M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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TaleWorlds.MountAndBlade.MultiplayerBattleMoraleModel Member List

This is the complete list of members for TaleWorlds.MountAndBlade.MultiplayerBattleMoraleModel, including all inherited members.

affectedSideMaxMoraleLossTaleWorlds.MountAndBlade.ComponentInterfaces.BattleMoraleModel
BaseMoraleGainOnKillTaleWorlds.MountAndBlade.ComponentInterfaces.BattleMoraleModelstatic
BaseMoraleGainOnPanicTaleWorlds.MountAndBlade.ComponentInterfaces.BattleMoraleModelstatic
BaseMoraleLossOnKillTaleWorlds.MountAndBlade.ComponentInterfaces.BattleMoraleModelstatic
BaseMoraleLossOnPanicTaleWorlds.MountAndBlade.ComponentInterfaces.BattleMoraleModelstatic
BurningSiegeWeaponMoraleBonusTaleWorlds.MountAndBlade.ComponentInterfaces.BattleMoraleModelstatic
CalculateCasualtiesFactor(BattleSideEnum battleSide)TaleWorlds.MountAndBlade.MultiplayerBattleMoraleModelvirtual
CalculateMaxMoraleChangeDueToAgentIncapacitated(Agent affectedAgent, AgentState affectedAgentState, Agent affectorAgent, in KillingBlow killingBlow)TaleWorlds.MountAndBlade.ComponentInterfaces.BattleMoraleModel
CalculateMaxMoraleChangeDueToAgentPanicked(Agent agent)TaleWorlds.MountAndBlade.ComponentInterfaces.BattleMoraleModel
CalculateMoraleChangeToCharacter(Agent agent, float maxMoraleChange)TaleWorlds.MountAndBlade.MultiplayerBattleMoraleModelvirtual
CanPanicDueToMorale(Agent agent)TaleWorlds.MountAndBlade.MultiplayerBattleMoraleModelvirtual
CasualtyFactorRateTaleWorlds.MountAndBlade.ComponentInterfaces.BattleMoraleModelstatic
GetAverageMorale(Formation formation)TaleWorlds.MountAndBlade.MultiplayerBattleMoraleModelvirtual
GetEffectiveInitialMorale(Agent agent, float baseMorale)TaleWorlds.MountAndBlade.MultiplayerBattleMoraleModelvirtual
MeleeWeaponMoraleMultiplierTaleWorlds.MountAndBlade.ComponentInterfaces.BattleMoraleModelstatic
override(float affectedSideMaxMoraleLoss, float affectorSideMaxMoraleGain) CalculateMaxMoraleChangeDueToAgentIncapacitated(Agent affectedAgentTaleWorlds.MountAndBlade.MultiplayerBattleMoraleModel
override(float affectedSideMaxMoraleLoss, float affectorSideMaxMoraleGain) CalculateMaxMoraleChangeDueToAgentPanicked(Agent agent)TaleWorlds.MountAndBlade.MultiplayerBattleMoraleModel
RangedWeaponMoraleMultiplierTaleWorlds.MountAndBlade.ComponentInterfaces.BattleMoraleModelstatic
SiegeWeaponMoraleMultiplierTaleWorlds.MountAndBlade.ComponentInterfaces.BattleMoraleModelstatic