AddAgent(Agent agent, int slotIndex=-1) | TaleWorlds.MountAndBlade.IDetachment | |
AddAgentAtSlotIndex(Agent agent, int slotIndex) | TaleWorlds.MountAndBlade.IDetachment | |
ComputeAndCacheDetachmentWeight(BattleSideEnum side) | TaleWorlds.MountAndBlade.IDetachment | |
FormationStartUsing(Formation formation) | TaleWorlds.MountAndBlade.IDetachment | |
FormationStopUsing(Formation formation) | TaleWorlds.MountAndBlade.IDetachment | |
GetAgentFrame(Agent detachedAgent) | TaleWorlds.MountAndBlade.IDetachment | |
GetDetachmentWeight(BattleSideEnum side) | TaleWorlds.MountAndBlade.IDetachment | |
GetDetachmentWeightFromCache() | TaleWorlds.MountAndBlade.IDetachment | |
GetExactCostOfAgentAtSlot(Agent candidate, int slotIndex) | TaleWorlds.MountAndBlade.IDetachment | |
GetMovingAgentAtSlotIndex(int slotIndex) | TaleWorlds.MountAndBlade.IDetachment | |
GetSlotIndexWeightTuples(List< ValueTuple< int, float > > slotIndexWeightTuples) | TaleWorlds.MountAndBlade.IDetachment | |
GetTemplateCostsOfAgent(Agent candidate, List< float > oldValue) | TaleWorlds.MountAndBlade.IDetachment | |
GetTemplateWeightOfAgent(Agent candidate) | TaleWorlds.MountAndBlade.IDetachment | |
GetWeightOfAgentAtNextSlot(List< Agent > candidates, out Agent match) | TaleWorlds.MountAndBlade.IDetachment | |
GetWeightOfAgentAtNextSlot(List< ValueTuple< Agent, float > > agentTemplateScores, out Agent match) | TaleWorlds.MountAndBlade.IDetachment | |
GetWeightOfAgentAtOccupiedSlot(Agent detachedAgent, List< Agent > candidates, out Agent match) | TaleWorlds.MountAndBlade.IDetachment | |
GetWeightOfNextSlot(BattleSideEnum side) | TaleWorlds.MountAndBlade.IDetachment | |
GetWeightOfOccupiedSlot(Agent detachedAgent) | TaleWorlds.MountAndBlade.IDetachment | |
IsAgentEligible(Agent agent) | TaleWorlds.MountAndBlade.IDetachment | |
IsAgentUsingOrInterested(Agent agent) | TaleWorlds.MountAndBlade.IDetachment | |
IsDetachmentRecentlyEvaluated() | TaleWorlds.MountAndBlade.IDetachment | |
IsEvaluated() | TaleWorlds.MountAndBlade.IDetachment | |
IsLoose | TaleWorlds.MountAndBlade.IDetachment | |
IsSlotAtIndexAvailableForAgent(int slotIndex, Agent agent) | TaleWorlds.MountAndBlade.IDetachment | |
IsStandingPointAvailableForAgent(Agent agent) | TaleWorlds.MountAndBlade.IDetachment | |
IsUsedByFormation(Formation formation) | TaleWorlds.MountAndBlade.IDetachment | |
MarkSlotAtIndex(int slotIndex) | TaleWorlds.MountAndBlade.IDetachment | |
OnFormationLeave(Formation formation) | TaleWorlds.MountAndBlade.IDetachment | |
RemoveAgent(Agent detachedAgent) | TaleWorlds.MountAndBlade.IDetachment | |
ResetEvaluation() | TaleWorlds.MountAndBlade.IDetachment | |
SetAsEvaluated() | TaleWorlds.MountAndBlade.IDetachment | |
UnmarkDetachment() | TaleWorlds.MountAndBlade.IDetachment | |
UserFormations | TaleWorlds.MountAndBlade.IDetachment | |