AddTroops(FormationClass formationClass, int footTroopCount, int mountedTroopCount) | TaleWorlds.MountAndBlade.DeploymentPlan | |
ClearAddedTroops() | TaleWorlds.MountAndBlade.DeploymentPlan | |
ClearPlan() | TaleWorlds.MountAndBlade.DeploymentPlan | |
CreateInitialPlan(Mission mission, BattleSideEnum side) | TaleWorlds.MountAndBlade.DeploymentPlan | static |
CreateReinforcementPlan(Mission mission, BattleSideEnum side) | TaleWorlds.MountAndBlade.DeploymentPlan | static |
CreateReinforcementPlanWithSpawnPath(Mission mission, BattleSideEnum side, SpawnPathData spawnPathData) | TaleWorlds.MountAndBlade.DeploymentPlan | static |
DeploymentBoundaries | TaleWorlds.MountAndBlade.DeploymentPlan | |
DeploymentFrame | TaleWorlds.MountAndBlade.DeploymentPlan | |
DeploymentWidth | TaleWorlds.MountAndBlade.DeploymentPlan | |
DeployZoneExtraWidthPerTroop | TaleWorlds.MountAndBlade.DeploymentPlan | static |
DeployZoneForwardMargin | TaleWorlds.MountAndBlade.DeploymentPlan | static |
DeployZoneMinimumWidth | TaleWorlds.MountAndBlade.DeploymentPlan | static |
float | TaleWorlds.MountAndBlade.DeploymentPlan | |
FootTroopCount | TaleWorlds.MountAndBlade.DeploymentPlan | |
GetClosestBoundaryPosition(in Vec2 position) | TaleWorlds.MountAndBlade.DeploymentPlan | |
GetFormationDeploymentFrame(FormationClass fClass) | TaleWorlds.MountAndBlade.DeploymentPlan | |
GetFormationPlan(FormationClass fClass) | TaleWorlds.MountAndBlade.DeploymentPlan | |
GetFormationSpawnWidthAndDepth(FormationClass formationNo, int troopCount, bool hasMountedTroops, bool considerCavalryAsInfantry=false) | TaleWorlds.MountAndBlade.DeploymentPlan | |
GetFrameFromFormationSpawnEntity(GameEntity formationSpawnEntity, float depthOffset=0f) | TaleWorlds.MountAndBlade.DeploymentPlan | |
HasDeploymentBoundaries | TaleWorlds.MountAndBlade.DeploymentPlan | |
HorizontalFormationGap | TaleWorlds.MountAndBlade.DeploymentPlan | static |
IsPlanMade | TaleWorlds.MountAndBlade.DeploymentPlan | |
IsPlanSuitableForFormations(ValueTuple< int, int >[] troopDataPerFormationClass) | TaleWorlds.MountAndBlade.DeploymentPlan | |
IsPositionInsideDeploymentBoundaries(in Vec2 position) | TaleWorlds.MountAndBlade.DeploymentPlan | |
IsSafeToDeploy | TaleWorlds.MountAndBlade.DeploymentPlan | |
MaxSafetyScore | TaleWorlds.MountAndBlade.DeploymentPlan | static |
MountedTroopCount | TaleWorlds.MountAndBlade.DeploymentPlan | |
PlanBattleDeployment(FormationSceneSpawnEntry[,] formationSceneSpawnEntries, float spawnPathOffset=0f) | TaleWorlds.MountAndBlade.DeploymentPlan | |
PlanCount | TaleWorlds.MountAndBlade.DeploymentPlan | |
SafetyScore | TaleWorlds.MountAndBlade.DeploymentPlan | |
SetSpawnWithHorses(bool value) | TaleWorlds.MountAndBlade.DeploymentPlan | |
Side | TaleWorlds.MountAndBlade.DeploymentPlan | |
SpawnPathData | TaleWorlds.MountAndBlade.DeploymentPlan | |
SpawnPathOffset | TaleWorlds.MountAndBlade.DeploymentPlan | |
SpawnWithHorses | TaleWorlds.MountAndBlade.DeploymentPlan | |
TroopCount | TaleWorlds.MountAndBlade.DeploymentPlan | |
Type | TaleWorlds.MountAndBlade.DeploymentPlan | |
UpdateSafetyScore() | TaleWorlds.MountAndBlade.DeploymentPlan | |
VerticalFormationGap | TaleWorlds.MountAndBlade.DeploymentPlan | static |