M&B: Bannerlord 1.2.9
The horns sound, the ravens gather.
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EmptyGamepadNavigationContext Member List

This is the complete list of members for EmptyGamepadNavigationContext, including all inherited members.

AddForcedScopeCollection(GamepadNavigationForcedScopeCollection collection)EmptyGamepadNavigationContext
AddNavigationScope(GamepadNavigationScope scope, bool initialize)EmptyGamepadNavigationContext
GainNavigationAfterFrames(int frameCount, Func< bool > predicate)EmptyGamepadNavigationContext
GainNavigationAfterTime(float seconds, Func< bool > predicate)EmptyGamepadNavigationContext
GetIsBlockedAtPosition(Vector2 position)EmptyGamepadNavigationContext
GetLastScreenOrder()EmptyGamepadNavigationContext
HasNavigationScope(GamepadNavigationScope scope)EmptyGamepadNavigationContext
HasNavigationScope(Func< GamepadNavigationScope, bool > predicate)EmptyGamepadNavigationContext
IsAvailableForNavigation()EmptyGamepadNavigationContext
OnFinalize()EmptyGamepadNavigationContext
OnGainNavigation()EmptyGamepadNavigationContext
OnMovieLoaded(string movieName)EmptyGamepadNavigationContext
OnMovieReleased(string movieName)EmptyGamepadNavigationContext
OnWidgetNavigationIndexUpdated(Widget widget)EmptyGamepadNavigationContext
OnWidgetNavigationStatusChanged(Widget widget)EmptyGamepadNavigationContext
OnWidgetUsedNavigationMovementsUpdated(Widget widget)EmptyGamepadNavigationContext
RemoveForcedScopeCollection(GamepadNavigationForcedScopeCollection collection)EmptyGamepadNavigationContext
RemoveNavigationScope(GamepadNavigationScope scope)EmptyGamepadNavigationContext