M&B: Bannerlord 1.2.7
The horns sound, the ravens gather.
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TaleWorlds.CampaignSystem.GameComponents.DefaultAlleyModel Member List

This is the complete list of members for TaleWorlds.CampaignSystem.GameComponents.DefaultAlleyModel, including all inherited members.

AlleyMemberAvailabilityDetail enum nameTaleWorlds.CampaignSystem.GameComponents.DefaultAlleyModel
DestroyAlleyAfterDaysWhenLeaderIsDeathTaleWorlds.CampaignSystem.GameComponents.DefaultAlleyModel
GetAlleyAttackResponseTimeInDays(TroopRoster troopRoster)TaleWorlds.CampaignSystem.GameComponents.DefaultAlleyModelvirtual
GetClanMembersAndAvailabilityDetailsForLeadingAnAlley(Alley alley)TaleWorlds.CampaignSystem.GameComponents.DefaultAlleyModelvirtual
GetDailyCrimeRatingOfAlleyTaleWorlds.CampaignSystem.GameComponents.DefaultAlleyModel
GetDailyIncomeOfAlley(Alley alley)TaleWorlds.CampaignSystem.GameComponents.DefaultAlleyModelvirtual
GetDailyXpGainForAssignedClanMember(Hero assignedHero)TaleWorlds.CampaignSystem.GameComponents.DefaultAlleyModelvirtual
GetDailyXpGainForMainHero()TaleWorlds.CampaignSystem.GameComponents.DefaultAlleyModelvirtual
GetDisabledReasonTextForHero(Hero hero, Alley alley, AlleyMemberAvailabilityDetail detail)TaleWorlds.CampaignSystem.GameComponents.DefaultAlleyModelvirtual
GetInitialXpGainForMainHero()TaleWorlds.CampaignSystem.GameComponents.DefaultAlleyModelvirtual
GetTroopsOfAIOwnedAlley(Alley alley)TaleWorlds.CampaignSystem.GameComponents.DefaultAlleyModelvirtual
GetTroopsOfAlleyForBattleMission(Alley alley)TaleWorlds.CampaignSystem.GameComponents.DefaultAlleyModelvirtual
GetTroopsToRecruitFromAlleyDependingOnAlleyRandom(Alley alley, float random)TaleWorlds.CampaignSystem.GameComponents.DefaultAlleyModelvirtual
GetXpGainAfterSuccessfulAlleyDefenseForMainHero()TaleWorlds.CampaignSystem.GameComponents.DefaultAlleyModelvirtual
MaximumMercyTraitNeededForLeadingAnAlleyTaleWorlds.CampaignSystem.GameComponents.DefaultAlleyModelstatic
MaximumTroopCountInPlayerOwnedAlleyTaleWorlds.CampaignSystem.GameComponents.DefaultAlleyModel
MinimumRoguerySkillNeededForLeadingAnAlleyTaleWorlds.CampaignSystem.GameComponents.DefaultAlleyModelstatic
MinimumTroopCountInPlayerOwnedAlleyTaleWorlds.CampaignSystem.GameComponents.DefaultAlleyModel