AddTroopsForBattleSide(BattleSideEnum battleSide, DeploymentPlanType planType, FormationClass formationClass, int footTroopCount, int mountedTroopCount) | TaleWorlds.MountAndBlade.MissionDeploymentPlan | |
ClearAddedTroopsForBattleSide(BattleSideEnum battleSide, DeploymentPlanType planType) | TaleWorlds.MountAndBlade.MissionDeploymentPlan | |
ClearAll() | TaleWorlds.MountAndBlade.MissionDeploymentPlan | |
ClearDeploymentPlanForSide(BattleSideEnum battleSide, DeploymentPlanType planType) | TaleWorlds.MountAndBlade.MissionDeploymentPlan | |
CreateReinforcementPlans() | TaleWorlds.MountAndBlade.MissionDeploymentPlan | |
GetBattleSideDeploymentFrame(BattleSideEnum side, DeploymentPlanType planType) | TaleWorlds.MountAndBlade.MissionDeploymentPlan | |
GetClosestDeploymentBoundaryPosition(BattleSideEnum battleSide, in Vec2 position, DeploymentPlanType planType) | TaleWorlds.MountAndBlade.MissionDeploymentPlan | |
GetDeploymentBoundaries(BattleSideEnum side, DeploymentPlanType planType) | TaleWorlds.MountAndBlade.MissionDeploymentPlan | |
GetFormationPlan(BattleSideEnum side, FormationClass fClass, DeploymentPlanType planType) | TaleWorlds.MountAndBlade.MissionDeploymentPlan | |
GetPlayerSpawnFrame(BattleSideEnum battleSide, out WorldPosition position, out Vec2 direction) | TaleWorlds.MountAndBlade.MissionDeploymentPlan | |
GetSpawnPathOffsetForSide(BattleSideEnum side, DeploymentPlanType planType) | TaleWorlds.MountAndBlade.MissionDeploymentPlan | |
GetTroopCountForSide(BattleSideEnum side, DeploymentPlanType planType) | TaleWorlds.MountAndBlade.MissionDeploymentPlan | |
HasDeploymentBoundaries(BattleSideEnum side, DeploymentPlanType planType) | TaleWorlds.MountAndBlade.MissionDeploymentPlan | |
HasPlayerSpawnFrame(BattleSideEnum battleSide) | TaleWorlds.MountAndBlade.MissionDeploymentPlan | |
HasSignificantMountedTroops(int footTroopCount, int mountedTroopCount) | TaleWorlds.MountAndBlade.MissionDeploymentPlan | static |
IsInitialPlanSuitableForFormations(BattleSideEnum side, ValueTuple< int, int >[] troopDataPerFormationClass) | TaleWorlds.MountAndBlade.MissionDeploymentPlan | |
IsPlanMadeForBattleSide(BattleSideEnum side, DeploymentPlanType planType) | TaleWorlds.MountAndBlade.MissionDeploymentPlan | |
IsPlanMadeForBattleSide(BattleSideEnum side, out bool isFirstPlan, DeploymentPlanType planType) | TaleWorlds.MountAndBlade.MissionDeploymentPlan | |
IsPositionInsideDeploymentBoundaries(BattleSideEnum battleSide, in Vec2 position, DeploymentPlanType planType) | TaleWorlds.MountAndBlade.MissionDeploymentPlan | |
MissionDeploymentPlan(Mission mission) | TaleWorlds.MountAndBlade.MissionDeploymentPlan | |
NumFormationsWithUnset | TaleWorlds.MountAndBlade.MissionDeploymentPlan | static |
PlanBattleDeployment(BattleSideEnum battleSide, DeploymentPlanType planType, float spawnPathOffset=0) | TaleWorlds.MountAndBlade.MissionDeploymentPlan | |
SetSpawnWithHorsesForSide(BattleSideEnum battleSide, bool spawnWithHorses) | TaleWorlds.MountAndBlade.MissionDeploymentPlan | |
UpdateReinforcementPlan(BattleSideEnum side) | TaleWorlds.MountAndBlade.MissionDeploymentPlan | |