M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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TaleWorlds.MountAndBlade.MBSceneUtilities Member List

This is the complete list of members for TaleWorlds.MountAndBlade.MBSceneUtilities, including all inherited members.

FindClosestPointToBoundaries(in Vec2 position, List< Vec2 > boundaries, out Vec2 closestPoint)TaleWorlds.MountAndBlade.MBSceneUtilitiesstatic
GetAllSpawnPaths(Scene scene)TaleWorlds.MountAndBlade.MBSceneUtilitiesstatic
GetSceneBoundaryPoints(Scene scene, out string boundaryName)TaleWorlds.MountAndBlade.MBSceneUtilitiesstatic
IsPointInsideBoundaries(in Vec2 point, List< Vec2 > boundaries, float acceptanceThreshold=0.01f)TaleWorlds.MountAndBlade.MBSceneUtilitiesstatic
MaxNumberOfSpawnPathsTaleWorlds.MountAndBlade.MBSceneUtilitiesstatic
ProjectPositionToDeploymentBoundaries(BattleSideEnum side, ref WorldPosition position)TaleWorlds.MountAndBlade.MBSceneUtilitiesstatic
RadialSortBoundaries(ref List< Vec2 > boundaries)TaleWorlds.MountAndBlade.MBSceneUtilitiesstatic
SceneBoundaryNameTaleWorlds.MountAndBlade.MBSceneUtilitiesstatic
SoftBorderVertexTagTaleWorlds.MountAndBlade.MBSceneUtilitiesstatic
SoftBoundaryNameTaleWorlds.MountAndBlade.MBSceneUtilitiesstatic
SpawnPathPrefixTaleWorlds.MountAndBlade.MBSceneUtilitiesstatic