M&B: Bannerlord 1.2.12
The horns sound, the ravens gather.
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TaleWorlds.CampaignSystem.DialogFlow Member List

This is the complete list of members for TaleWorlds.CampaignSystem.DialogFlow, including all inherited members.

AddDialogLine(string id, string inputToken, string outputToken, string text, ConversationSentence.OnConditionDelegate conditionDelegate, ConversationSentence.OnConsequenceDelegate consequenceDelegate, Object relatedObject, int priority=ConversationSentence.DefaultPriority, ConversationSentence.OnClickableConditionDelegate clickableConditionDelegate=null, ConversationSentence.OnMultipleConversationConsequenceDelegate speakerDelegate=null, ConversationSentence.OnMultipleConversationConsequenceDelegate listenerDelegate=null)TaleWorlds.CampaignSystem.DialogFlow
AddPlayerLine(string id, string inputToken, string outputToken, string text, ConversationSentence.OnConditionDelegate conditionDelegate, ConversationSentence.OnConsequenceDelegate consequenceDelegate, Object relatedObject, int priority=ConversationSentence.DefaultPriority, ConversationSentence.OnClickableConditionDelegate clickableConditionDelegate=null, ConversationSentence.OnPersuasionOptionDelegate persuasionOptionDelegate=null, ConversationSentence.OnMultipleConversationConsequenceDelegate speakerDelegate=null, ConversationSentence.OnMultipleConversationConsequenceDelegate listenerDelegate=null)TaleWorlds.CampaignSystem.DialogFlow
BeginNpcOptions()TaleWorlds.CampaignSystem.DialogFlow
BeginPlayerOptions()TaleWorlds.CampaignSystem.DialogFlow
ClickableCondition(ConversationSentence.OnClickableConditionDelegate clickableConditionDelegate)TaleWorlds.CampaignSystem.DialogFlow
CloseDialog()TaleWorlds.CampaignSystem.DialogFlow
Condition(ConversationSentence.OnConditionDelegate conditionDelegate)TaleWorlds.CampaignSystem.DialogFlow
Consequence(ConversationSentence.OnConsequenceDelegate consequenceDelegate)TaleWorlds.CampaignSystem.DialogFlow
CreateDialogFlow(string inputToken=null, int priority=100)TaleWorlds.CampaignSystem.DialogFlowstatic
EndNpcOptions()TaleWorlds.CampaignSystem.DialogFlow
EndPlayerOptions()TaleWorlds.CampaignSystem.DialogFlow
GetOutputToken(out string oState)TaleWorlds.CampaignSystem.DialogFlow
GoBackToDialogState(string iState)TaleWorlds.CampaignSystem.DialogFlow
GotoDialogState(string input)TaleWorlds.CampaignSystem.DialogFlow
NpcDefaultOption(string text)TaleWorlds.CampaignSystem.DialogFlow
NpcLine(string npcText, ConversationSentence.OnMultipleConversationConsequenceDelegate speakerDelegate=null, ConversationSentence.OnMultipleConversationConsequenceDelegate listenerDelegate=null)TaleWorlds.CampaignSystem.DialogFlow
NpcLine(TextObject npcText, ConversationSentence.OnMultipleConversationConsequenceDelegate speakerDelegate=null, ConversationSentence.OnMultipleConversationConsequenceDelegate listenerDelegate=null)TaleWorlds.CampaignSystem.DialogFlow
NpcLineWithVariation(string npcText, ConversationSentence.OnMultipleConversationConsequenceDelegate speakerDelegate=null, ConversationSentence.OnMultipleConversationConsequenceDelegate listenerDelegate=null)TaleWorlds.CampaignSystem.DialogFlow
NpcLineWithVariation(TextObject npcText, ConversationSentence.OnMultipleConversationConsequenceDelegate speakerDelegate=null, ConversationSentence.OnMultipleConversationConsequenceDelegate listenerDelegate=null)TaleWorlds.CampaignSystem.DialogFlow
NpcOption(string text, ConversationSentence.OnConditionDelegate conditionDelegate, ConversationSentence.OnMultipleConversationConsequenceDelegate speakerDelegate=null, ConversationSentence.OnMultipleConversationConsequenceDelegate listenerDelegate=null)TaleWorlds.CampaignSystem.DialogFlow
NpcOption(TextObject text, ConversationSentence.OnConditionDelegate conditionDelegate, ConversationSentence.OnMultipleConversationConsequenceDelegate speakerDelegate=null, ConversationSentence.OnMultipleConversationConsequenceDelegate listenerDelegate=null)TaleWorlds.CampaignSystem.DialogFlow
NpcOptionWithVariation(string text, ConversationSentence.OnConditionDelegate conditionDelegate, ConversationSentence.OnMultipleConversationConsequenceDelegate speakerDelegate=null, ConversationSentence.OnMultipleConversationConsequenceDelegate listenerDelegate=null)TaleWorlds.CampaignSystem.DialogFlow
NpcOptionWithVariation(TextObject text, ConversationSentence.OnConditionDelegate conditionDelegate, ConversationSentence.OnMultipleConversationConsequenceDelegate speakerDelegate=null, ConversationSentence.OnMultipleConversationConsequenceDelegate listenerDelegate=null)TaleWorlds.CampaignSystem.DialogFlow
PlayerLine(string playerText, ConversationSentence.OnMultipleConversationConsequenceDelegate listenerDelegate=null)TaleWorlds.CampaignSystem.DialogFlow
PlayerLine(TextObject playerText, ConversationSentence.OnMultipleConversationConsequenceDelegate listenerDelegate=null)TaleWorlds.CampaignSystem.DialogFlow
PlayerOption(string text, ConversationSentence.OnMultipleConversationConsequenceDelegate listenerDelegate=null)TaleWorlds.CampaignSystem.DialogFlow
PlayerOption(TextObject text, ConversationSentence.OnMultipleConversationConsequenceDelegate listenerDelegate=null)TaleWorlds.CampaignSystem.DialogFlow
PlayerRepeatableOption(TextObject text, ConversationSentence.OnMultipleConversationConsequenceDelegate listenerDelegate=null)TaleWorlds.CampaignSystem.DialogFlow
PlayerSpecialOption(TextObject text, ConversationSentence.OnMultipleConversationConsequenceDelegate listenerDelegate=null)TaleWorlds.CampaignSystem.DialogFlow
Variation(string text, params object[] propertiesAndWeights)TaleWorlds.CampaignSystem.DialogFlow
Variation(TextObject text, params object[] propertiesAndWeights)TaleWorlds.CampaignSystem.DialogFlow