| ActiveAgents | TaleWorlds.MountAndBlade.Team | |
| AddAgentToTeam(Agent unit) | TaleWorlds.MountAndBlade.Team | |
| AddTacticOption(TacticComponent tacticOption) | TaleWorlds.MountAndBlade.Team | |
| AddTeamAI(TeamAIComponent teamAI, bool forceNotAIControlled=false) | TaleWorlds.MountAndBlade.Team | |
| AssignPlayerAsSergeantOfFormation(MissionPeer peer, FormationClass formationClass) | TaleWorlds.MountAndBlade.Team | |
| Banner | TaleWorlds.MountAndBlade.Team | |
| BodyGuardFormation | TaleWorlds.MountAndBlade.Team | |
| CachedEnemyDataForFleeing | TaleWorlds.MountAndBlade.Team | |
| Clear() | TaleWorlds.MountAndBlade.Team | |
| ClearTacticOptions() | TaleWorlds.MountAndBlade.Team | |
| Color | TaleWorlds.MountAndBlade.Team | |
| Color2 | TaleWorlds.MountAndBlade.Team | |
| DeactivateAgent(Agent agent) | TaleWorlds.MountAndBlade.Team | |
| DelegateCommandToAI() | TaleWorlds.MountAndBlade.Team | |
| DetachmentManager | TaleWorlds.MountAndBlade.Team | |
| DoesFirstFormationClassContainSecond(FormationClass f1, FormationClass f2) | TaleWorlds.MountAndBlade.Team | static |
| ExpireAIQuerySystem() | TaleWorlds.MountAndBlade.Team | |
| FormationsIncludingEmpty | TaleWorlds.MountAndBlade.Team | |
| FormationsIncludingSpecialAndEmpty | TaleWorlds.MountAndBlade.Team | |
| GeneralAgent | TaleWorlds.MountAndBlade.Team | |
| GeneralsFormation | TaleWorlds.MountAndBlade.Team | |
| GetAIControlledFormationCount() | TaleWorlds.MountAndBlade.Team | |
| GetAveragePosition() | TaleWorlds.MountAndBlade.Team | |
| GetAveragePositionOfEnemies() | TaleWorlds.MountAndBlade.Team | |
| GetFormation(FormationClass formationClass) | TaleWorlds.MountAndBlade.Team | |
| GetFormationCount() | TaleWorlds.MountAndBlade.Team | |
| GetFormationFormationClass(Formation f) | TaleWorlds.MountAndBlade.Team | static |
| GetMedianPosition(Vec2 averagePosition) | TaleWorlds.MountAndBlade.Team | |
| GetOrderControllerOf(Agent agent) | TaleWorlds.MountAndBlade.Team | |
| GetPlayerTeamFormationClass(Agent mainAgent) | TaleWorlds.MountAndBlade.Team | static |
| GetWeightedAverageOfEnemies(Vec2 basePoint) | TaleWorlds.MountAndBlade.Team | |
| HasAnyEnemyTeamsWithAgents(bool ignoreMountedAgents) | TaleWorlds.MountAndBlade.Team | |
| HasAnyFormationsIncludingSpecialThatIsNotEmpty() | TaleWorlds.MountAndBlade.Team | |
| HasBots | TaleWorlds.MountAndBlade.Team | |
| HasTeamAi | TaleWorlds.MountAndBlade.Team | |
| Heroes | TaleWorlds.MountAndBlade.Team | |
| Invalid | TaleWorlds.MountAndBlade.Team | static |
| IsAttacker | TaleWorlds.MountAndBlade.Team | |
| IsDefender | TaleWorlds.MountAndBlade.Team | |
| IsEnemyOf(Team otherTeam) | TaleWorlds.MountAndBlade.Team | |
| IsFriendOf(Team otherTeam) | TaleWorlds.MountAndBlade.Team | |
| IsPlayerAlly | TaleWorlds.MountAndBlade.Team | |
| IsPlayerGeneral | TaleWorlds.MountAndBlade.Team | |
| IsPlayerSergeant | TaleWorlds.MountAndBlade.Team | |
| IsPlayerTeam | TaleWorlds.MountAndBlade.Team | |
| IsValid | TaleWorlds.MountAndBlade.Team | |
| Leader | TaleWorlds.MountAndBlade.Team | |
| MasterOrderController | TaleWorlds.MountAndBlade.Team | |
| MBTeam | TaleWorlds.MountAndBlade.Team | |
| Mission | TaleWorlds.MountAndBlade.Team | |
| MoraleChangeFactor | TaleWorlds.MountAndBlade.Team | |
| OnFormationAIActiveBehaviorChanged | TaleWorlds.MountAndBlade.Team | |
| OnFormationsChanged | TaleWorlds.MountAndBlade.Team | |
| OnFormationUnitsSpawned() | TaleWorlds.MountAndBlade.Team | |
| OnMissionEnded() | TaleWorlds.MountAndBlade.Team | |
| OnOrderIssued | TaleWorlds.MountAndBlade.Team | |
| PlayerOrderController | TaleWorlds.MountAndBlade.Team | |
| QuerySystem | TaleWorlds.MountAndBlade.Team | |
| RearrangeFormationsAccordingToFilters(List< Tuple< Formation, int, TroopFilter, List< Agent > > > MassTransferData) | TaleWorlds.MountAndBlade.Team | |
| RemoveAgentFromTeam(Agent unit) | TaleWorlds.MountAndBlade.Team | |
| RemoveTacticOption(Type tacticType) | TaleWorlds.MountAndBlade.Team | |
| Reset() | TaleWorlds.MountAndBlade.Team | |
| ResetTactic() | TaleWorlds.MountAndBlade.Team | |
| SetIsEnemyOf(Team otherTeam, bool isEnemyOf) | TaleWorlds.MountAndBlade.Team | |
| SetPlayerRole(bool isPlayerGeneral, bool isPlayerSergeant) | TaleWorlds.MountAndBlade.Team | |
| Side | TaleWorlds.MountAndBlade.Team | |
| Team(MBTeam mbTeam, BattleSideEnum side, Mission mission, uint color=0xFFFFFFFF, uint color2=0xFFFFFFFF, Banner banner=null) | TaleWorlds.MountAndBlade.Team | |
| TeamAgents | TaleWorlds.MountAndBlade.Team | |
| TeamAI | TaleWorlds.MountAndBlade.Team | |
| TeamIndex | TaleWorlds.MountAndBlade.Team | |
| Tick(float dt) | TaleWorlds.MountAndBlade.Team | |
| ToString() | TaleWorlds.MountAndBlade.Team | |
| TriggerOnFormationsChanged(Formation formation) | TaleWorlds.MountAndBlade.Team | |
| TroopFilter enum name | TaleWorlds.MountAndBlade.Team | |
| UpdateCachedEnemyDataForFleeing() | TaleWorlds.MountAndBlade.Team | |