AddArmorMultiMeshesToAgentEntity(uint teamColor1, uint teamColor2) | TaleWorlds.MountAndBlade.View.AgentVisuals | |
AddPrefabToAgentVisualBoneByBoneType(string prefabName, HumanBone boneType) | TaleWorlds.MountAndBlade.View.AgentVisuals | |
AddPrefabToAgentVisualBoneByRealBoneIndex(string prefabName, sbyte realBoneIndex) | TaleWorlds.MountAndBlade.View.AgentVisuals | |
Create(AgentVisualsData data, string name, bool isRandomProgress, bool needBatchedVersionForWeaponMeshes, bool forceUseFaceCache) | TaleWorlds.MountAndBlade.View.AgentVisuals | static |
DoesActionContinueWithCurrentAction(ActionIndexCache actionIndex) | TaleWorlds.MountAndBlade.View.AgentVisuals | |
GetAnimationParameterAtChannel(int channelIndex) | TaleWorlds.MountAndBlade.View.AgentVisuals | |
GetBodyProperties() | TaleWorlds.MountAndBlade.View.AgentVisuals | |
GetCharacterObjectID() | TaleWorlds.MountAndBlade.View.AgentVisuals | |
GetClothingColors(out uint color1, out uint color2) | TaleWorlds.MountAndBlade.View.AgentVisuals | |
GetCopyAgentVisualsData() | TaleWorlds.MountAndBlade.View.AgentVisuals | |
GetEntity() | TaleWorlds.MountAndBlade.View.AgentVisuals | |
GetEquipment() | TaleWorlds.MountAndBlade.View.AgentVisuals | |
GetFrame() | TaleWorlds.MountAndBlade.View.AgentVisuals | |
GetGlobalStableEyePoint(bool isHumanoid) | TaleWorlds.MountAndBlade.View.AgentVisuals | |
GetGlobalStableNeckPoint(bool isHumanoid) | TaleWorlds.MountAndBlade.View.AgentVisuals | |
GetIsFemale() | TaleWorlds.MountAndBlade.View.AgentVisuals | |
GetRandomClothingColors(int seed, Color inputColor1, Color inputColor2, out Color color1, out Color color2) | TaleWorlds.MountAndBlade.View.AgentVisuals | static |
GetRandomGlossFactor(Random randomGenerator) | TaleWorlds.MountAndBlade.View.AgentVisuals | static |
GetScale() | TaleWorlds.MountAndBlade.View.AgentVisuals | |
GetVisuals() | TaleWorlds.MountAndBlade.View.AgentVisuals | |
IsFemale | TaleWorlds.MountAndBlade.View.AgentVisuals | |
MakeRandomVoiceForFacegen() | TaleWorlds.MountAndBlade.View.AgentVisuals | |
RandomClothingColor1BrightnessRange | TaleWorlds.MountAndBlade.View.AgentVisuals | static |
RandomClothingColor1HueRange | TaleWorlds.MountAndBlade.View.AgentVisuals | static |
RandomClothingColor1SaturationRange | TaleWorlds.MountAndBlade.View.AgentVisuals | static |
RandomClothingColor2BrightnessRange | TaleWorlds.MountAndBlade.View.AgentVisuals | static |
RandomClothingColor2HueRange | TaleWorlds.MountAndBlade.View.AgentVisuals | static |
RandomClothingColor2SaturationRange | TaleWorlds.MountAndBlade.View.AgentVisuals | static |
RandomGlossinessRange | TaleWorlds.MountAndBlade.View.AgentVisuals | static |
Refresh(bool needBatchedVersionForWeaponMeshes, AgentVisualsData data, bool forceUseFaceCache=false) | TaleWorlds.MountAndBlade.View.AgentVisuals | |
Reset() | TaleWorlds.MountAndBlade.View.AgentVisuals | |
ResetNextFrame() | TaleWorlds.MountAndBlade.View.AgentVisuals | |
SetAction(ActionIndexCache actionIndex, float startProgress=0.0f, bool forceFaceMorphRestart=true) | TaleWorlds.MountAndBlade.View.AgentVisuals | |
SetAgentLocalSpeed(Vec2 speed) | TaleWorlds.MountAndBlade.View.AgentVisuals | |
SetAgentLodZeroOrMax(bool value) | TaleWorlds.MountAndBlade.View.AgentVisuals | |
SetAgentLodZeroOrMaxExternal(bool makeZero) | TaleWorlds.MountAndBlade.View.AgentVisuals | |
SetBodyProperties(BodyProperties bodyProperties) | TaleWorlds.MountAndBlade.View.AgentVisuals | |
SetCharacterObjectID(string id) | TaleWorlds.MountAndBlade.View.AgentVisuals | |
SetClothingColors(uint color1, uint color2) | TaleWorlds.MountAndBlade.View.AgentVisuals | |
SetClothWindToWeaponAtIndex(Vec3 localWindDirection, bool isLocal, EquipmentIndex weaponIndex) | TaleWorlds.MountAndBlade.View.AgentVisuals | |
SetEntity(GameEntity entity) | TaleWorlds.MountAndBlade.View.AgentVisuals | |
SetFaceGenerationParams(FaceGenerationParams faceGenerationParams) | TaleWorlds.MountAndBlade.View.AgentVisuals | |
SetLookDirection(Vec3 direction) | TaleWorlds.MountAndBlade.View.AgentVisuals | |
SetVisible(bool value) | TaleWorlds.MountAndBlade.View.AgentVisuals | |
SetVoiceDefinitionIndex(int voiceDefinitionIndex, float voicePitch) | TaleWorlds.MountAndBlade.View.AgentVisuals | |
StartRhubarbRecord(string path, int soundId) | TaleWorlds.MountAndBlade.View.AgentVisuals | |
Tick(AgentVisuals parentAgentVisuals, float dt, bool entityMoving=false, float speed=0.0f) | TaleWorlds.MountAndBlade.View.AgentVisuals | |
TickVisuals() | TaleWorlds.MountAndBlade.View.AgentVisuals | |