M&B: Bannerlord 1.2.7
The horns sound, the ravens gather.
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This is the complete list of members for TaleWorlds.CampaignSystem.GameComponents.DefaultSettlementEconomyModel, including all inherited members.
GetDailyDemandForCategory(Town town, ItemCategory category, int extraProsperity) | TaleWorlds.CampaignSystem.GameComponents.DefaultSettlementEconomyModel | virtual |
GetDemandChangeFromValue(float purchaseValue) | TaleWorlds.CampaignSystem.GameComponents.DefaultSettlementEconomyModel | virtual |
GetEstimatedDemandForCategory(Town town, ItemData itemData, ItemCategory category) | TaleWorlds.CampaignSystem.GameComponents.DefaultSettlementEconomyModel | virtual |
GetSupplyDemandForCategory(Town town, ItemCategory category, float dailySupply, float dailyDemand, float oldSupply, float oldDemand) | TaleWorlds.CampaignSystem.GameComponents.DefaultSettlementEconomyModel | virtual |
GetTownGoldChange(Town town) | TaleWorlds.CampaignSystem.GameComponents.DefaultSettlementEconomyModel | virtual |