DismissFeedback(string id) | TaleWorlds.MountAndBlade.ILobbyStateHandler | |
OnActivateArmory() | TaleWorlds.MountAndBlade.ILobbyStateHandler | |
OnActivateCustomServer() | TaleWorlds.MountAndBlade.ILobbyStateHandler | |
OnActivateHome() | TaleWorlds.MountAndBlade.ILobbyStateHandler | |
OnActivateMatchmaking() | TaleWorlds.MountAndBlade.ILobbyStateHandler | |
OnActivateOptions() | TaleWorlds.MountAndBlade.ILobbyStateHandler | |
OnActivateProfile() | TaleWorlds.MountAndBlade.ILobbyStateHandler | |
OnAdminMessageReceived(string message) | TaleWorlds.MountAndBlade.ILobbyStateHandler | |
OnBattleServerInformationReceived(BattleServerInformationForClient battleServerInformation) | TaleWorlds.MountAndBlade.ILobbyStateHandler | |
OnBattleServerLost() | TaleWorlds.MountAndBlade.ILobbyStateHandler | |
OnClanCreationFailed() | TaleWorlds.MountAndBlade.ILobbyStateHandler | |
OnClanCreationStarted() | TaleWorlds.MountAndBlade.ILobbyStateHandler | |
OnClanCreationSuccessful() | TaleWorlds.MountAndBlade.ILobbyStateHandler | |
OnClanInfoChanged() | TaleWorlds.MountAndBlade.ILobbyStateHandler | |
OnClanInvitationAnswered(PlayerId playerId, ClanCreationAnswer answer) | TaleWorlds.MountAndBlade.ILobbyStateHandler | |
OnClanInvitationReceived(string clanName, string clanTag, bool isCreation) | TaleWorlds.MountAndBlade.ILobbyStateHandler | |
OnCustomGameServerListReceived(AvailableCustomGames customGameServerList) | TaleWorlds.MountAndBlade.ILobbyStateHandler | |
OnDeactivateOptions() | TaleWorlds.MountAndBlade.ILobbyStateHandler | |
OnDisconnected() | TaleWorlds.MountAndBlade.ILobbyStateHandler | |
OnEnterBattleWithParty(string[] selectedGameTypes) | TaleWorlds.MountAndBlade.ILobbyStateHandler | |
OnFriendListUpdated() | TaleWorlds.MountAndBlade.ILobbyStateHandler | |
OnGameClientStateChange(LobbyClient.State state) | TaleWorlds.MountAndBlade.ILobbyStateHandler | |
OnJoinCustomGameFailureResponse(CustomGameJoinResponse response) | TaleWorlds.MountAndBlade.ILobbyStateHandler | |
OnJoinPremadeGameRequested(string clanName, string clanSigilCode, Guid partyId, PlayerId[] challengerPlayerIDs, PlayerId challengerPartyLeaderID, PremadeGameType premadeGameType) | TaleWorlds.MountAndBlade.ILobbyStateHandler | |
OnJoinPremadeGameRequestSuccessful() | TaleWorlds.MountAndBlade.ILobbyStateHandler | |
OnMatchmakerGameOver(int oldExperience, int newExperience, List< string > badgesEarned, int lootGained, RankBarInfo oldRankBarInfo, RankBarInfo newRankBarInfo) | TaleWorlds.MountAndBlade.ILobbyStateHandler | |
OnNotificationsReceived(LobbyNotification[] notifications) | TaleWorlds.MountAndBlade.ILobbyStateHandler | |
OnPartyInvitationInvalidated() | TaleWorlds.MountAndBlade.ILobbyStateHandler | |
OnPartyInvitationReceived(PlayerId playerId) | TaleWorlds.MountAndBlade.ILobbyStateHandler | |
OnPause() | TaleWorlds.MountAndBlade.ILobbyStateHandler | |
OnPendingRejoin() | TaleWorlds.MountAndBlade.ILobbyStateHandler | |
OnPlayerAddedToParty(PlayerId playerId, string playerName, bool isPartyLeader) | TaleWorlds.MountAndBlade.ILobbyStateHandler | |
OnPlayerAssignedPartyLeader(PlayerId partyLeaderId) | TaleWorlds.MountAndBlade.ILobbyStateHandler | |
OnPlayerDataReceived(PlayerData playerData) | TaleWorlds.MountAndBlade.ILobbyStateHandler | |
OnPlayerInvitedToParty(PlayerId playerId) | TaleWorlds.MountAndBlade.ILobbyStateHandler | |
OnPlayerNameUpdated(string newName) | TaleWorlds.MountAndBlade.ILobbyStateHandler | |
OnPlayerRemovedFromParty(PlayerId playerId, PartyRemoveReason reason) | TaleWorlds.MountAndBlade.ILobbyStateHandler | |
OnPlayerSuggestedToParty(PlayerId playerId, string playerName, PlayerId suggestingPlayerId, string suggestingPlayerName) | TaleWorlds.MountAndBlade.ILobbyStateHandler | |
OnPremadeGameCreated() | TaleWorlds.MountAndBlade.ILobbyStateHandler | |
OnPremadeGameCreationCancelled() | TaleWorlds.MountAndBlade.ILobbyStateHandler | |
OnPremadeGameEligibilityStatusReceived(bool isEligible) | TaleWorlds.MountAndBlade.ILobbyStateHandler | |
OnPremadeGameListReceived() | TaleWorlds.MountAndBlade.ILobbyStateHandler | |
OnRejoinBattleRequestAnswered(bool isSuccessful) | TaleWorlds.MountAndBlade.ILobbyStateHandler | |
OnRemovedFromCustomGame(DisconnectType disconnectType) | TaleWorlds.MountAndBlade.ILobbyStateHandler | |
OnRemovedFromMatchmakerGame(DisconnectType disconnectType) | TaleWorlds.MountAndBlade.ILobbyStateHandler | |
OnRequestedToCancelSearchBattle() | TaleWorlds.MountAndBlade.ILobbyStateHandler | |
OnRequestedToSearchBattle() | TaleWorlds.MountAndBlade.ILobbyStateHandler | |
OnResume() | TaleWorlds.MountAndBlade.ILobbyStateHandler | |
OnSearchBattleCanceled() | TaleWorlds.MountAndBlade.ILobbyStateHandler | |
OnServerStatusReceived(ServerStatus serverStatus) | TaleWorlds.MountAndBlade.ILobbyStateHandler | |
OnSigilChanged() | TaleWorlds.MountAndBlade.ILobbyStateHandler | |
OnUpdateFindingGame(MatchmakingWaitTimeStats matchmakingWaitTimeStats, string[] gameTypeInfo) | TaleWorlds.MountAndBlade.ILobbyStateHandler | |
SetConnectionState(bool isAuthenticated) | TaleWorlds.MountAndBlade.ILobbyStateHandler | |
ShowFeedback(string title, string feedbackText) | TaleWorlds.MountAndBlade.ILobbyStateHandler | |
ShowFeedback(InquiryData inquiryData) | TaleWorlds.MountAndBlade.ILobbyStateHandler | |