M&B: Bannerlord
1.1.0
The horns sound, the ravens gather.
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TaleWorlds.Engine.Path Member List
This is the complete list of members for
TaleWorlds.Engine.Path
, including all inherited members.
AddPathPoint
(int newNodeIndex)
TaleWorlds.Engine.Path
DeletePathPoint
(int nodeIndex)
TaleWorlds.Engine.Path
GetArcLength
(int first_point)
TaleWorlds.Engine.Path
GetFrameAndColorForDistance
(float distance, out MatrixFrame frame, out Vec3 color)
TaleWorlds.Engine.Path
GetFrameForDistance
(float distance)
TaleWorlds.Engine.Path
GetHermiteFrameForDt
(float phase, int first_point)
TaleWorlds.Engine.Path
GetName
()
TaleWorlds.Engine.Path
GetNearestFrameWithValidAlphaForDistance
(float distance, bool searchForward=true, float alphaThreshold=0.5f)
TaleWorlds.Engine.Path
GetPoints
(MatrixFrame[] points)
TaleWorlds.Engine.Path
GetTotalLength
()
TaleWorlds.Engine.Path
GetVersion
()
TaleWorlds.Engine.Path
HasValidAlphaAtPathPoint
(int nodeIndex, float alphaThreshold=0.5f)
TaleWorlds.Engine.Path
NumberOfPoints
TaleWorlds.Engine.Path
SetFrameOfPoint
(int pointIndex, ref MatrixFrame frame)
TaleWorlds.Engine.Path
SetTangentPositionOfPoint
(int pointIndex, int tangentIndex, ref Vec3 position)
TaleWorlds.Engine.Path
TotalDistance
TaleWorlds.Engine.Path
Generated by
1.9.6