M&B: Bannerlord 1.2.12
The horns sound, the ravens gather.
Loading...
Searching...
No Matches
TaleWorlds.Engine.Texture Member List

This is the complete list of members for TaleWorlds.Engine.Texture, including all inherited members.

CheckAndGetFromResource(string resourceName)TaleWorlds.Engine.Texturestatic
CheckResourceParameter(Resource param, string paramName="")TaleWorlds.Engine.Resourceprotected
CreateDepthTarget(string name, int width, int height)TaleWorlds.Engine.Texturestatic
CreateFromByteArray(byte[] data, int width, int height)TaleWorlds.Engine.Texturestatic
CreateFromMemory(byte[] data)TaleWorlds.Engine.Texturestatic
CreateRenderTarget(string name, int width, int height, bool autoMipmaps, bool isTableau, bool createUninitialized=false, bool always_valid=false)TaleWorlds.Engine.Texturestatic
CreateTableauTexture(string name, RenderTargetComponent.TextureUpdateEventHandler eventHandler, Object objectRef, int tableauSizeX, int tableauSizeY)TaleWorlds.Engine.Texturestatic
CreateTextureFromPath(PlatformFilePath filePath)TaleWorlds.Engine.Texturestatic
GetFromResource(string resourceName)TaleWorlds.Engine.Texturestatic
HeightTaleWorlds.Engine.Texture
IsLoaded()TaleWorlds.Engine.Texture
IsRenderTargetTaleWorlds.Engine.Texture
IsValidTaleWorlds.Engine.Resource
LoadTextureFromPath(string fileName, string folder)TaleWorlds.Engine.Texturestatic
MemorySizeTaleWorlds.Engine.Texture
NameTaleWorlds.Engine.Texture
PreloadTexture(bool blocking)TaleWorlds.Engine.Texture
Release()TaleWorlds.Engine.Texture
ReleaseGpuMemories()TaleWorlds.Engine.Texturestatic
ReleaseNextFrame()TaleWorlds.Engine.Texture
RenderTargetComponentTaleWorlds.Engine.Texture
Resource()TaleWorlds.Engine.Resourceprotected
SaveToFile(string path)TaleWorlds.Engine.Texture
ScaleTextureWithRatio(ref int tableauSizeX, ref int tableauSizeY)TaleWorlds.Engine.Texturestatic
SetTextureAsAlwaysValid()TaleWorlds.Engine.Texture
TableauViewTaleWorlds.Engine.Texture
TransformRenderTargetToResource(string name)TaleWorlds.Engine.Texture
UserDataTaleWorlds.Engine.Texture
WidthTaleWorlds.Engine.Texture