Inherited by SandBox.Missions.MissionLogics.CampaignMissionComponent, and SandBox.View.Map.MapConversationMission.
◆ SetMissionMode()
| void TaleWorlds.CampaignSystem.ICampaignMission.SetMissionMode |
( |
MissionMode | newMode, |
|
|
bool | atStart ) |
◆ OnCloseEncounterMenu()
| void TaleWorlds.CampaignSystem.ICampaignMission.OnCloseEncounterMenu |
( |
| ) |
|
◆ AgentLookingAtAgent()
| bool TaleWorlds.CampaignSystem.ICampaignMission.AgentLookingAtAgent |
( |
IAgent | agent1, |
|
|
IAgent | agent2 ) |
◆ OnCharacterLocationChanged()
◆ OnProcessSentence()
| void TaleWorlds.CampaignSystem.ICampaignMission.OnProcessSentence |
( |
| ) |
|
◆ OnConversationContinue()
| void TaleWorlds.CampaignSystem.ICampaignMission.OnConversationContinue |
( |
| ) |
|
◆ CheckIfAgentCanFollow()
| bool TaleWorlds.CampaignSystem.ICampaignMission.CheckIfAgentCanFollow |
( |
IAgent | agent | ) |
|
◆ AddAgentFollowing()
| void TaleWorlds.CampaignSystem.ICampaignMission.AddAgentFollowing |
( |
IAgent | agent | ) |
|
◆ CheckIfAgentCanUnFollow()
| bool TaleWorlds.CampaignSystem.ICampaignMission.CheckIfAgentCanUnFollow |
( |
IAgent | agent | ) |
|
◆ RemoveAgentFollowing()
| void TaleWorlds.CampaignSystem.ICampaignMission.RemoveAgentFollowing |
( |
IAgent | agent | ) |
|
◆ OnConversationPlay()
| void TaleWorlds.CampaignSystem.ICampaignMission.OnConversationPlay |
( |
string | idleActionId, |
|
|
string | idleFaceAnimId, |
|
|
string | reactionId, |
|
|
string | reactionFaceAnimId, |
|
|
string | soundPath ) |
◆ OnConversationStart()
| void TaleWorlds.CampaignSystem.ICampaignMission.OnConversationStart |
( |
IAgent | agent, |
|
|
bool | setActionsInstantly ) |
◆ OnConversationEnd()
| void TaleWorlds.CampaignSystem.ICampaignMission.OnConversationEnd |
( |
IAgent | agent | ) |
|
◆ EndMission()
| void TaleWorlds.CampaignSystem.ICampaignMission.EndMission |
( |
| ) |
|
◆ State
◆ AgentSupplier
◆ Location
| Location TaleWorlds.CampaignSystem.ICampaignMission.Location |
|
getset |
◆ LastVisitedAlley
| Alley TaleWorlds.CampaignSystem.ICampaignMission.LastVisitedAlley |
|
getset |
◆ Mode
| MissionMode TaleWorlds.CampaignSystem.ICampaignMission.Mode |
|
get |