| Category | TaleWorlds.TwoDimension.SpritePart |  | 
  | DrawSpritePart(float screenX, float screenY, float[] outVertices, float[] outUvs, int verticesStartIndex, int uvsStartIndex) | TaleWorlds.TwoDimension.SpritePart |  | 
  | DrawSpritePart(float screenX, float screenY, float[] outVertices, float[] outUvs, int verticesStartIndex, int uvsStartIndex, float scale, float customWidth, float customHeight, bool horizontalFlip, bool verticalFlip) | TaleWorlds.TwoDimension.SpritePart |  | 
  | FillTextureCoordinates(float[] outUVs, int uvsStartIndex, bool horizontalFlip, bool verticalFlip) | TaleWorlds.TwoDimension.SpritePart |  | 
  | Height | TaleWorlds.TwoDimension.SpritePart |  | 
  | MaxU | TaleWorlds.TwoDimension.SpritePart |  | 
  | MaxV | TaleWorlds.TwoDimension.SpritePart |  | 
  | MinU | TaleWorlds.TwoDimension.SpritePart |  | 
  | MinV | TaleWorlds.TwoDimension.SpritePart |  | 
  | Name | TaleWorlds.TwoDimension.SpritePart |  | 
  | SheetHeight | TaleWorlds.TwoDimension.SpritePart |  | 
  | SheetID | TaleWorlds.TwoDimension.SpritePart |  | 
  | SheetWidth | TaleWorlds.TwoDimension.SpritePart |  | 
  | SheetX | TaleWorlds.TwoDimension.SpritePart |  | 
  | SheetY | TaleWorlds.TwoDimension.SpritePart |  | 
  | SpritePart(string name, SpriteCategory category, int width, int height) | TaleWorlds.TwoDimension.SpritePart |  | 
  | Texture | TaleWorlds.TwoDimension.SpritePart |  | 
  | UpdateInitValues() | TaleWorlds.TwoDimension.SpritePart |  | 
  | Width | TaleWorlds.TwoDimension.SpritePart |  |