This is the complete list of members for TaleWorlds.MountAndBlade.IFormation, including all inherited members.
BatchUnitPositions(MBArrayList< Vec2i > orderedPositionIndices, MBArrayList< Vec2 > orderedLocalPositions, MBList2D< int > availabilityTable, MBList2D< WorldPosition > globalPositionTable, int fileCount, int rankCount) | TaleWorlds.MountAndBlade.IFormation | |
Distance | TaleWorlds.MountAndBlade.IFormation | |
GetClosestUnitTo(Vec2 localPosition, MBList< IFormationUnit > unitsWithSpaces=null, float? maxDistance=null) | TaleWorlds.MountAndBlade.IFormation | |
GetClosestUnitTo(IFormationUnit targetUnit, MBList< IFormationUnit > unitsWithSpaces=null, float? maxDistance=null) | TaleWorlds.MountAndBlade.IFormation | |
GetIsLocalPositionAvailable(Vec2 localPosition, Vec2? nearestAvailableUnitPositionLocal) | TaleWorlds.MountAndBlade.IFormation | |
Interval | TaleWorlds.MountAndBlade.IFormation | |
MaximumDistance | TaleWorlds.MountAndBlade.IFormation | |
MaximumInterval | TaleWorlds.MountAndBlade.IFormation | |
MinimumDistance | TaleWorlds.MountAndBlade.IFormation | |
MinimumInterval | TaleWorlds.MountAndBlade.IFormation | |
OnUnitAddedOrRemoved() | TaleWorlds.MountAndBlade.IFormation | |
OverridenUnitCount | TaleWorlds.MountAndBlade.IFormation | |
SetUnitToFollow(IFormationUnit unit, IFormationUnit toFollow, Vec2 vector) | TaleWorlds.MountAndBlade.IFormation | |
UnitDiameter | TaleWorlds.MountAndBlade.IFormation | |