M&B: Bannerlord 1.2.7
The horns sound, the ravens gather.
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TaleWorlds.CampaignSystem.GameComponents.DefaultMilitaryPowerModel Member List

This is the complete list of members for TaleWorlds.CampaignSystem.GameComponents.DefaultMilitaryPowerModel, including all inherited members.

ChangeExistingBattleModifiers(List< ValueTuple< PowerFlags, float > > newBattleModifiers)TaleWorlds.CampaignSystem.GameComponents.DefaultMilitaryPowerModelstatic
GetContextModifier(CharacterObject troop, BattleSideEnum battleSideEnum, MapEvent.PowerCalculationContext context)TaleWorlds.CampaignSystem.GameComponents.DefaultMilitaryPowerModelvirtual
GetDefaultTroopPower(CharacterObject troop)TaleWorlds.CampaignSystem.GameComponents.DefaultMilitaryPowerModelvirtual
GetLeaderModifierInMapEvent(MapEvent mapEvent, BattleSideEnum battleSideEnum)TaleWorlds.CampaignSystem.GameComponents.DefaultMilitaryPowerModelvirtual
GetTroopPower(float defaultTroopPower, float leaderModifier=0.0f, float contextModifier=0.0f)TaleWorlds.CampaignSystem.GameComponents.DefaultMilitaryPowerModelvirtual
GetTroopPower(CharacterObject troop, BattleSideEnum side, MapEvent.PowerCalculationContext context, float leaderModifier)TaleWorlds.CampaignSystem.GameComponents.DefaultMilitaryPowerModelvirtual
PowerFlags enum nameTaleWorlds.CampaignSystem.GameComponents.DefaultMilitaryPowerModel