M&B: Bannerlord 1.3.4
The horns sound, the ravens gather.
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Helpers.NavigationHelper Member List

This is the complete list of members for Helpers.NavigationHelper, including all inherited members.

CanPlayerNavigateToPosition(CampaignVec2 vec2, out NavigationType navigationType)Helpers.NavigationHelperstatic
FindPointAroundPosition(CampaignVec2 centerPosition, NavigationType navigationCapability, float maxDistance, float minDistance=0.0f, bool requirePath=true, bool useUniformDistribution=false)Helpers.NavigationHelperstatic
FindPointInsideArea(Vec2 minBorder, Vec2 maxBorder, NavigationType navigationCapability)Helpers.NavigationHelperstatic
FindPointInsideArea(Vec2 minBorders, Vec2 maxBorders, CampaignVec2 center, NavigationType navigationCapability, float maxDistance, float minDistance=0f, bool requirePathFromCenter=false)Helpers.NavigationHelperstatic
FindReachablePointAroundPosition(CampaignVec2 center, int[] excludedFaceIds, float maxDistance, float minDistance=0.0f, bool useUniformDistribution=false)Helpers.NavigationHelperstatic
FindReachablePointAroundPosition(CampaignVec2 center, NavigationType navigationCapability, float maxDistance, float minDistance=0.0f, bool useUniformDistribution=false)Helpers.NavigationHelperstatic
GetClosestNavMeshFaceCenterPositionForPosition(CampaignVec2 vec2, int[] excludedFaceIds)Helpers.NavigationHelperstatic
GetEmbarkAndDisembarkDataForPlayer(CampaignVec2 position, Vec2 direction, CampaignVec2 moveTargetPointOfTheParty, bool isMoveTargetOnLand)Helpers.NavigationHelperstatic
GetEmbarkDisembarkDataForTick(CampaignVec2 position, Vec2 direction)Helpers.NavigationHelperstatic
IsPointInsideBorders(Vec2 point, Vec2 minBorders, Vec2 maxBorders)Helpers.NavigationHelperstatic
IsPositionValidForNavigationType(CampaignVec2 vec2, NavigationType navigationType)Helpers.NavigationHelperstatic
IsPositionValidForNavigationType(PathFaceRecord face, NavigationType navigationType)Helpers.NavigationHelperstatic