M&B: Bannerlord 1.2.7
The horns sound, the ravens gather.
Loading...
Searching...
No Matches
TaleWorlds.CampaignSystem.ComponentInterfaces.MapWeatherModel Member List

This is the complete list of members for TaleWorlds.CampaignSystem.ComponentInterfaces.MapWeatherModel, including all inherited members.

DefaultWeatherNodeDimensionTaleWorlds.CampaignSystem.ComponentInterfaces.MapWeatherModel
GetAtmosphereModel(Vec3 position)TaleWorlds.CampaignSystem.ComponentInterfaces.MapWeatherModelpure virtual
GetInterpolatedAtmosphereState(CampaignTime timeOfYear, Vec3 pos)TaleWorlds.CampaignSystem.ComponentInterfaces.MapWeatherModelpure virtual
GetSeasonTimeFactorOfCampaignTime(CampaignTime ct, out float timeFactorForSnow, out float timeFactorForRain, bool snapCampaignTimeToWeatherPeriod=true)TaleWorlds.CampaignSystem.ComponentInterfaces.MapWeatherModelpure virtual
GetWeatherEffectOnTerrainForPosition(Vec2 pos)TaleWorlds.CampaignSystem.ComponentInterfaces.MapWeatherModelpure virtual
GetWeatherEventInPosition(Vec2 pos)TaleWorlds.CampaignSystem.ComponentInterfaces.MapWeatherModelpure virtual
InitializeSnowAndRainAmountData(byte[] bytes)TaleWorlds.CampaignSystem.ComponentInterfaces.MapWeatherModelpure virtual
UpdateWeatherForPosition(Vec2 position, CampaignTime ct)TaleWorlds.CampaignSystem.ComponentInterfaces.MapWeatherModelpure virtual
WeatherEvent enum nameTaleWorlds.CampaignSystem.ComponentInterfaces.MapWeatherModel
WeatherEventEffectOnTerrain enum nameTaleWorlds.CampaignSystem.ComponentInterfaces.MapWeatherModel
WeatherUpdateFrequencyTaleWorlds.CampaignSystem.ComponentInterfaces.MapWeatherModel
WeatherUpdatePeriodTaleWorlds.CampaignSystem.ComponentInterfaces.MapWeatherModel