GetCausalityForHero(Hero alternativeSolutionHero, IssueBase issue) | TaleWorlds.CampaignSystem.ComponentInterfaces.IssueModel | |
GetDurationOfResolutionForHero(Hero alternativeSolutionHero, IssueBase issue) | TaleWorlds.CampaignSystem.GameComponents.DefaultIssueModel | virtual |
GetFailureRiskForHero(Hero alternativeSolutionHero, IssueBase issue) | TaleWorlds.CampaignSystem.GameComponents.DefaultIssueModel | virtual |
GetIssueAlternativeSolutionSkill(Hero hero, IssueBase issue) | TaleWorlds.CampaignSystem.ComponentInterfaces.IssueModel | |
GetIssueDifficultyMultiplier() | TaleWorlds.CampaignSystem.GameComponents.DefaultIssueModel | virtual |
GetIssueEffectOfClan(IssueEffect issueEffect, Clan clan, ref ExplainedNumber explainedNumber) | TaleWorlds.CampaignSystem.GameComponents.DefaultIssueModel | virtual |
GetIssueEffectOfHero(IssueEffect issueEffect, Hero hero, ref ExplainedNumber explainedNumber) | TaleWorlds.CampaignSystem.GameComponents.DefaultIssueModel | virtual |
GetIssueEffectsOfSettlement(IssueEffect issueEffect, Settlement settlement, ref ExplainedNumber explainedNumber) | TaleWorlds.CampaignSystem.GameComponents.DefaultIssueModel | virtual |
GetTroopsRequiredForHero(Hero alternativeSolutionHero, IssueBase issue) | TaleWorlds.CampaignSystem.GameComponents.DefaultIssueModel | virtual |
int | TaleWorlds.CampaignSystem.ComponentInterfaces.IssueModel | |
IssueOwnerCoolDownInDays | TaleWorlds.CampaignSystem.GameComponents.DefaultIssueModel | |
override(int, int) GetCausalityForHero(Hero alternativeSolutionHero | TaleWorlds.CampaignSystem.GameComponents.DefaultIssueModel | |
override(SkillObject, int) GetIssueAlternativeSolutionSkill(Hero hero | TaleWorlds.CampaignSystem.GameComponents.DefaultIssueModel | |
SkillObject | TaleWorlds.CampaignSystem.ComponentInterfaces.IssueModel | |