GetClosestSettlementForNavigationMesh(PathFaceRecord face) | TaleWorlds.CampaignSystem.ComponentInterfaces.MapDistanceModel | pure virtual |
GetDistance(Settlement fromSettlement, Settlement toSettlement) | TaleWorlds.CampaignSystem.ComponentInterfaces.MapDistanceModel | pure virtual |
GetDistance(MobileParty fromParty, Settlement toSettlement) | TaleWorlds.CampaignSystem.ComponentInterfaces.MapDistanceModel | pure virtual |
GetDistance(MobileParty fromParty, MobileParty toParty) | TaleWorlds.CampaignSystem.ComponentInterfaces.MapDistanceModel | pure virtual |
GetDistance(Settlement fromSettlement, Settlement toSettlement, float maximumDistance, out float distance) | TaleWorlds.CampaignSystem.ComponentInterfaces.MapDistanceModel | pure virtual |
GetDistance(MobileParty fromParty, Settlement toSettlement, float maximumDistance, out float distance) | TaleWorlds.CampaignSystem.ComponentInterfaces.MapDistanceModel | pure virtual |
GetDistance(IMapPoint fromMapPoint, MobileParty toParty, float maximumDistance, out float distance) | TaleWorlds.CampaignSystem.ComponentInterfaces.MapDistanceModel | pure virtual |
GetDistance(IMapPoint fromMapPoint, Settlement toSettlement, float maximumDistance, out float distance) | TaleWorlds.CampaignSystem.ComponentInterfaces.MapDistanceModel | pure virtual |
GetDistance(IMapPoint fromMapPoint, in Vec2 toPoint, float maximumDistance, out float distance) | TaleWorlds.CampaignSystem.ComponentInterfaces.MapDistanceModel | pure virtual |
MaximumDistanceBetweenTwoSettlements | TaleWorlds.CampaignSystem.ComponentInterfaces.MapDistanceModel | |