M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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TaleWorlds.MountAndBlade.GameEntityExtensions Member List

This is the complete list of members for TaleWorlds.MountAndBlade.GameEntityExtensions, including all inherited members.

CreateAgentSkeleton(this GameEntity gameEntity, string skeletonName, bool isHumanoid, MBActionSet actionSet, string monsterUsageSetName, Monster monster)TaleWorlds.MountAndBlade.GameEntityExtensionsstatic
CreateSimpleSkeleton(this GameEntity gameEntity, string skeletonName)TaleWorlds.MountAndBlade.GameEntityExtensionsstatic
CreateSkeletonWithActionSet(this GameEntity gameEntity, ref AnimationSystemData animationSystemData)TaleWorlds.MountAndBlade.GameEntityExtensionsstatic
FadeIn(this GameEntity gameEntity, bool resetAlpha=true)TaleWorlds.MountAndBlade.GameEntityExtensionsstatic
FadeOut(this GameEntity gameEntity, float interval, bool isRemovingFromScene)TaleWorlds.MountAndBlade.GameEntityExtensionsstatic
HideIfNotFadingOut(this GameEntity gameEntity)TaleWorlds.MountAndBlade.GameEntityExtensionsstatic
Instantiate(Scene scene, MissionWeapon weapon, bool showHolsterWithWeapon, bool needBatchedVersion)TaleWorlds.MountAndBlade.GameEntityExtensionsstatic
UpdateRestrictedTrajectoryBuilder(this GameEntity gameEntity, float maxShootSpeed, float minShootSpeed, float maxAngle, float minAngle, float turnAngle, float frictionCoefficient)TaleWorlds.MountAndBlade.GameEntityExtensionsstatic