M&B: Bannerlord 1.2.7
The horns sound, the ravens gather.
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This is the complete list of members for TaleWorlds.MountAndBlade.CustomAgentApplyDamageModel, including all inherited members.
CalculateAlternativeAttackDamage(BasicCharacterObject attackerCharacter, WeaponComponentData weapon) | TaleWorlds.MountAndBlade.CustomAgentApplyDamageModel | virtual |
CalculateDamage(in AttackInformation attackInformation, in AttackCollisionData collisionData, in MissionWeapon weapon, float baseDamage) | TaleWorlds.MountAndBlade.CustomAgentApplyDamageModel | virtual |
CalculateDefendedBlowStunMultipliers(Agent attackerAgent, Agent defenderAgent, CombatCollisionResult collisionResult, WeaponComponentData attackerWeapon, WeaponComponentData defenderWeapon, out float attackerStunMultiplier, out float defenderStunMultiplier) | TaleWorlds.MountAndBlade.CustomAgentApplyDamageModel | virtual |
CalculatePassiveAttackDamage(BasicCharacterObject attackerCharacter, in AttackCollisionData collisionData, float baseDamage) | TaleWorlds.MountAndBlade.CustomAgentApplyDamageModel | virtual |
CalculateShieldDamage(in AttackInformation attackInformation, float baseDamage) | TaleWorlds.MountAndBlade.CustomAgentApplyDamageModel | virtual |
CalculateStaggerThresholdDamage(Agent defenderAgent, in Blow blow) | TaleWorlds.MountAndBlade.CustomAgentApplyDamageModel | virtual |
CanWeaponDismount(Agent attackerAgent, WeaponComponentData attackerWeapon, in Blow blow, in AttackCollisionData collisionData) | TaleWorlds.MountAndBlade.CustomAgentApplyDamageModel | virtual |
CanWeaponIgnoreFriendlyFireChecks(WeaponComponentData weapon) | TaleWorlds.MountAndBlade.CustomAgentApplyDamageModel | virtual |
CanWeaponKnockback(Agent attackerAgent, WeaponComponentData attackerWeapon, in Blow blow, in AttackCollisionData collisionData) | TaleWorlds.MountAndBlade.CustomAgentApplyDamageModel | virtual |
CanWeaponKnockDown(Agent attackerAgent, Agent victimAgent, WeaponComponentData attackerWeapon, in Blow blow, in AttackCollisionData collisionData) | TaleWorlds.MountAndBlade.CustomAgentApplyDamageModel | virtual |
DecideAgentDismountedByBlow(Agent attackerAgent, Agent victimAgent, in AttackCollisionData collisionData, WeaponComponentData attackerWeapon, in Blow blow) | TaleWorlds.MountAndBlade.CustomAgentApplyDamageModel | virtual |
DecideAgentKnockedBackByBlow(Agent attackerAgent, Agent victimAgent, in AttackCollisionData collisionData, WeaponComponentData attackerWeapon, in Blow blow) | TaleWorlds.MountAndBlade.CustomAgentApplyDamageModel | virtual |
DecideAgentKnockedDownByBlow(Agent attackerAgent, Agent victimAgent, in AttackCollisionData collisionData, WeaponComponentData attackerWeapon, in Blow blow) | TaleWorlds.MountAndBlade.CustomAgentApplyDamageModel | virtual |
DecideAgentShrugOffBlow(Agent victimAgent, AttackCollisionData collisionData, in Blow blow) | TaleWorlds.MountAndBlade.CustomAgentApplyDamageModel | virtual |
DecideCrushedThrough(Agent attackerAgent, Agent defenderAgent, float totalAttackEnergy, Agent.UsageDirection attackDirection, StrikeType strikeType, WeaponComponentData defendItem, bool isPassiveUsage) | TaleWorlds.MountAndBlade.CustomAgentApplyDamageModel | virtual |
DecideMissileWeaponFlags(Agent attackerAgent, MissionWeapon missileWeapon, ref WeaponFlags missileWeaponFlags) | TaleWorlds.MountAndBlade.CustomAgentApplyDamageModel | virtual |
DecideMountRearedByBlow(Agent attackerAgent, Agent victimAgent, in AttackCollisionData collisionData, WeaponComponentData attackerWeapon, in Blow blow) | TaleWorlds.MountAndBlade.CustomAgentApplyDamageModel | virtual |
DecidePassiveAttackCollisionReaction(Agent attacker, Agent defender, bool isFatalHit) | TaleWorlds.MountAndBlade.CustomAgentApplyDamageModel | virtual |
GetDamageMultiplierForBodyPart(BoneBodyPartType bodyPart, DamageTypes type, bool isHuman, bool isMissile) | TaleWorlds.MountAndBlade.CustomAgentApplyDamageModel | virtual |
GetDismountPenetration(Agent attackerAgent, WeaponComponentData attackerWeapon, in Blow blow, in AttackCollisionData attackCollisionData) | TaleWorlds.MountAndBlade.CustomAgentApplyDamageModel | virtual |
GetHorseChargePenetration() | TaleWorlds.MountAndBlade.CustomAgentApplyDamageModel | virtual |
GetKnockBackPenetration(Agent attackerAgent, WeaponComponentData attackerWeapon, in Blow blow, in AttackCollisionData attackCollisionData) | TaleWorlds.MountAndBlade.CustomAgentApplyDamageModel | virtual |
GetKnockDownPenetration(Agent attackerAgent, WeaponComponentData attackerWeapon, in Blow blow, in AttackCollisionData attackCollisionData) | TaleWorlds.MountAndBlade.CustomAgentApplyDamageModel | virtual |