CheckAndGetFromResource(string resourceName) | TaleWorlds.Engine.Texture | static |
CheckResourceParameter(Resource param, string paramName="") | TaleWorlds.Engine.Resource | protected |
CreateDepthTarget(string name, int width, int height) | TaleWorlds.Engine.Texture | static |
CreateFromByteArray(byte[] data, int width, int height) | TaleWorlds.Engine.Texture | static |
CreateFromMemory(byte[] data) | TaleWorlds.Engine.Texture | static |
CreateRenderTarget(string name, int width, int height, bool autoMipmaps, bool isTableau, bool createUninitialized=false, bool always_valid=false) | TaleWorlds.Engine.Texture | static |
CreateTableauTexture(string name, RenderTargetComponent.TextureUpdateEventHandler eventHandler, Object objectRef, int tableauSizeX, int tableauSizeY) | TaleWorlds.Engine.Texture | static |
CreateTextureFromPath(PlatformFilePath filePath) | TaleWorlds.Engine.Texture | static |
GetFromResource(string resourceName) | TaleWorlds.Engine.Texture | static |
Height | TaleWorlds.Engine.Texture | |
IsLoaded() | TaleWorlds.Engine.Texture | |
IsRenderTarget | TaleWorlds.Engine.Texture | |
IsValid | TaleWorlds.Engine.Resource | |
LoadTextureFromPath(string fileName, string folder) | TaleWorlds.Engine.Texture | static |
MemorySize | TaleWorlds.Engine.Texture | |
Name | TaleWorlds.Engine.Texture | |
PreloadTexture(bool blocking) | TaleWorlds.Engine.Texture | |
Release() | TaleWorlds.Engine.Texture | |
ReleaseGpuMemories() | TaleWorlds.Engine.Texture | static |
ReleaseNextFrame() | TaleWorlds.Engine.Texture | |
RenderTargetComponent | TaleWorlds.Engine.Texture | |
Resource() | TaleWorlds.Engine.Resource | protected |
SaveToFile(string path) | TaleWorlds.Engine.Texture | |
ScaleTextureWithRatio(ref int tableauSizeX, ref int tableauSizeY) | TaleWorlds.Engine.Texture | static |
SetTextureAsAlwaysValid() | TaleWorlds.Engine.Texture | |
TableauView | TaleWorlds.Engine.Texture | |
TransformRenderTargetToResource(string name) | TaleWorlds.Engine.Texture | |
UserData | TaleWorlds.Engine.Texture | |
Width | TaleWorlds.Engine.Texture | |