M&B: Bannerlord 1.2.12
The horns sound, the ravens gather.
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TaleWorlds.CampaignSystem.NameGenerator Class Reference

Public Member Functions

 NameGenerator ()
 
void GenerateHeroNameAndHeroFullName (Hero hero, out TextObject firstName, out TextObject fullName, bool useDeterministicValues=true)
 
TextObject GenerateHeroFirstName (Hero hero)
 
TextObject GenerateFirstNameForPlayer (CultureObject culture, bool isFemale)
 
TextObject GenerateClanName (CultureObject culture, Settlement clanOriginSettlement)
 
MBReadOnlyList< TextObject > GetNameListForCulture (CultureObject npcCulture, bool isFemale)
 
void AddName (TextObject name)
 

Properties

static NameGenerator Current [get]
 

Constructor & Destructor Documentation

◆ NameGenerator()

TaleWorlds.CampaignSystem.NameGenerator.NameGenerator ( )

Member Function Documentation

◆ GenerateHeroNameAndHeroFullName()

void TaleWorlds.CampaignSystem.NameGenerator.GenerateHeroNameAndHeroFullName ( Hero hero,
out TextObject firstName,
out TextObject fullName,
bool useDeterministicValues = true )

◆ GenerateHeroFirstName()

TextObject TaleWorlds.CampaignSystem.NameGenerator.GenerateHeroFirstName ( Hero hero)

◆ GenerateFirstNameForPlayer()

TextObject TaleWorlds.CampaignSystem.NameGenerator.GenerateFirstNameForPlayer ( CultureObject culture,
bool isFemale )

◆ GenerateClanName()

TextObject TaleWorlds.CampaignSystem.NameGenerator.GenerateClanName ( CultureObject culture,
Settlement clanOriginSettlement )

◆ GetNameListForCulture()

MBReadOnlyList< TextObject > TaleWorlds.CampaignSystem.NameGenerator.GetNameListForCulture ( CultureObject npcCulture,
bool isFemale )

◆ AddName()

void TaleWorlds.CampaignSystem.NameGenerator.AddName ( TextObject name)

Property Documentation

◆ Current

NameGenerator TaleWorlds.CampaignSystem.NameGenerator.Current
staticget