M&B: Bannerlord 1.2.7
The horns sound, the ravens gather.
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TaleWorlds.CampaignSystem.ComponentInterfaces.MapDistanceModel Member List

This is the complete list of members for TaleWorlds.CampaignSystem.ComponentInterfaces.MapDistanceModel, including all inherited members.

GetClosestSettlementForNavigationMesh(PathFaceRecord face)TaleWorlds.CampaignSystem.ComponentInterfaces.MapDistanceModelpure virtual
GetDistance(Settlement fromSettlement, Settlement toSettlement)TaleWorlds.CampaignSystem.ComponentInterfaces.MapDistanceModelpure virtual
GetDistance(MobileParty fromParty, Settlement toSettlement)TaleWorlds.CampaignSystem.ComponentInterfaces.MapDistanceModelpure virtual
GetDistance(MobileParty fromParty, MobileParty toParty)TaleWorlds.CampaignSystem.ComponentInterfaces.MapDistanceModelpure virtual
GetDistance(Settlement fromSettlement, Settlement toSettlement, float maximumDistance, out float distance)TaleWorlds.CampaignSystem.ComponentInterfaces.MapDistanceModelpure virtual
GetDistance(MobileParty fromParty, Settlement toSettlement, float maximumDistance, out float distance)TaleWorlds.CampaignSystem.ComponentInterfaces.MapDistanceModelpure virtual
GetDistance(IMapPoint fromMapPoint, MobileParty toParty, float maximumDistance, out float distance)TaleWorlds.CampaignSystem.ComponentInterfaces.MapDistanceModelpure virtual
GetDistance(IMapPoint fromMapPoint, Settlement toSettlement, float maximumDistance, out float distance)TaleWorlds.CampaignSystem.ComponentInterfaces.MapDistanceModelpure virtual
GetDistance(IMapPoint fromMapPoint, in Vec2 toPoint, float maximumDistance, out float distance)TaleWorlds.CampaignSystem.ComponentInterfaces.MapDistanceModelpure virtual
MaximumDistanceBetweenTwoSettlementsTaleWorlds.CampaignSystem.ComponentInterfaces.MapDistanceModel