M&B: Bannerlord 1.2.7
The horns sound, the ravens gather.
|
This is the complete list of members for TaleWorlds.CampaignSystem.CampaignGameStarter, including all inherited members.
AddBehavior(CampaignBehaviorBase campaignBehavior) | TaleWorlds.CampaignSystem.CampaignGameStarter | |
AddDialogLine(string id, string inputToken, string outputToken, string text, ConversationSentence.OnConditionDelegate conditionDelegate, ConversationSentence.OnConsequenceDelegate consequenceDelegate, int priority=ConversationSentence.DefaultPriority, ConversationSentence.OnClickableConditionDelegate clickableConditionDelegate=null) | TaleWorlds.CampaignSystem.CampaignGameStarter | |
AddDialogLineMultiAgent(string id, string inputToken, string outputToken, TextObject text, ConversationSentence.OnConditionDelegate conditionDelegate, ConversationSentence.OnConsequenceDelegate consequenceDelegate, int agentIndex, int nextAgentIndex, int priority=ConversationSentence.DefaultPriority, ConversationSentence.OnClickableConditionDelegate clickableConditionDelegate=null) | TaleWorlds.CampaignSystem.CampaignGameStarter | |
AddDialogLineWithVariation(string id, string inputToken, string outputToken, ConversationSentence.OnConditionDelegate conditionDelegate, ConversationSentence.OnConsequenceDelegate consequenceDelegate, int priority=ConversationSentence.DefaultPriority, string idleActionId="", string idleFaceAnimId="", string reactionId="", string reactionFaceAnimId="", ConversationSentence.OnClickableConditionDelegate clickableConditionDelegate=null) | TaleWorlds.CampaignSystem.CampaignGameStarter | |
AddGameMenu(string menuId, string menuText, OnInitDelegate initDelegate, GameOverlays.MenuOverlayType overlay=GameOverlays.MenuOverlayType.None, GameMenu.MenuFlags menuFlags=GameMenu.MenuFlags.None, object relatedObject=null) | TaleWorlds.CampaignSystem.CampaignGameStarter | |
AddGameMenuOption(string menuId, string optionId, string optionText, GameMenuOption.OnConditionDelegate condition, GameMenuOption.OnConsequenceDelegate consequence, bool isLeave=false, int index=-1, bool isRepeatable=false, object relatedObject=null) | TaleWorlds.CampaignSystem.CampaignGameStarter | |
AddModel(GameModel model) | TaleWorlds.CampaignSystem.CampaignGameStarter | |
AddPlayerLine(string id, string inputToken, string outputToken, string text, ConversationSentence.OnConditionDelegate conditionDelegate, ConversationSentence.OnConsequenceDelegate consequenceDelegate, int priority=ConversationSentence.DefaultPriority, ConversationSentence.OnClickableConditionDelegate clickableConditionDelegate=null, ConversationSentence.OnPersuasionOptionDelegate persuasionOptionDelegate=null) | TaleWorlds.CampaignSystem.CampaignGameStarter | |
AddRepeatablePlayerLine(string id, string inputToken, string outputToken, string text, string continueListingRepeatedObjectsText, string continueListingOptionOutputToken, ConversationSentence.OnConditionDelegate conditionDelegate, ConversationSentence.OnConsequenceDelegate consequenceDelegate, int priority=ConversationSentence.DefaultPriority, ConversationSentence.OnClickableConditionDelegate clickableConditionDelegate=null) | TaleWorlds.CampaignSystem.CampaignGameStarter | |
AddWaitGameMenu(string idString, string text, OnInitDelegate initDelegate, OnConditionDelegate condition, OnConsequenceDelegate consequence, OnTickDelegate tick, GameMenu.MenuAndOptionType type, GameOverlays.MenuOverlayType overlay=GameOverlays.MenuOverlayType.None, float targetWaitHours=0.0f, GameMenu.MenuFlags flags=GameMenu.MenuFlags.None, object relatedObject=null) | TaleWorlds.CampaignSystem.CampaignGameStarter | |
CampaignBehaviors | TaleWorlds.CampaignSystem.CampaignGameStarter | |
CampaignGameStarter(GameMenuManager gameMenuManager, ConversationManager conversationManager, GameTextManager gameTextManager) | TaleWorlds.CampaignSystem.CampaignGameStarter | |
GetPresumedGameMenu(string stringId) | TaleWorlds.CampaignSystem.CampaignGameStarter | |
Models | TaleWorlds.CampaignSystem.CampaignGameStarter | |
RemoveBehavior< T >(T behavior) | TaleWorlds.CampaignSystem.CampaignGameStarter | |
RemoveBehaviors< T >() | TaleWorlds.CampaignSystem.CampaignGameStarter | |
UnregisterNonReadyObjects() | TaleWorlds.CampaignSystem.CampaignGameStarter |