| CheckAndGetFromResource(string resourceName) | TaleWorlds.Engine.Texture | static |
| CheckResourceParameter(Resource param, string paramName="") | TaleWorlds.Engine.Resource | protected |
| CreateDepthTarget(string name, int width, int height) | TaleWorlds.Engine.Texture | static |
| CreateFromByteArray(byte[] data, int width, int height) | TaleWorlds.Engine.Texture | static |
| CreateFromMemory(byte[] data) | TaleWorlds.Engine.Texture | static |
| CreateRenderTarget(string name, int width, int height, bool autoMipmaps, bool isTableau, bool createUninitialized=false, bool always_valid=false) | TaleWorlds.Engine.Texture | static |
| CreateTableauTexture(string name, RenderTargetComponent.TextureUpdateEventHandler eventHandler, Object objectRef, int tableauSizeX, int tableauSizeY) | TaleWorlds.Engine.Texture | static |
| CreateTextureFromPath(PlatformFilePath filePath) | TaleWorlds.Engine.Texture | static |
| GetFromResource(string resourceName) | TaleWorlds.Engine.Texture | static |
| Height | TaleWorlds.Engine.Texture | |
| IsLoaded() | TaleWorlds.Engine.Texture | |
| IsRenderTarget | TaleWorlds.Engine.Texture | |
| IsValid | TaleWorlds.Engine.Resource | |
| LoadTextureFromPath(string fileName, string folder) | TaleWorlds.Engine.Texture | static |
| MemorySize | TaleWorlds.Engine.Texture | |
| Name | TaleWorlds.Engine.Texture | |
| PreloadTexture(bool blocking) | TaleWorlds.Engine.Texture | |
| Release() | TaleWorlds.Engine.Texture | |
| ReleaseGpuMemories() | TaleWorlds.Engine.Texture | static |
| ReleaseNextFrame() | TaleWorlds.Engine.Texture | |
| RenderTargetComponent | TaleWorlds.Engine.Texture | |
| Resource() | TaleWorlds.Engine.Resource | protected |
| SaveToFile(string path) | TaleWorlds.Engine.Texture | |
| ScaleTextureWithRatio(ref int tableauSizeX, ref int tableauSizeY) | TaleWorlds.Engine.Texture | static |
| SetTextureAsAlwaysValid() | TaleWorlds.Engine.Texture | |
| TableauView | TaleWorlds.Engine.Texture | |
| TransformRenderTargetToResource(string name) | TaleWorlds.Engine.Texture | |
| UserData | TaleWorlds.Engine.Texture | |
| Width | TaleWorlds.Engine.Texture | |