M&B: Bannerlord 1.2.12
The horns sound, the ravens gather.
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TaleWorlds.CampaignSystem.ConversationSceneData Struct Reference

Public Member Functions

 ConversationSceneData (string sceneID, TerrainType terrain, List< TerrainType > terrainTypes, ForestDensity forestDensity)
 

Properties

string SceneID [get]
 
TerrainType Terrain [get]
 
List< TerrainType > TerrainTypes [get]
 
ForestDensity ForestDensity [get]
 

Constructor & Destructor Documentation

◆ ConversationSceneData()

TaleWorlds.CampaignSystem.ConversationSceneData.ConversationSceneData ( string sceneID,
TerrainType terrain,
List< TerrainType > terrainTypes,
ForestDensity forestDensity )

Property Documentation

◆ SceneID

string TaleWorlds.CampaignSystem.ConversationSceneData.SceneID
get

◆ Terrain

TerrainType TaleWorlds.CampaignSystem.ConversationSceneData.Terrain
get

◆ TerrainTypes

List<TerrainType> TaleWorlds.CampaignSystem.ConversationSceneData.TerrainTypes
get

◆ ForestDensity

ForestDensity TaleWorlds.CampaignSystem.ConversationSceneData.ForestDensity
get