CalculateTextOutput(bool fixedWidth, bool fixedHeight, float width, float height, SpriteData spriteData, float renderScale) | TaleWorlds.TwoDimension.RichText | |
CurrentLanguage | TaleWorlds.TwoDimension.RichText | |
CurrentStyle | TaleWorlds.TwoDimension.RichText | |
FocusedLinkGroup | TaleWorlds.TwoDimension.RichText | |
GetParts() | TaleWorlds.TwoDimension.RichText | |
GetPreferredSize(bool fixedWidth, float widthSize, bool fixedHeight, float heightSize, SpriteData spriteData, float renderScale) | TaleWorlds.TwoDimension.RichText | |
HorizontalAlignment | TaleWorlds.TwoDimension.RichText | |
RichText(int width, int height, Font font, Func< int, Font > getUsableFontForCharacter) | TaleWorlds.TwoDimension.RichText | |
SetAllDirty() | TaleWorlds.TwoDimension.RichText | |
SkipLineOnContainerExceeded | TaleWorlds.TwoDimension.RichText | |
StyleFontContainer | TaleWorlds.TwoDimension.RichText | |
TextHeight | TaleWorlds.TwoDimension.RichText | |
Update(SpriteData spriteData, Vector2 focusPosition, bool focus, bool isFixedWidth, bool isFixedHeight, float renderScale) | TaleWorlds.TwoDimension.RichText | virtual |
UpdateSize(int width, int height) | TaleWorlds.TwoDimension.RichText | |
Value | TaleWorlds.TwoDimension.RichText | |
VerticalAlignment | TaleWorlds.TwoDimension.RichText | |