M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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TaleWorlds.MountAndBlade.ILobbyStateHandler Member List

This is the complete list of members for TaleWorlds.MountAndBlade.ILobbyStateHandler, including all inherited members.

DismissFeedback(string id)TaleWorlds.MountAndBlade.ILobbyStateHandler
OnActivateArmory()TaleWorlds.MountAndBlade.ILobbyStateHandler
OnActivateCustomServer()TaleWorlds.MountAndBlade.ILobbyStateHandler
OnActivateHome()TaleWorlds.MountAndBlade.ILobbyStateHandler
OnActivateMatchmaking()TaleWorlds.MountAndBlade.ILobbyStateHandler
OnActivateOptions()TaleWorlds.MountAndBlade.ILobbyStateHandler
OnActivateProfile()TaleWorlds.MountAndBlade.ILobbyStateHandler
OnAdminMessageReceived(string message)TaleWorlds.MountAndBlade.ILobbyStateHandler
OnBattleServerInformationReceived(BattleServerInformationForClient battleServerInformation)TaleWorlds.MountAndBlade.ILobbyStateHandler
OnBattleServerLost()TaleWorlds.MountAndBlade.ILobbyStateHandler
OnClanCreationFailed()TaleWorlds.MountAndBlade.ILobbyStateHandler
OnClanCreationStarted()TaleWorlds.MountAndBlade.ILobbyStateHandler
OnClanCreationSuccessful()TaleWorlds.MountAndBlade.ILobbyStateHandler
OnClanInfoChanged()TaleWorlds.MountAndBlade.ILobbyStateHandler
OnClanInvitationAnswered(PlayerId playerId, ClanCreationAnswer answer)TaleWorlds.MountAndBlade.ILobbyStateHandler
OnClanInvitationReceived(string clanName, string clanTag, bool isCreation)TaleWorlds.MountAndBlade.ILobbyStateHandler
OnCustomGameServerListReceived(AvailableCustomGames customGameServerList)TaleWorlds.MountAndBlade.ILobbyStateHandler
OnDeactivateOptions()TaleWorlds.MountAndBlade.ILobbyStateHandler
OnDisconnected()TaleWorlds.MountAndBlade.ILobbyStateHandler
OnEnterBattleWithParty(string[] selectedGameTypes)TaleWorlds.MountAndBlade.ILobbyStateHandler
OnFriendListUpdated()TaleWorlds.MountAndBlade.ILobbyStateHandler
OnGameClientStateChange(LobbyClient.State state)TaleWorlds.MountAndBlade.ILobbyStateHandler
OnJoinCustomGameFailureResponse(CustomGameJoinResponse response)TaleWorlds.MountAndBlade.ILobbyStateHandler
OnJoinPremadeGameRequested(string clanName, string clanSigilCode, Guid partyId, PlayerId[] challengerPlayerIDs, PlayerId challengerPartyLeaderID, PremadeGameType premadeGameType)TaleWorlds.MountAndBlade.ILobbyStateHandler
OnJoinPremadeGameRequestSuccessful()TaleWorlds.MountAndBlade.ILobbyStateHandler
OnMatchmakerGameOver(int oldExperience, int newExperience, List< string > badgesEarned, int lootGained, RankBarInfo oldRankBarInfo, RankBarInfo newRankBarInfo)TaleWorlds.MountAndBlade.ILobbyStateHandler
OnNotificationsReceived(LobbyNotification[] notifications)TaleWorlds.MountAndBlade.ILobbyStateHandler
OnPartyInvitationInvalidated()TaleWorlds.MountAndBlade.ILobbyStateHandler
OnPartyInvitationReceived(PlayerId playerId)TaleWorlds.MountAndBlade.ILobbyStateHandler
OnPause()TaleWorlds.MountAndBlade.ILobbyStateHandler
OnPendingRejoin()TaleWorlds.MountAndBlade.ILobbyStateHandler
OnPlayerAddedToParty(PlayerId playerId, string playerName, bool isPartyLeader)TaleWorlds.MountAndBlade.ILobbyStateHandler
OnPlayerAssignedPartyLeader(PlayerId partyLeaderId)TaleWorlds.MountAndBlade.ILobbyStateHandler
OnPlayerDataReceived(PlayerData playerData)TaleWorlds.MountAndBlade.ILobbyStateHandler
OnPlayerInvitedToParty(PlayerId playerId)TaleWorlds.MountAndBlade.ILobbyStateHandler
OnPlayerNameUpdated(string newName)TaleWorlds.MountAndBlade.ILobbyStateHandler
OnPlayerRemovedFromParty(PlayerId playerId, PartyRemoveReason reason)TaleWorlds.MountAndBlade.ILobbyStateHandler
OnPlayerSuggestedToParty(PlayerId playerId, string playerName, PlayerId suggestingPlayerId, string suggestingPlayerName)TaleWorlds.MountAndBlade.ILobbyStateHandler
OnPremadeGameCreated()TaleWorlds.MountAndBlade.ILobbyStateHandler
OnPremadeGameCreationCancelled()TaleWorlds.MountAndBlade.ILobbyStateHandler
OnPremadeGameEligibilityStatusReceived(bool isEligible)TaleWorlds.MountAndBlade.ILobbyStateHandler
OnPremadeGameListReceived()TaleWorlds.MountAndBlade.ILobbyStateHandler
OnRejoinBattleRequestAnswered(bool isSuccessful)TaleWorlds.MountAndBlade.ILobbyStateHandler
OnRemovedFromCustomGame(DisconnectType disconnectType)TaleWorlds.MountAndBlade.ILobbyStateHandler
OnRemovedFromMatchmakerGame(DisconnectType disconnectType)TaleWorlds.MountAndBlade.ILobbyStateHandler
OnRequestedToCancelSearchBattle()TaleWorlds.MountAndBlade.ILobbyStateHandler
OnRequestedToSearchBattle()TaleWorlds.MountAndBlade.ILobbyStateHandler
OnResume()TaleWorlds.MountAndBlade.ILobbyStateHandler
OnSearchBattleCanceled()TaleWorlds.MountAndBlade.ILobbyStateHandler
OnServerStatusReceived(ServerStatus serverStatus)TaleWorlds.MountAndBlade.ILobbyStateHandler
OnSigilChanged()TaleWorlds.MountAndBlade.ILobbyStateHandler
OnUpdateFindingGame(MatchmakingWaitTimeStats matchmakingWaitTimeStats, string[] gameTypeInfo)TaleWorlds.MountAndBlade.ILobbyStateHandler
SetConnectionState(bool isAuthenticated)TaleWorlds.MountAndBlade.ILobbyStateHandler
ShowFeedback(string title, string feedbackText)TaleWorlds.MountAndBlade.ILobbyStateHandler
ShowFeedback(InquiryData inquiryData)TaleWorlds.MountAndBlade.ILobbyStateHandler