AddEditDataUser() | TaleWorlds.Engine.Mesh | |
AddFace(int patchNode0, int patchNode1, int patchNode2, System.UIntPtr lockHandle) | TaleWorlds.Engine.Mesh | |
AddFaceCorner(Vec3 position, Vec3 normal, Vec2 uvCoord, uint color, System.UIntPtr lockHandle) | TaleWorlds.Engine.Mesh | |
AddMesh(string meshResourceName, MatrixFrame meshFrame) | TaleWorlds.Engine.Mesh | |
AddMesh(Mesh mesh, MatrixFrame meshFrame) | TaleWorlds.Engine.Mesh | |
AddTriangle(Vec3 p1, Vec3 p2, Vec3 p3, Vec2 uv1, Vec2 uv2, Vec2 uv3, uint color, System.UIntPtr lockHandle) | TaleWorlds.Engine.Mesh | |
AddTriangleWithVertexColors(Vec3 p1, Vec3 p2, Vec3 p3, Vec2 uv1, Vec2 uv2, Vec2 uv3, uint c1, uint c2, uint c3, System.UIntPtr lockHandle) | TaleWorlds.Engine.Mesh | |
Billboard | TaleWorlds.Engine.Mesh | |
CheckResourceParameter(Resource param, string paramName="") | TaleWorlds.Engine.Resource | protected |
ClearMesh() | TaleWorlds.Engine.Mesh | |
Color | TaleWorlds.Engine.Mesh | |
Color2 | TaleWorlds.Engine.Mesh | |
ComputeNormals() | TaleWorlds.Engine.Mesh | |
ComputeTangents() | TaleWorlds.Engine.Mesh | |
CreateCopy() | TaleWorlds.Engine.Mesh | |
CreateMesh(bool editable=true) | TaleWorlds.Engine.Mesh | static |
CreateMeshWithMaterial(Material material) | TaleWorlds.Engine.Mesh | static |
CullingMode | TaleWorlds.Engine.Mesh | |
DisableContour() | TaleWorlds.Engine.Mesh | |
EditDataFaceCornerCount | TaleWorlds.Engine.Mesh | |
GetBaseMesh() | TaleWorlds.Engine.Mesh | |
GetBoundingBoxHeight() | TaleWorlds.Engine.Mesh | |
GetBoundingBoxMax() | TaleWorlds.Engine.Mesh | |
GetBoundingBoxMin() | TaleWorlds.Engine.Mesh | |
GetBoundingBoxWidth() | TaleWorlds.Engine.Mesh | |
GetEditDataFaceCornerVertexColor(int index) | TaleWorlds.Engine.Mesh | |
GetFaceCornerCount() | TaleWorlds.Engine.Mesh | |
GetFaceCount() | TaleWorlds.Engine.Mesh | |
GetFromResource(string meshName) | TaleWorlds.Engine.Mesh | static |
GetLocalFrame() | TaleWorlds.Engine.Mesh | |
GetMaterial() | TaleWorlds.Engine.Mesh | |
GetRandomMeshWithVdecl(int inputLayout) | TaleWorlds.Engine.Mesh | static |
GetSecondMaterial() | TaleWorlds.Engine.Mesh | |
HasTag(string str) | TaleWorlds.Engine.Mesh | |
HintIndicesDynamic() | TaleWorlds.Engine.Mesh | |
HintVerticesDynamic() | TaleWorlds.Engine.Mesh | |
IsValid | TaleWorlds.Engine.Resource | |
LockEditDataWrite() | TaleWorlds.Engine.Mesh | |
MorphTime | TaleWorlds.Engine.Mesh | |
Name | TaleWorlds.Engine.Mesh | |
PreloadForRendering() | TaleWorlds.Engine.Mesh | |
RecomputeBoundingBox() | TaleWorlds.Engine.Mesh | |
ReleaseEditDataUser() | TaleWorlds.Engine.Mesh | |
Resource() | TaleWorlds.Engine.Resource | protected |
SetAsNotEffectedBySeason() | TaleWorlds.Engine.Mesh | |
SetColorAlpha(uint newAlpha) | TaleWorlds.Engine.Mesh | |
SetColorAndStroke(uint color, uint strokeColor, bool drawStroke) | TaleWorlds.Engine.Mesh | |
SetContourColor(Vec3 color, bool alwaysVisible, bool maskMesh) | TaleWorlds.Engine.Mesh | |
SetEditDataFaceCornerVertexColor(int index, uint color) | TaleWorlds.Engine.Mesh | |
SetEditDataPolicy(EditDataPolicy policy) | TaleWorlds.Engine.Mesh | |
SetExternalBoundingBox(BoundingBox bbox) | TaleWorlds.Engine.Mesh | |
SetLocalFrame(MatrixFrame meshFrame) | TaleWorlds.Engine.Mesh | |
SetMaterial(string newMaterialName) | TaleWorlds.Engine.Mesh | |
SetMaterial(Material material) | TaleWorlds.Engine.Mesh | |
SetMeshRenderOrder(int renderOrder) | TaleWorlds.Engine.Mesh | |
SetVectorArgument(float vectorArgument0, float vectorArgument1, float vectorArgument2, float vectorArgument3) | TaleWorlds.Engine.Mesh | |
SetVectorArgument2(float vectorArgument0, float vectorArgument1, float vectorArgument2, float vectorArgument3) | TaleWorlds.Engine.Mesh | |
SetVisibilityMask(VisibilityMaskFlags visibilityMask) | TaleWorlds.Engine.Mesh | |
UnlockEditDataWrite(System.UIntPtr handle) | TaleWorlds.Engine.Mesh | |
UpdateBoundingBox() | TaleWorlds.Engine.Mesh | |
VisibilityMask | TaleWorlds.Engine.Mesh | |