M&B: Bannerlord 1.2.12
The horns sound, the ravens gather.
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TaleWorlds.CampaignSystem.GameSceneDataManager Class Reference

Public Member Functions

 GameSceneDataManager ()
 
void LoadSPBattleScenes (string path)
 
void LoadConversationScenes (string path)
 
void LoadMeetingScenes (string path)
 

Properties

static GameSceneDataManager Instance [get]
 
MBReadOnlyList< SingleplayerBattleSceneData > SingleplayerBattleScenes [get]
 
MBReadOnlyList< ConversationSceneData > ConversationScenes [get]
 
MBReadOnlyList< MeetingSceneData > MeetingScenes [get]
 

Constructor & Destructor Documentation

◆ GameSceneDataManager()

TaleWorlds.CampaignSystem.GameSceneDataManager.GameSceneDataManager ( )

Member Function Documentation

◆ LoadSPBattleScenes()

void TaleWorlds.CampaignSystem.GameSceneDataManager.LoadSPBattleScenes ( string path)

◆ LoadConversationScenes()

void TaleWorlds.CampaignSystem.GameSceneDataManager.LoadConversationScenes ( string path)

◆ LoadMeetingScenes()

void TaleWorlds.CampaignSystem.GameSceneDataManager.LoadMeetingScenes ( string path)

Property Documentation

◆ Instance

GameSceneDataManager TaleWorlds.CampaignSystem.GameSceneDataManager.Instance
staticget

◆ SingleplayerBattleScenes

MBReadOnlyList<SingleplayerBattleSceneData> TaleWorlds.CampaignSystem.GameSceneDataManager.SingleplayerBattleScenes
get

◆ ConversationScenes

MBReadOnlyList<ConversationSceneData> TaleWorlds.CampaignSystem.GameSceneDataManager.ConversationScenes
get

◆ MeetingScenes

MBReadOnlyList<MeetingSceneData> TaleWorlds.CampaignSystem.GameSceneDataManager.MeetingScenes
get