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M&B: Bannerlord 1.3.4
The horns sound, the ravens gather.
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This is the complete list of members for Helpers.DistanceHelper, including all inherited members.
| BirdFlyDistanceSquaredThresholdForMobilePartyToMobilePartyDistance | Helpers.DistanceHelper | static |
| FindClosestDistanceFromMapPointToSettlement(IMapPoint mapPoint, Settlement toSettlement, NavigationType navCapabilities, out bool isTargetingPort, out float landRatio) | Helpers.DistanceHelper | static |
| FindClosestDistanceFromMapPointToSettlement(IMapPoint mapPoint, Settlement toSettlement, NavigationType navCapabilities, out float landRatio) | Helpers.DistanceHelper | static |
| FindClosestDistanceFromMobilePartyToMobileParty(MobileParty from, MobileParty to, NavigationType navigationType, float maxDistance, out float distance, out float landRatio) | Helpers.DistanceHelper | static |
| FindClosestDistanceFromMobilePartyToMobileParty(MobileParty from, MobileParty to, NavigationType navigationType) | Helpers.DistanceHelper | static |
| FindClosestDistanceFromMobilePartyToMobileParty(MobileParty from, MobileParty to, NavigationType navigationType, out float landRatio) | Helpers.DistanceHelper | static |
| FindClosestDistanceFromMobilePartyToPoint(MobileParty fromMobileParty, CampaignVec2 point, NavigationType navCapabilities) | Helpers.DistanceHelper | static |
| FindClosestDistanceFromMobilePartyToPoint(MobileParty fromMobileParty, CampaignVec2 point, NavigationType navCapabilities, out float landRatio) | Helpers.DistanceHelper | static |
| FindClosestDistanceFromMobilePartyToSettlement(MobileParty fromMobileParty, Settlement toSettlement, NavigationType navCapabilities, out bool isTargetingPort, out float landRatio) | Helpers.DistanceHelper | static |
| FindClosestDistanceFromMobilePartyToSettlement(MobileParty fromMobileParty, Settlement toSettlement, NavigationType navCapabilities) | Helpers.DistanceHelper | static |
| FindClosestDistanceFromMobilePartyToSettlement(MobileParty fromMobileParty, Settlement toSettlement, NavigationType navCapabilities, out float landRatio) | Helpers.DistanceHelper | static |
| FindClosestDistanceFromMobilePartyToSettlement(MobileParty fromMobileParty, Settlement toSettlement, NavigationType navCapabilities, float maxDistance, out float distance, out float landRatio) | Helpers.DistanceHelper | static |
| FindClosestDistanceFromSettlementToPoint(Settlement fromSettlement, CampaignVec2 point, NavigationType navCapabilities, out bool isFromPort) | Helpers.DistanceHelper | static |
| FindClosestDistanceFromSettlementToPoint(Settlement fromSettlement, CampaignVec2 point, NavigationType navCapabilities, out float landRatio) | Helpers.DistanceHelper | static |
| FindClosestDistanceFromSettlementToSettlement(Settlement fromSettlement, Settlement toSettlement, NavigationType navCapabilities, out bool isFromPort, out bool isTargetingPort, out float landRatio) | Helpers.DistanceHelper | static |
| FindClosestDistanceFromSettlementToSettlement(Settlement fromSettlement, Settlement toSettlement, NavigationType navCapabilities) | Helpers.DistanceHelper | static |
| FindClosestDistanceFromSettlementToSettlement(Settlement fromSettlement, Settlement toSettlement, NavigationType navCapabilities, out float landRatio) | Helpers.DistanceHelper | static |
| FindClosestDistanceFromSettlementToSettlement(Settlement fromSettlement, Settlement toSettlement, NavigationType navCapabilities, float maxDistance, out float distance, out float landRatio) | Helpers.DistanceHelper | static |
| GetDistanceBetweenMobilePartyToMobileParty(MobileParty fromMobileParty, MobileParty toMobileParty, NavigationType customCapability, out float landRatio) | Helpers.DistanceHelper | static |