| AxisAngleFromQuaternion(out Vec3 axis, out float angle, Quaternion quat) | TaleWorlds.Library.Quaternion | static |
| Dotp4(Quaternion q2) | TaleWorlds.Library.Quaternion | |
| Equals(object obj) | TaleWorlds.Library.Quaternion | |
| EulerAngleFromQuaternion(Quaternion quat) | TaleWorlds.Library.Quaternion | static |
| FindShortestArcAsQuaternion(Vec3 v0, Vec3 v1) | TaleWorlds.Library.Quaternion | static |
| Flip() | TaleWorlds.Library.Quaternion | |
| GetHashCode() | TaleWorlds.Library.Quaternion | |
| Identity | TaleWorlds.Library.Quaternion | static |
| InverseDirection(Quaternion q2) | TaleWorlds.Library.Quaternion | |
| IsIdentity | TaleWorlds.Library.Quaternion | |
| IsUnit | TaleWorlds.Library.Quaternion | |
| Lerp(Quaternion from, Quaternion to, float t) | TaleWorlds.Library.Quaternion | static |
| Mat3FromQuaternion(Quaternion quat) | TaleWorlds.Library.Quaternion | static |
| Normalize() | TaleWorlds.Library.Quaternion | |
| NormalizeWeighted() | TaleWorlds.Library.Quaternion | |
| operator!=(Quaternion a, Quaternion b) | TaleWorlds.Library.Quaternion | static |
| operator*(Quaternion a, float b) | TaleWorlds.Library.Quaternion | static |
| operator*(float s, Quaternion v) | TaleWorlds.Library.Quaternion | static |
| operator+(Quaternion a, Quaternion b) | TaleWorlds.Library.Quaternion | static |
| operator-(Quaternion a, Quaternion b) | TaleWorlds.Library.Quaternion | static |
| operator==(Quaternion a, Quaternion b) | TaleWorlds.Library.Quaternion | static |
| Quaternion(float x, float y, float z, float w) | TaleWorlds.Library.Quaternion | |
| QuaternionFromAxisAngle(Vec3 axis, float angle) | TaleWorlds.Library.Quaternion | static |
| QuaternionFromMat3(Mat3 m) | TaleWorlds.Library.Quaternion | static |
| SafeNormalize() | TaleWorlds.Library.Quaternion | |
| SetToRotationX(float angle) | TaleWorlds.Library.Quaternion | |
| SetToRotationY(float angle) | TaleWorlds.Library.Quaternion | |
| SetToRotationZ(float angle) | TaleWorlds.Library.Quaternion | |
| Slerp(Quaternion from, Quaternion to, float t) | TaleWorlds.Library.Quaternion | static |
| this[int i] | TaleWorlds.Library.Quaternion | |
| ToMat3 | TaleWorlds.Library.Quaternion | |
| TransformToLocal(Quaternion q) | TaleWorlds.Library.Quaternion | |
| TransformToLocalWithoutNormalize(Quaternion q) | TaleWorlds.Library.Quaternion | |
| TransformToParent(Quaternion q) | TaleWorlds.Library.Quaternion | |
| W | TaleWorlds.Library.Quaternion | |
| X | TaleWorlds.Library.Quaternion | |
| Y | TaleWorlds.Library.Quaternion | |
| Z | TaleWorlds.Library.Quaternion | |