M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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TaleWorlds.Engine.Utilities Member List

This is the complete list of members for TaleWorlds.Engine.Utilities, including all inherited members.

AddCommandLineFunction(string concatName)TaleWorlds.Engine.Utilitiesstatic
AddPerformanceReportToken(string performance_type, string name, float loading_time)TaleWorlds.Engine.Utilitiesstatic
AddSceneObjectReport(string scene_name, string report_name, float report_value)TaleWorlds.Engine.Utilitiesstatic
CaptureMemory(string name)TaleWorlds.Engine.Utilitiesstatic
CheckIfAssetsAndSourcesAreSame()TaleWorlds.Engine.Utilitiesstatic
CheckIfTerrainShaderHeaderGenerationFinished()TaleWorlds.Engine.Utilitiesstatic
CheckResourceModifications()TaleWorlds.Engine.Utilitiesstatic
CheckSceneForProblems(string sceneName)TaleWorlds.Engine.Utilitiesstatic
CheckShaderCompilation()TaleWorlds.Engine.Utilitiesstatic
ClearDecalAtlas(DecalAtlasGroup atlasGroup)TaleWorlds.Engine.Utilitiesstatic
ClearOldResourcesAndObjects()TaleWorlds.Engine.Utilitiesstatic
ClearShaderMemory()TaleWorlds.Engine.Utilitiesstatic
CommandLineArgumentExists(String str)TaleWorlds.Engine.Utilitiesstatic
CompileAllShaders(string targetPlatform)TaleWorlds.Engine.Utilitiesstatic
CompileTerrainShadersDist(string targetPlatform, string targetConfig, string output_path)TaleWorlds.Engine.Utilitiesstatic
ConstructMainThreadJob(Delegate function, params object[] parameters)TaleWorlds.Engine.Utilitiesstatic
ConstructMainThreadJob(Semaphore semaphore, Delegate function, params object[] parameters)TaleWorlds.Engine.Utilitiesstatic
CreateSelectionInEditor(List< GameEntity > gameEntities, string name)TaleWorlds.Engine.Utilitiesstatic
DebugSetGlobalLoadingWindowState(bool newState)TaleWorlds.Engine.Utilitiesstatic
DeleteEntitiesInEditorScene(List< GameEntity > gameEntities)TaleWorlds.Engine.Utilitiesstatic
DidAutomatedGIBakeFinished()TaleWorlds.Engine.Utilitiesstatic
DisableCoreGame()TaleWorlds.Engine.Utilitiesstatic
DisableGlobalEditDataCacher()TaleWorlds.Engine.Utilitiesstatic
DisableGlobalLoadingWindow()TaleWorlds.Engine.Utilitiesstatic
DoDelayedexit(int returnCode)TaleWorlds.Engine.Utilitiesstatic
DoFullBakeAllLevelsAutomated(string module, string scene)TaleWorlds.Engine.Utilitiesstatic
DoFullBakeSingleLevelAutomated(string module, string scene)TaleWorlds.Engine.Utilitiesstatic
DoLightOnlyBakeAllLevelsAutomated(string module, string scene)TaleWorlds.Engine.Utilitiesstatic
DoLightOnlyBakeSingleLevelAutomated(string module, string scene)TaleWorlds.Engine.Utilitiesstatic
DumpGPUMemoryStatistics(string filePath)TaleWorlds.Engine.Utilitiesstatic
EditModeEnabledTaleWorlds.Engine.Utilitiesstatic
EnableGlobalEditDataCacher()TaleWorlds.Engine.Utilitiesstatic
EnableGlobalLoadingWindow()TaleWorlds.Engine.Utilitiesstatic
EnableSingleGPUQueryPerFrame()TaleWorlds.Engine.Utilitiesstatic
EngineFrameNoTaleWorlds.Engine.Utilitiesstatic
EngineRenderDisplayMode enum nameTaleWorlds.Engine.Utilities
ExecuteCommandLineCommand(string command)TaleWorlds.Engine.Utilitiesstatic
ExitProcess(int exitCode)TaleWorlds.Engine.Utilitiesstatic
ExportNavMeshFaceMarks(string file_name)TaleWorlds.Engine.Utilitiesstatic
FindMeshesWithoutLods(string module_name)TaleWorlds.Engine.Utilitiesstatic
FlushManagedObjectsMemory()TaleWorlds.Engine.Utilitiesstatic
GatherCoreGameReferences(string scene_names)TaleWorlds.Engine.Utilitiesstatic
GenerateTerrainShaderHeaders(string targetPlatform, string targetConfig, string output_path)TaleWorlds.Engine.Utilitiesstatic
GetApplicationMemory()TaleWorlds.Engine.Utilitiesstatic
GetApplicationMemoryStatistics()TaleWorlds.Engine.Utilitiesstatic
GetApplicationName()TaleWorlds.Engine.Utilitiesstatic
GetApplicationVersionWithBuildNumber()TaleWorlds.Engine.Utilitiesstatic
GetAttachmentsPath()TaleWorlds.Engine.Utilitiesstatic
GetBasePath()TaleWorlds.Engine.Utilitiesstatic
GetBenchmarkStatus()TaleWorlds.Engine.Utilitiesstatic
GetBuildNumber()TaleWorlds.Engine.Utilitiesstatic
GetConsoleHostMachine()TaleWorlds.Engine.Utilitiesstatic
GetCoreGameState()TaleWorlds.Engine.Utilitiesstatic
GetCurrentCpuMemoryUsageMB()TaleWorlds.Engine.Utilitiesstatic
GetCurrentEstimatedGPUMemoryCostMB()TaleWorlds.Engine.Utilitiesstatic
GetCurrentProcessID()TaleWorlds.Engine.Utilitiesstatic
GetCurrentThreadId()TaleWorlds.Engine.Utilitiesstatic
GetDeltaTime(int timerId)TaleWorlds.Engine.Utilitiesstatic
GetDetailedGPUMemoryData(ref int totalMemoryAllocated, ref int totalMemoryUsed, ref int emptyChunkTotalSize)TaleWorlds.Engine.Utilitiesstatic
GetDetailedXBOXMemoryInfo()TaleWorlds.Engine.Utilitiesstatic
GetEntitiesOfSelectionSet(string selectionSetName, ref List< GameEntity > gameEntities)TaleWorlds.Engine.Utilitiesstatic
GetExecutableWorkingDirectory()TaleWorlds.Engine.Utilitiesstatic
GetFps()TaleWorlds.Engine.Utilitiesstatic
GetFullCommandLineString()TaleWorlds.Engine.Utilitiesstatic
GetFullFilePathOfScene(string sceneName)TaleWorlds.Engine.Utilitiesstatic
GetFullModulePath(string moduleName)TaleWorlds.Engine.Utilitiesstatic
GetFullModulePaths()TaleWorlds.Engine.Utilitiesstatic
GetGPUMemoryMB()TaleWorlds.Engine.Utilitiesstatic
GetGpuMemoryOfAllocationGroup(string name)TaleWorlds.Engine.Utilitiesstatic
GetGPUMemoryStats(ref float totalMemory, ref float renderTargetMemory, ref float depthTargetMemory, ref float srvMemory, ref float bufferMemory)TaleWorlds.Engine.Utilitiesstatic
GetLocalOutputPath()TaleWorlds.Engine.Utilitiesstatic
GetMainFps()TaleWorlds.Engine.Utilitiesstatic
GetMainThreadId()TaleWorlds.Engine.Utilitiesstatic
GetMemoryUsageOfCategory(int category)TaleWorlds.Engine.Utilitiesstatic
GetModulesNames()TaleWorlds.Engine.Utilitiesstatic
GetNativeMemoryStatistics()TaleWorlds.Engine.Utilitiesstatic
GetNumberOfShaderCompilationsInProgress()TaleWorlds.Engine.Utilitiesstatic
GetPCInfo()TaleWorlds.Engine.Utilitiesstatic
GetRendererFps()TaleWorlds.Engine.Utilitiesstatic
GetReturnCode()TaleWorlds.Engine.Utilitiesstatic
GetSelectedEntities(ref List< GameEntity > gameEntities)TaleWorlds.Engine.Utilitiesstatic
GetSingleModuleScenesOfModule(string moduleName)TaleWorlds.Engine.Utilitiesstatic
GetSnowAmountData(byte[] snowData)TaleWorlds.Engine.Utilitiesstatic
GetSteamAppId()TaleWorlds.Engine.Utilitiesstatic
GetSystemLanguage()TaleWorlds.Engine.Utilitiesstatic
GetVertexBufferChunkSystemMemoryUsage()TaleWorlds.Engine.Utilitiesstatic
GetVisualTestsTestFilesPath()TaleWorlds.Engine.Utilitiesstatic
GetVisualTestsValidatePath()TaleWorlds.Engine.Utilitiesstatic
InitializeMemoryLogger()TaleWorlds.Engine.Utilitiesstatic
IsBenchmarkQuited()TaleWorlds.Engine.Utilitiesstatic
IsDetailedSoundLogOn()TaleWorlds.Engine.Utilitiesstatic
IsOnlyCoreContentEnabled()TaleWorlds.Engine.Utilitiesstatic
IsSceneReportFinished()TaleWorlds.Engine.Utilitiesstatic
LoadBannerlordConfigFile()TaleWorlds.Engine.Utilitiesstatic
LoadSkyBoxes()TaleWorlds.Engine.Utilitiesstatic
LoadVirtualTextureTileset(string name)TaleWorlds.Engine.Utilitiesstatic
OnLoadingWindowDisabled()TaleWorlds.Engine.Utilitiesstatic
OnLoadingWindowEnabled()TaleWorlds.Engine.Utilitiesstatic
OpenOnscreenKeyboard(string initialText, string descriptionText, int maxLength, int keyboardTypeEnum)TaleWorlds.Engine.Utilitiesstatic
OutputBenchmarkValuesToPerformanceReporter()TaleWorlds.Engine.Utilitiesstatic
OutputPerformanceReports()TaleWorlds.Engine.Utilitiesstatic
PairSceneNameToModuleName(string sceneName, string moduleName)TaleWorlds.Engine.Utilitiesstatic
ParallelFor(int startIndex, int endIndex, long curKey, int grainSize)TaleWorlds.Engine.Utilitiesstatic
ParallelForWithDt(int startIndex, int endIndex, long curKey, int grainSize)TaleWorlds.Engine.Utilitiesstatic
ProcessWindowTitle(string title)TaleWorlds.Engine.Utilitiesstatic
QuitGame()TaleWorlds.Engine.Utilitiesstatic
RegisterGPUAllocationGroup(string name)TaleWorlds.Engine.Utilitiesstatic
RegisterMeshForGPUMorph(string metaMeshName)TaleWorlds.Engine.Utilitiesstatic
renderingActiveTaleWorlds.Engine.Utilitiesstatic
RunJobs()TaleWorlds.Engine.Utilitiesstatic
SaveConfigFile(string configProperties)TaleWorlds.Engine.Utilitiesstatic
SaveDataAsTexture(string path, int width, int height, float[] data)TaleWorlds.Engine.Utilitiesstatic
SelectEntities(List< GameEntity > gameEntities)TaleWorlds.Engine.Utilitiesstatic
SetAllocationAlwaysValidScene(Scene scene)TaleWorlds.Engine.Utilitiesstatic
SetAssertionAtShaderCompile(bool value)TaleWorlds.Engine.Utilitiesstatic
SetAssertionsAndWarningsSetExitCode(bool value)TaleWorlds.Engine.Utilitiesstatic
SetBenchmarkStatus(int status, string def)TaleWorlds.Engine.Utilitiesstatic
SetCoreGameState(int state)TaleWorlds.Engine.Utilitiesstatic
SetCrashOnAsserts(bool val)TaleWorlds.Engine.Utilitiesstatic
SetCrashOnWarnings(bool val)TaleWorlds.Engine.Utilitiesstatic
SetCrashReportCustomStack(string customStack)TaleWorlds.Engine.Utilitiesstatic
SetCrashReportCustomString(string customString)TaleWorlds.Engine.Utilitiesstatic
SetDisableDumpGeneration(bool value)TaleWorlds.Engine.Utilitiesstatic
SetDumpFolderPath(string path)TaleWorlds.Engine.Utilitiesstatic
SetFixedDt(bool enabled, float dt)TaleWorlds.Engine.Utilitiesstatic
SetForceDrawEntityID(bool value)TaleWorlds.Engine.Utilitiesstatic
SetForceVsync(bool value)TaleWorlds.Engine.Utilitiesstatic
SetGraphicsPreset(int preset)TaleWorlds.Engine.Utilitiesstatic
SetLoadingScreenPercentage(float value)TaleWorlds.Engine.Utilitiesstatic
SetMessageLineRenderingState(bool state)TaleWorlds.Engine.Utilitiesstatic
SetPrintCallstackAtCrahses(bool value)TaleWorlds.Engine.Utilitiesstatic
SetRenderAgents(bool value)TaleWorlds.Engine.Utilitiesstatic
SetRenderMode(EngineRenderDisplayMode mode)TaleWorlds.Engine.Utilitiesstatic
SetReportMode(bool reportMode)TaleWorlds.Engine.Utilitiesstatic
SetScreenTextRenderingState(bool state)TaleWorlds.Engine.Utilitiesstatic
SetWindowTitle(string title)TaleWorlds.Engine.Utilitiesstatic
StartScenePerformanceReport(string folderPath)TaleWorlds.Engine.Utilitiesstatic
TakeScreenshot(PlatformFilePath path)TaleWorlds.Engine.Utilitiesstatic
TakeScreenshot(string path)TaleWorlds.Engine.Utilitiesstatic
TakeSSFromTop(string file_name)TaleWorlds.Engine.Utilitiesstatic
ToggleRender()TaleWorlds.Engine.Utilitiesstatic
TryGetFullFilePathOfScene(string sceneName, out string fullPath)TaleWorlds.Engine.Utilitiesstatic
TryGetUniqueIdentifiersForScene(string sceneName, out UniqueSceneId identifiers)TaleWorlds.Engine.Utilitiesstatic
TryGetUniqueIdentifiersForSceneFile(string xsceneFilePath, out UniqueSceneId identifiers)TaleWorlds.Engine.Utilitiesstatic
WaitJobs()TaleWorlds.Engine.Utilitiesstatic