Category | TaleWorlds.TwoDimension.SpritePart | |
DrawSpritePart(float screenX, float screenY, float[] outVertices, float[] outUvs, int verticesStartIndex, int uvsStartIndex) | TaleWorlds.TwoDimension.SpritePart | |
DrawSpritePart(float screenX, float screenY, float[] outVertices, float[] outUvs, int verticesStartIndex, int uvsStartIndex, float scale, float customWidth, float customHeight, bool horizontalFlip, bool verticalFlip) | TaleWorlds.TwoDimension.SpritePart | |
FillTextureCoordinates(float[] outUVs, int uvsStartIndex, bool horizontalFlip, bool verticalFlip) | TaleWorlds.TwoDimension.SpritePart | |
Height | TaleWorlds.TwoDimension.SpritePart | |
MaxU | TaleWorlds.TwoDimension.SpritePart | |
MaxV | TaleWorlds.TwoDimension.SpritePart | |
MinU | TaleWorlds.TwoDimension.SpritePart | |
MinV | TaleWorlds.TwoDimension.SpritePart | |
Name | TaleWorlds.TwoDimension.SpritePart | |
SheetHeight | TaleWorlds.TwoDimension.SpritePart | |
SheetID | TaleWorlds.TwoDimension.SpritePart | |
SheetWidth | TaleWorlds.TwoDimension.SpritePart | |
SheetX | TaleWorlds.TwoDimension.SpritePart | |
SheetY | TaleWorlds.TwoDimension.SpritePart | |
SpritePart(string name, SpriteCategory category, int width, int height) | TaleWorlds.TwoDimension.SpritePart | |
Texture | TaleWorlds.TwoDimension.SpritePart | |
UpdateInitValues() | TaleWorlds.TwoDimension.SpritePart | |
Width | TaleWorlds.TwoDimension.SpritePart | |