M&B: Bannerlord 1.2.7
The horns sound, the ravens gather.
Loading...
Searching...
No Matches
StoryMode.GameComponents.StoryModeBattleRewardModel Member List

This is the complete list of members for StoryMode.GameComponents.StoryModeBattleRewardModel, including all inherited members.

CalculateGoldLossAfterDefeat(Hero partyLeaderHero)TaleWorlds.CampaignSystem.GameComponents.DefaultBattleRewardModelvirtual
CalculateInfluenceGain(PartyBase party, float influenceValueOfBattle, float contributionShare)TaleWorlds.CampaignSystem.GameComponents.DefaultBattleRewardModelvirtual
CalculateMoraleGainVictory(PartyBase party, float renownValueOfBattle, float contributionShare)TaleWorlds.CampaignSystem.GameComponents.DefaultBattleRewardModelvirtual
CalculateRenownGain(PartyBase party, float renownValueOfBattle, float contributionShare)StoryMode.GameComponents.StoryModeBattleRewardModelvirtual
CaptureSettlementBannerLootChanceTaleWorlds.CampaignSystem.GameComponents.DefaultBattleRewardModel
DefeatClanLeaderBannerLootChanceTaleWorlds.CampaignSystem.GameComponents.DefaultBattleRewardModel
DefeatKingdomRulerBannerLootChanceTaleWorlds.CampaignSystem.GameComponents.DefaultBattleRewardModel
DefeatRegularHeroBannerLootChanceTaleWorlds.CampaignSystem.GameComponents.DefaultBattleRewardModel
DestroyHideoutBannerLootChanceTaleWorlds.CampaignSystem.GameComponents.DefaultBattleRewardModel
GetAITradePenalty()TaleWorlds.CampaignSystem.GameComponents.DefaultBattleRewardModelvirtual
GetExpectedLootedItemValue(CharacterObject character)TaleWorlds.CampaignSystem.GameComponents.DefaultBattleRewardModelvirtual
GetLootedItemFromTroop(CharacterObject character, float targetValue)TaleWorlds.CampaignSystem.GameComponents.DefaultBattleRewardModelvirtual
GetPartySavePrisonerAsMemberShareProbability(PartyBase winnerParty, float lootAmount)TaleWorlds.CampaignSystem.GameComponents.DefaultBattleRewardModelvirtual
GetPlayerGainedRelationAmount(MapEvent mapEvent, Hero hero)TaleWorlds.CampaignSystem.GameComponents.DefaultBattleRewardModelvirtual