| AdjustFactionStancesForClanJoiningKingdom(Clan joiningClan, Kingdom kingdomToJoin) | Helpers.FactionHelper | static | 
  | CanClanBeGrantedFief(Clan clan) | Helpers.FactionHelper | static | 
  | CanPlayerEnterFaction(bool asVassal=false) | Helpers.FactionHelper | static | 
  | CanPlayerOfferMercenaryService(Kingdom offerKingdom, out List< IFaction > playerWars, out List< IFaction > warsOfFactionToJoin) | Helpers.FactionHelper | static | 
  | CanPlayerOfferVassalage(Kingdom offerKingdom, out List< IFaction > playerWars, out List< IFaction > warsOfFactionToJoin) | Helpers.FactionHelper | static | 
  | ChooseHeirClanForFiefs(Clan oldClan) | Helpers.FactionHelper | static | 
  | FactionMidSettlement(IFaction faction) | Helpers.FactionHelper | static | 
  | FindIdealGarrisonStrengthPerWalledCenter(Kingdom kingdom, Clan clan=null) | Helpers.FactionHelper | static | 
  | FindPotentialStrength(IFaction faction) | Helpers.FactionHelper | static | 
  | FinishAllRelatedHostileActions(Clan clan1, Clan clan2) | Helpers.FactionHelper | static | 
  | FinishAllRelatedHostileActions(Kingdom kingdom1, Kingdom kingdom2) | Helpers.FactionHelper | static | 
  | FinishAllRelatedHostileActionsOfFactionToFaction(IFaction faction1, IFaction faction2) | Helpers.FactionHelper | static | 
  | FinishAllRelatedHostileActionsOfNobleToFaction(Hero noble, IFaction faction) | Helpers.FactionHelper | static | 
  | GenerateClanNameforPlayer() | Helpers.FactionHelper | static | 
  | GetAdjectiveForFaction(IFaction faction) | Helpers.FactionHelper | static | 
  | GetAdjectiveForFactionCulture(CultureObject factionCulture) | Helpers.FactionHelper | static | 
  | GetAllyMinorFactions(CharacterObject otherCharacter) | Helpers.FactionHelper | static | 
  | GetDistanceToClosestNonAllyFortificationOfFaction(IFaction faction) | Helpers.FactionHelper | static | 
  | GetFormalNameForFactionCulture(CultureObject factionCulture) | Helpers.FactionHelper | static | 
  | GetInformalNameForFactionCulture(CultureObject factionCulture) | Helpers.FactionHelper | static | 
  | GetKingdomArmies(IFaction mapFaction) | Helpers.FactionHelper | static | 
  | GetPossibleKingdomsToDeclarePeace(Kingdom kingdom) | Helpers.FactionHelper | static | 
  | GetPossibleKingdomsToDeclareWar(Kingdom kingdom) | Helpers.FactionHelper | static | 
  | GetPowerRatioToEnemies(Kingdom kingdom) | Helpers.FactionHelper | static | 
  | GetPowerRatioToTributePayedKingdoms(Kingdom kingdom) | Helpers.FactionHelper | static | 
  | GetTermUsedByOtherFaction(IFaction faction, IFaction otherFaction, bool pejorative) | Helpers.FactionHelper | static | 
  | GetTotalEnemyKingdomPower(Kingdom kingdom) | Helpers.FactionHelper | static | 
  | GetTotalTributePayedKingdomsPower(Kingdom kingdom) | Helpers.FactionHelper | static | 
  | IsClanNameApplicable(string name) | Helpers.FactionHelper | static | 
  | IsKingdomNameApplicable(string name) | Helpers.FactionHelper | static | 
  | IsMainClanMemberAvailableForPartyLeaderChange(Hero hero, bool isSend, MobileParty targetParty, out TextObject explanation) | Helpers.FactionHelper | static | 
  | IsMainClanMemberAvailableForRecall(Hero hero, MobileParty targetParty, out TextObject explanation) | Helpers.FactionHelper | static | 
  | IsMainClanMemberAvailableForSendingSettlement(Hero hero, Settlement targetSettlement, out TextObject explanation) | Helpers.FactionHelper | static | 
  | IsMainClanMemberAvailableForSendingSettlementAsGovernor(Hero hero, Settlement settlementOfGovernor, out TextObject explanation) | Helpers.FactionHelper | static | 
  | OwnerClanEconomyEffectOnGarrisonSizeConstant(Clan clan) | Helpers.FactionHelper | static | 
  | SettlementFoodPotentialEffectOnGarrisonSizeConstant(Settlement settlement) | Helpers.FactionHelper | static | 
  | SettlementProsperityEffectOnGarrisonSizeConstant(Town town) | Helpers.FactionHelper | static |