M&B: Bannerlord 1.3.4
The horns sound, the ravens gather.
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Helpers.DistanceHelper Member List

This is the complete list of members for Helpers.DistanceHelper, including all inherited members.

BirdFlyDistanceSquaredThresholdForMobilePartyToMobilePartyDistanceHelpers.DistanceHelperstatic
FindClosestDistanceFromMapPointToSettlement(IMapPoint mapPoint, Settlement toSettlement, NavigationType navCapabilities, out bool isTargetingPort, out float landRatio)Helpers.DistanceHelperstatic
FindClosestDistanceFromMapPointToSettlement(IMapPoint mapPoint, Settlement toSettlement, NavigationType navCapabilities, out float landRatio)Helpers.DistanceHelperstatic
FindClosestDistanceFromMobilePartyToMobileParty(MobileParty from, MobileParty to, NavigationType navigationType, float maxDistance, out float distance, out float landRatio)Helpers.DistanceHelperstatic
FindClosestDistanceFromMobilePartyToMobileParty(MobileParty from, MobileParty to, NavigationType navigationType)Helpers.DistanceHelperstatic
FindClosestDistanceFromMobilePartyToMobileParty(MobileParty from, MobileParty to, NavigationType navigationType, out float landRatio)Helpers.DistanceHelperstatic
FindClosestDistanceFromMobilePartyToPoint(MobileParty fromMobileParty, CampaignVec2 point, NavigationType navCapabilities)Helpers.DistanceHelperstatic
FindClosestDistanceFromMobilePartyToPoint(MobileParty fromMobileParty, CampaignVec2 point, NavigationType navCapabilities, out float landRatio)Helpers.DistanceHelperstatic
FindClosestDistanceFromMobilePartyToSettlement(MobileParty fromMobileParty, Settlement toSettlement, NavigationType navCapabilities, out bool isTargetingPort, out float landRatio)Helpers.DistanceHelperstatic
FindClosestDistanceFromMobilePartyToSettlement(MobileParty fromMobileParty, Settlement toSettlement, NavigationType navCapabilities)Helpers.DistanceHelperstatic
FindClosestDistanceFromMobilePartyToSettlement(MobileParty fromMobileParty, Settlement toSettlement, NavigationType navCapabilities, out float landRatio)Helpers.DistanceHelperstatic
FindClosestDistanceFromMobilePartyToSettlement(MobileParty fromMobileParty, Settlement toSettlement, NavigationType navCapabilities, float maxDistance, out float distance, out float landRatio)Helpers.DistanceHelperstatic
FindClosestDistanceFromSettlementToPoint(Settlement fromSettlement, CampaignVec2 point, NavigationType navCapabilities, out bool isFromPort)Helpers.DistanceHelperstatic
FindClosestDistanceFromSettlementToPoint(Settlement fromSettlement, CampaignVec2 point, NavigationType navCapabilities, out float landRatio)Helpers.DistanceHelperstatic
FindClosestDistanceFromSettlementToSettlement(Settlement fromSettlement, Settlement toSettlement, NavigationType navCapabilities, out bool isFromPort, out bool isTargetingPort, out float landRatio)Helpers.DistanceHelperstatic
FindClosestDistanceFromSettlementToSettlement(Settlement fromSettlement, Settlement toSettlement, NavigationType navCapabilities)Helpers.DistanceHelperstatic
FindClosestDistanceFromSettlementToSettlement(Settlement fromSettlement, Settlement toSettlement, NavigationType navCapabilities, out float landRatio)Helpers.DistanceHelperstatic
FindClosestDistanceFromSettlementToSettlement(Settlement fromSettlement, Settlement toSettlement, NavigationType navCapabilities, float maxDistance, out float distance, out float landRatio)Helpers.DistanceHelperstatic
GetDistanceBetweenMobilePartyToMobileParty(MobileParty fromMobileParty, MobileParty toMobileParty, NavigationType customCapability, out float landRatio)Helpers.DistanceHelperstatic