AxisAngleFromQuaternion(out Vec3 axis, out float angle, Quaternion quat) | TaleWorlds.Library.Quaternion | static |
Dotp4(Quaternion q2) | TaleWorlds.Library.Quaternion | |
Equals(object obj) | TaleWorlds.Library.Quaternion | |
EulerAngleFromQuaternion(Quaternion quat) | TaleWorlds.Library.Quaternion | static |
FindShortestArcAsQuaternion(Vec3 v0, Vec3 v1) | TaleWorlds.Library.Quaternion | static |
Flip() | TaleWorlds.Library.Quaternion | |
GetHashCode() | TaleWorlds.Library.Quaternion | |
Identity | TaleWorlds.Library.Quaternion | static |
InverseDirection(Quaternion q2) | TaleWorlds.Library.Quaternion | |
IsIdentity | TaleWorlds.Library.Quaternion | |
IsUnit | TaleWorlds.Library.Quaternion | |
Lerp(Quaternion from, Quaternion to, float t) | TaleWorlds.Library.Quaternion | static |
Mat3FromQuaternion(Quaternion quat) | TaleWorlds.Library.Quaternion | static |
Normalize() | TaleWorlds.Library.Quaternion | |
NormalizeWeighted() | TaleWorlds.Library.Quaternion | |
operator!=(Quaternion a, Quaternion b) | TaleWorlds.Library.Quaternion | static |
operator*(Quaternion a, float b) | TaleWorlds.Library.Quaternion | static |
operator*(float s, Quaternion v) | TaleWorlds.Library.Quaternion | static |
operator+(Quaternion a, Quaternion b) | TaleWorlds.Library.Quaternion | static |
operator-(Quaternion a, Quaternion b) | TaleWorlds.Library.Quaternion | static |
operator==(Quaternion a, Quaternion b) | TaleWorlds.Library.Quaternion | static |
Quaternion(float x, float y, float z, float w) | TaleWorlds.Library.Quaternion | |
QuaternionFromAxisAngle(Vec3 axis, float angle) | TaleWorlds.Library.Quaternion | static |
QuaternionFromMat3(Mat3 m) | TaleWorlds.Library.Quaternion | static |
SafeNormalize() | TaleWorlds.Library.Quaternion | |
SetToRotationX(float angle) | TaleWorlds.Library.Quaternion | |
SetToRotationY(float angle) | TaleWorlds.Library.Quaternion | |
SetToRotationZ(float angle) | TaleWorlds.Library.Quaternion | |
Slerp(Quaternion from, Quaternion to, float t) | TaleWorlds.Library.Quaternion | static |
this[int i] | TaleWorlds.Library.Quaternion | |
ToMat3 | TaleWorlds.Library.Quaternion | |
TransformToLocal(Quaternion q) | TaleWorlds.Library.Quaternion | |
TransformToLocalWithoutNormalize(Quaternion q) | TaleWorlds.Library.Quaternion | |
TransformToParent(Quaternion q) | TaleWorlds.Library.Quaternion | |
W | TaleWorlds.Library.Quaternion | |
X | TaleWorlds.Library.Quaternion | |
Y | TaleWorlds.Library.Quaternion | |
Z | TaleWorlds.Library.Quaternion | |