IsSkeletonAnimationPaused()TaleWorlds.Engine.GameEntity
IsVisibleIncludeParents()TaleWorlds.Engine.GameEntity
MassTaleWorlds.Engine.GameEntity
Mobility enum nameTaleWorlds.Engine.GameEntity
MultiMeshComponentCountTaleWorlds.Engine.GameEntity
NameTaleWorlds.Engine.GameEntity
ParentTaleWorlds.Engine.GameEntity
PauseParticleSystem(bool doChildren)TaleWorlds.Engine.GameEntity
PauseSkeletonAnimation()TaleWorlds.Engine.GameEntity
PhysicsDescBodyFlagTaleWorlds.Engine.GameEntity
PrefabExists(string name)TaleWorlds.Engine.GameEntitystatic
RecomputeBoundingBox()TaleWorlds.Engine.GameEntity
ReleaseEditDataUserToAllMeshes(bool entityComponents, bool skeletonComponents)TaleWorlds.Engine.GameEntity
Remove(int removeReason)TaleWorlds.Engine.GameEntity
RemoveAllChildren()TaleWorlds.Engine.GameEntity
RemoveAllParticleSystems()TaleWorlds.Engine.GameEntity
RemoveBodyFlags(BodyFlags bodyFlags, bool applyToChildren=true)TaleWorlds.Engine.GameEntity
RemoveChild(GameEntity childEntity, bool keepPhysics, bool keepScenePointer, bool callScriptCallbacks, int removeReason)TaleWorlds.Engine.GameEntity
RemoveComponent(GameEntityComponent component)TaleWorlds.Engine.GameEntity
RemoveComponentWithMesh(Mesh mesh)TaleWorlds.Engine.GameEntity
RemoveFromPredisplayEntity()TaleWorlds.Engine.GameEntity
RemoveMultiMesh(MetaMesh metaMesh)TaleWorlds.Engine.GameEntity
RemoveMultiMeshFromSkeleton(MetaMesh metaMesh)TaleWorlds.Engine.GameEntity
RemoveMultiMeshFromSkeletonBone(MetaMesh metaMesh, sbyte boneIndex)TaleWorlds.Engine.GameEntity
RemoveScriptComponent(UIntPtr scriptComponent, int removeReason)TaleWorlds.Engine.GameEntity
RemoveSkeleton()TaleWorlds.Engine.GameEntity
RemoveTag(string tag)TaleWorlds.Engine.GameEntity
ResumeParticleSystem(bool doChildren)TaleWorlds.Engine.GameEntity
ResumeSkeletonAnimation()TaleWorlds.Engine.GameEntity
RootTaleWorlds.Engine.GameEntity
SceneTaleWorlds.Engine.GameEntity
SelectEntityOnEditor()TaleWorlds.Engine.GameEntity
SetAlpha(float alpha)TaleWorlds.Engine.GameEntity
SetAnimationSoundActivation(bool activate)TaleWorlds.Engine.GameEntity
SetAnimTreeChannelParameterForceUpdate(float phase, int channelNo)TaleWorlds.Engine.GameEntity
SetAsPredisplayEntity()TaleWorlds.Engine.GameEntity
SetAsReplayEntity()TaleWorlds.Engine.GameEntity
SetBodyFlags(BodyFlags bodyFlags)TaleWorlds.Engine.GameEntity
SetBodyFlagsRecursive(BodyFlags bodyFlags)TaleWorlds.Engine.GameEntity
SetBoundingboxDirty()TaleWorlds.Engine.GameEntity
SetClothComponentKeepState(MetaMesh metaMesh, bool state)TaleWorlds.Engine.GameEntity
SetClothComponentKeepStateOfAllMeshes(bool state)TaleWorlds.Engine.GameEntity
SetClothMaxDistanceMultiplier(float multiplier)TaleWorlds.Engine.GameEntity
SetColor(uint color1, uint color2, string meshTag)TaleWorlds.Engine.GameEntity
SetContourColor(uint? color, bool alwaysVisible=true)TaleWorlds.Engine.GameEntity
SetCullMode(MBMeshCullingMode cullMode)TaleWorlds.Engine.GameEntity
SetEnforcedMaximumLodLevel(int lodLevel)TaleWorlds.Engine.GameEntity
SetEntityEnvMapVisibility(bool value)TaleWorlds.Engine.GameEntity
SetExternalReferencesUsage(bool value)TaleWorlds.Engine.GameEntity
SetFactorColor(uint color)TaleWorlds.Engine.GameEntity
SetFrame(ref MatrixFrame frame)TaleWorlds.Engine.GameEntity
SetFrameChanged()TaleWorlds.Engine.GameEntity
SetGlobalFrame(in MatrixFrame frame)TaleWorlds.Engine.GameEntity
SetGlobalFrameMT(in MatrixFrame frame)TaleWorlds.Engine.GameEntity
SetLocalPosition(Vec3 position)TaleWorlds.Engine.GameEntity
SetMaterialForAllMeshes(Material material)TaleWorlds.Engine.GameEntity
SetMobility(Mobility mobility)TaleWorlds.Engine.GameEntity
SetMorphFrameOfComponents(float value)TaleWorlds.Engine.GameEntity
SetPreviousFrameInvalid()TaleWorlds.Engine.GameEntity
SetReadyToRender(bool ready)TaleWorlds.Engine.GameEntity
SetRuntimeEmissionRateMultiplier(float emissionRateMultiplier)TaleWorlds.Engine.GameEntity
SetUpgradeLevelMask(UpgradeLevelMask mask)TaleWorlds.Engine.GameEntity
SetVectorArgument(float vectorArgument0, float vectorArgument1, float vectorArgument2, float vectorArgument3)TaleWorlds.Engine.GameEntity
SetVisibilityExcludeParents(bool visible)TaleWorlds.Engine.GameEntity
SkeletonTaleWorlds.Engine.GameEntity
TagsTaleWorlds.Engine.GameEntity
ToString()TaleWorlds.Engine.GameEntity
UpdateGlobalBounds()TaleWorlds.Engine.GameEntity
UpdateTriadFrameForEditor()TaleWorlds.Engine.GameEntity
UpdateTriadFrameForEditorForAllChildren()TaleWorlds.Engine.GameEntity
UpdateVisibilityMask()TaleWorlds.Engine.GameEntity
UpgradeLevelMask enum nameTaleWorlds.Engine.GameEntity
ValidateBoundingBox()TaleWorlds.Engine.GameEntity