M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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This is the complete list of members for TaleWorlds.MountAndBlade.MBSkeletonExtensions, including all inherited members.
CreateWithActionSet(ref AnimationSystemData animationSystemData) | TaleWorlds.MountAndBlade.MBSkeletonExtensions | static |
DoesActionContinueWithCurrentActionAtChannel(this Skeleton skeleton, int actionChannelNo, ActionIndexCache actionIndex) | TaleWorlds.MountAndBlade.MBSkeletonExtensions | static |
GetActionAtChannel(this Skeleton skeleton, int channelNo) | TaleWorlds.MountAndBlade.MBSkeletonExtensions | static |
GetBoneEntitialFrame(this Skeleton skeleton, sbyte boneNumber, bool forceToUpdate=false) | TaleWorlds.MountAndBlade.MBSkeletonExtensions | static |
GetBoneEntitialFrameAtAnimationProgress(this Skeleton skeleton, sbyte boneIndex, int animationIndex, float progress) | TaleWorlds.MountAndBlade.MBSkeletonExtensions | static |
GetSkeletonFaceAnimationName(Skeleton skeleton) | TaleWorlds.MountAndBlade.MBSkeletonExtensions | static |
GetSkeletonFaceAnimationTime(Skeleton skeleton) | TaleWorlds.MountAndBlade.MBSkeletonExtensions | static |
SetAgentActionChannel(this Skeleton skeleton, int actionChannelNo, ActionIndexCache actionIndex, float channelParameter=0.0f, float blendPeriodOverride=-0.2f, bool forceFaceMorphRestart=true) | TaleWorlds.MountAndBlade.MBSkeletonExtensions | static |
SetAnimationAtChannel(this Skeleton skeleton, string animationName, int channelNo, float animationSpeedMultiplier=1.0f, float blendInPeriod=-1.0f, float startProgress=0.0f) | TaleWorlds.MountAndBlade.MBSkeletonExtensions | static |
SetAnimationAtChannel(this Skeleton skeleton, int animationIndex, int channelNo, float animationSpeedMultiplier=1.0f, float blendInPeriod=-1.0f, float startProgress=0.0f) | TaleWorlds.MountAndBlade.MBSkeletonExtensions | static |
SetFacialAnimation(this Skeleton skeleton, Agent.FacialAnimChannel channel, string faceAnimation, bool playSound, bool loop) | TaleWorlds.MountAndBlade.MBSkeletonExtensions | static |
SetSkeletonFaceAnimationTime(Skeleton skeleton, float time) | TaleWorlds.MountAndBlade.MBSkeletonExtensions | static |
TickActionChannels(this Skeleton skeleton) | TaleWorlds.MountAndBlade.MBSkeletonExtensions | static |