M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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TaleWorlds.TwoDimension.RichText Member List

This is the complete list of members for TaleWorlds.TwoDimension.RichText, including all inherited members.

CalculateTextOutput(bool fixedWidth, bool fixedHeight, float width, float height, SpriteData spriteData, float renderScale)TaleWorlds.TwoDimension.RichText
CurrentLanguageTaleWorlds.TwoDimension.RichText
CurrentStyleTaleWorlds.TwoDimension.RichText
FocusedLinkGroupTaleWorlds.TwoDimension.RichText
GetParts()TaleWorlds.TwoDimension.RichText
GetPreferredSize(bool fixedWidth, float widthSize, bool fixedHeight, float heightSize, SpriteData spriteData, float renderScale)TaleWorlds.TwoDimension.RichText
HorizontalAlignmentTaleWorlds.TwoDimension.RichText
RichText(int width, int height, Font font, Func< int, Font > getUsableFontForCharacter)TaleWorlds.TwoDimension.RichText
SetAllDirty()TaleWorlds.TwoDimension.RichText
SkipLineOnContainerExceededTaleWorlds.TwoDimension.RichText
StyleFontContainerTaleWorlds.TwoDimension.RichText
TextHeightTaleWorlds.TwoDimension.RichText
Update(SpriteData spriteData, Vector2 focusPosition, bool focus, bool isFixedWidth, bool isFixedHeight, float renderScale)TaleWorlds.TwoDimension.RichTextvirtual
UpdateSize(int width, int height)TaleWorlds.TwoDimension.RichText
ValueTaleWorlds.TwoDimension.RichText
VerticalAlignmentTaleWorlds.TwoDimension.RichText